The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Delves of the Stone Legion
60 条留言
Walsingham 2020 年 4 月 7 日 下午 3:22 
Looking forward to trying this. Lvl 30
rightasrain 2019 年 8 月 9 日 上午 1:01 
Nice looking mod but I was bored stiff after running around for 2 hours, no more enemies, endless corridors and as someone else said on here, would've been nice to have more clutter and goodies. I only found one chest while usually dungeons are littered with them. I ended up tcl-ing my way out of there. It started off great but kind of petered out for me.
Bethus 2019 年 4 月 10 日 上午 6:23 
I really enjoyed this fabulous Mod. Fantastic scenario, puzzles, difficult enemies very tense. I recommend it with commitment.
Go on then you did a great job. Thank you very much.:steamhappy:
soulphyir27 2018 年 3 月 11 日 上午 5:53 
It seems very short for me only because I can't seem to find the key to open the locked door that requires a key. I've played this many times over and over to carefully investigate and pay attention to my surroundings, and still cannot find a way to unlock he door. How can I unlock the door to go deeper?
CptChurchill 2017 年 3 月 25 日 上午 7:28 
it apearred
CptChurchill 2017 年 3 月 23 日 下午 12:48 
i subcribe but it doesn't apear in my mod list :steamsad:
Storm_at_Sea 2017 年 3 月 5 日 上午 7:40 
Thanks for the input. I'll wait to be on the safe side, but otherwise I don't have much around solitude (probably my least fav.town, but I like the snowy areas of the hold).:steamflake:
TCake  [作者] 2017 年 3 月 5 日 上午 7:13 
I won't be able to put a screenshot of the map in just yet, but it's the Dwemer ruin on the map just north of Solitude, I believe it's the only dwemer ruin in the area. It's discovered on the map by default.
Storm_at_Sea 2017 年 3 月 5 日 上午 5:37 
Unfortunately it look near the islands area heading to solitude. I see the snowline start and a fort in the background... I just need to know where as I have a large mod for the northern half of my Skryim that adds things in and I need to know if I should even bother dl'ing this due to potential same used space conflicts.
Storm_at_Sea 2017 年 3 月 5 日 上午 5:34 
You should put a map location screenshot like a lot of modders do. Video isn't always convenient for ppl that multitask, or depending on where they are at the time.

Where's the location of this ruin?
GrimThor3 2017 年 3 月 4 日 上午 10:25 
You should upload this on nexus. Trust me, it'll be popular
Jake 2017 年 3 月 2 日 下午 12:57 
Grewat Mopd you did a great job.. I really enjoyed it. I only did not know where to get Dwarven metal I wanted the xcross Bow got the chard but where is the draven metal? And thanks for the woprtk ytou put in this 1 the only 1 as good as this was the 1 that has Anudiel in it.
pigwing 2017 年 2 月 26 日 下午 12:04 
Great mod.
TCake  [作者] 2017 年 2 月 12 日 上午 9:16 
Yeah, never sat well with me, and Bethesda never explained it
Mirahael 2017 年 2 月 11 日 下午 1:17 
Also the fact that the Dwemer went to war over it, and logically the 1 of 3 things it can spit out are more weaker than your average Dwarven gear which are half worse than the authentic Dwemer-made armaments.
TCake  [作者] 2017 年 2 月 11 日 上午 11:52 
Exactly. It never sat well with me that there was only a single forge, so I played around with that idea. In fact the Aetherium Wars as a whole could be a lot more complex than what we're initially told in game. And that's something I'll be exploring with future Dwemer Ruins, because I think there's some interesting lore to be explored there.
Mirahael 2017 年 2 月 10 日 下午 7:31 
While there was the Atherium Forge from Dawnguard, it would make logical sense for there to be more than just ONE Forge, like, sure you can chew out a few hundred of those petty Aetherium gear over a day, but to war over it? The Dwemer are more idiotic than they'd have us believe them as smart.
Momcat 2017 年 1 月 24 日 下午 7:28 
Just a word of advice: there is NO quest in this mod, just lots to explore and mobs to fight.
TCake  [作者] 2017 年 1 月 17 日 上午 7:59 
Oh it's not a quest in the traditional sense. It's a dungeon, one single dungeon, no quest related to it, just one more dwemer ruin. Sorry for the confusion.
DrazellaSinnanodel 2017 年 1 月 17 日 上午 2:20 
ok I finally got around to checking this out and I cant figure out how to start the quest. Ive killed everything in the place and looted everything I can find, found the forge but still nuthin. HELP!!!
TCake  [作者] 2017 年 1 月 2 日 下午 11:41 
Hmm... Did you try it on just the SSE version? Or did you try the same thing on this version but it worked? It could be just one occasion where it happened because it's not an issue I've encountered or heard anyone else having. But thanks for bringing this to my attention
Cyclops 2017 年 1 月 2 日 下午 9:03 
Small problem ive noticed, but with the special edition version: if you go and craft at the forge and reload a prevoius save, the dude wont spawn, rendering the forge unusable
TatlTael 2017 年 1 月 2 日 下午 1:32 
Mr trump has a small collection of a million mods.
TheGamePad8888 2016 年 12 月 24 日 下午 1:56 
looks great will def be playing !
3³ Shitposter9000 2016 年 12 月 16 日 下午 7:49 
I'm sure it is the amount.
TCake  [作者] 2016 年 12 月 16 日 上午 11:53 
It shouldn't be caused by this mod, as I never touched followers or loadscreens. Perhaps it's the amount of mods? I'm not too sure
3³ Shitposter9000 2016 年 12 月 16 日 上午 8:22 
This mixed with my 28 other mods..... Made it glitchy lol. Not sure which ones it was but my follower kept dissapearing and never coming back. Load screen was black. Some other small stuff but I just have too many mods to try and find which one.
Insig257 2016 年 12 月 14 日 下午 5:27 
Where is it?
patrickoneill_1 2016 年 12 月 14 日 上午 8:18 
great job
TCake  [作者] 2016 年 12 月 14 日 上午 7:22 
You don't, that's why it's on the Workshop. I'm going to sort that part of the description out as people seem to be confused. But glad you like the sound of it!
ONEDOLLAR 2016 年 12 月 14 日 上午 5:22 
Wow the lore actually makes sense.

It sounds cool. And it actually looks good too.

It sucks I need SE for it.
:steamsad:
Budgie 2016 年 12 月 14 日 上午 2:26 
sounds great
Inferno_Plutum 2016 年 12 月 12 日 上午 9:23 
Looks cool! Gonna try it!:steamhappy:
Meanmike 2016 年 12 月 12 日 上午 3:53 
You did a good job! I really enjoyed it!
Blaster 2016 年 12 月 10 日 下午 8:55 
thats "test", sorry for the typo
Blaster 2016 年 12 月 10 日 下午 8:54 
Need to rest drive this puppy out!!!
The Black Mamba 2016 年 12 月 10 日 下午 1:13 
Cant Wait To Play This!!! It Looks So Cool!
TCake  [作者] 2016 年 12 月 10 日 上午 11:04 
Yeah, it works with this one
nutbat27 2016 年 12 月 10 日 上午 10:44 
IT WORKS WITH THE NORMAL SKYRIM RIGHT I DONT NEED THE NEW ONE?:steamfacepalm:
▲Batman▲♀☺ 2016 年 12 月 10 日 上午 9:16 
Se ve bien
Jay 2016 年 12 月 10 日 上午 6:49 
Great mod! :D Only suggestion I'd have is for there to be more random clutter scattered about the ruins; the place seemed really empty while I was trekking through. Other than that, I had fun :)
TCake  [作者] 2016 年 12 月 9 日 下午 12:35 
You need all of the DLC unfortunately, though the version of the mod here on the workshop is only for original Skyrim
Miwish 2016 年 12 月 9 日 下午 12:18 
can i play it with the normal skyrim ( no dlc´s) not special edition?
DrazellaSinnanodel 2016 年 12 月 8 日 下午 4:02 
Awesome I'll try it out.
TCake  [作者] 2016 年 12 月 8 日 下午 3:46 
The name may have had some slight inspiration from that, yeah... haha
TCake  [作者] 2016 年 12 月 8 日 下午 3:45 
It works with both
DrazellaSinnanodel 2016 年 12 月 8 日 下午 3:13 
Do I need the Special Edition, or just the DLC's? I have the DLC's and High rez pack so I didnt bother with the SE.
ossuary 2016 年 12 月 8 日 下午 2:53 
Is the name taken from Dol Guldur... by any chance???:steamhappy:
◢◤Baтц_26◢◤ 2016 年 12 月 8 日 上午 8:46 
@Triple Doge It's Bloodskaal Blade.It's coming with Dragonborn DLC :DSEasy:
TCake  [作者] 2016 年 12 月 8 日 上午 8:27 
Level 50 should find it fairly normal. And the weapon is in the Dragonborn DLC