XCOM 2
XCOM EU/EW Pod Reveal Stings
54 条留言
siren_shadows 2023 年 1 月 2 日 上午 4:54 
my favorite mod :(
pabloaram2011 2021 年 5 月 26 日 下午 6:25 
I need this for WOTC pls
Rordon Gamsay 2021 年 1 月 7 日 下午 2:48 
PLS UPDOODLE I NEEEEEED THIS
Vincius213 2020 年 6 月 7 日 下午 12:34 
@robojumper please port this to wotc, if possible...
Many thanks on all your mods!
Minibotas 2018 年 12 月 26 日 下午 12:24 
not WoTC compatible, but perfectly functional otherwise
Jewels 2018 年 6 月 22 日 上午 10:14 
it isn't that simple unfortunately, I'd suggest if you want to port it follow a similar method this mod does
RoviH 2018 年 6 月 22 日 上午 3:30 
I really wish this would be updated. Does anyone happen to know where to find these specific audio files? Aside from ripping it from the game.
Samwise 2018 年 2 月 14 日 上午 5:54 
is this WotC compatible?
Laharl 2018 年 1 月 31 日 下午 11:09 
Perhaps a config where either sound can occur?
I Darkstar X 2017 年 10 月 23 日 下午 5:38 
WOTC compatible? I'm making a collection for when I get the DLC ^^
Aux 2017 年 10 月 17 日 上午 7:20 
Can you update this for WotC please? My wife and I really love this mod and we miss it dearly.
Zentradi 2017 年 9 月 27 日 下午 2:23 
Please update!!!!
fabevil 2017 年 9 月 13 日 上午 7:18 
What's the .wav file? I've been trying to find these for years!
siren_shadows 2017 年 9 月 10 日 下午 1:28 
(on launch)
siren_shadows 2017 年 9 月 10 日 下午 1:28 
Causes crash in WOTC.
ComradeWinston 2017 年 8 月 29 日 下午 4:28 
update for Expac pls :happycthulhu:
Kirraw 2017 年 8 月 29 日 上午 4:40 
Hi, just to say this is one of my favorite mod when used with "MGS Attention Sound". Stupid but efficient. :D

Just to say, it crashes WotC on launch. Would be amazing if it was updated, hopes it isn't too much hassle.
RainingHexagons 2017 年 2 月 18 日 下午 3:51 
Is there a way to access the .wavs? I'l love to have the "piano thing" as my text message tone.
robojumper  [作者] 2017 年 1 月 24 日 上午 6:55 
@Phantom
That's probably the AI doing its move calculations.
Phantom 2017 年 1 月 24 日 上午 6:29 
so far working really good for me also with LW2. the only thing i recognized is that after i activate a pod i get high fps drop for short time, but i think thats a vanilla thing not related to this mod.
Phantom 2017 年 1 月 20 日 上午 6:46 
I will test it out. If I recognize something i will let you know it. thanks
robojumper  [作者] 2017 年 1 月 20 日 上午 6:45 
@Phantom
No idea, but really should be.
Phantom 2017 年 1 月 20 日 上午 6:00 
compatibel with lw2? thanks
T'erissk 2016 年 12 月 11 日 下午 2:10 
"!"
Jiroguitar 2016 年 12 月 11 日 上午 9:49 
haha cool!! thaks
IGdood 2016 年 12 月 9 日 上午 5:15 
Thank you very much robojumper!
Ushi 2016 年 12 月 8 日 下午 2:45 
@robojumper: Thank you very much for the answer. And on to dl this mod and the MGS-reveal-one. Different ones are definitely gonna be more fun imho. ^^
robojumper  [作者] 2016 年 12 月 8 日 下午 2:37 
@「死の火」 Yamino Takamaru
Sure, just copy the line and replace the path with

"SoundMissionSoundtrack.Advent_Pod_Reveal_Cue"
Ushi 2016 年 12 月 8 日 下午 2:10 
@robojumper: Would it also be possible to mix it with XCom2's original one? (didn't feel "wrong"/"bad" to me in any way; dunno how to say it, I know what you mean with "setting your teeth on edge", just didn't have that effect on me, so I would like to keep it as well if possible)
robojumper  [作者] 2016 年 12 月 8 日 上午 10:20 
@IGDood
You can, I left a comment in the other mod's section explaining how to do so
IGdood 2016 年 12 月 8 日 上午 8:47 
If only I can randomize this with the MGS mod
T'erissk 2016 年 12 月 7 日 下午 3:01 
Ooh, alright, gtcha, I'll sub to this now :)
robojumper  [作者] 2016 年 12 月 7 日 下午 2:59 
@Spinosaurus Aegyptiacus
In the description, I said it doesn't break anything. What I meant was that the cinematic maps contain the specific vanilla reveal event over 500 times combined, so I had to find a way of removing it from all those places in the game dynamically.
T'erissk 2016 年 12 月 7 日 下午 2:56 
Soo if the Avenger moves to a new area, you won't hear a thing?
robojumper  [作者] 2016 年 12 月 7 日 下午 2:52 
@Spinosaurus Aegyptiacus
But everything your hear in XCOM 2 is driven by AkEvents ;)
T'erissk 2016 年 12 月 7 日 下午 2:51 
What are "AKevents"? I have neverh eard that term before.
Insufferable Smartypants 2016 年 12 月 7 日 下午 1:18 
It's been so long I can't remember what the one in EW sounded like anymore.
Jewels 2016 年 12 月 6 日 下午 8:23 
Thanks for using my mod in the thumbnail I am very proud of that :)
Phantom 2016 年 12 月 6 日 下午 12:59 
This is amazing thanks!
robojumper  [作者] 2016 年 12 月 5 日 下午 2:04 
I guess this is what you've been waiting for? You need both mods, tho other one has a higher priority by default.
robojumper  [作者] 2016 年 12 月 5 日 上午 8:25 
@Forest_noir
The sound was actually still in there, but unused. In order to make it louder, I have to extract this whole thing...
Rifle Man 2016 年 12 月 5 日 上午 8:18 
Just tired XCOM1 reveal sound in game, it feels good, but too quietly. Turnning the volume up will be better.
Rifle Man 2016 年 12 月 5 日 上午 7:58 
If there are a mod could mix with XCOM1&2 and MGS ! sound, that will be aweseom.:steamhappy:
Brommers 2016 年 12 月 5 日 上午 7:55 
@BBoyBoboy
Was my first thought too :)
EternalFlip 2016 年 12 月 4 日 下午 10:42 
I would love to see the reveal sting to be the MGS "!" sound...
AurenKarach 2016 年 12 月 4 日 下午 7:20 
Tbh I miss a few sound effects but not that one. I miss the old Overwatch sound, and the old Alien Activity one, though the new one is sort of growing on me. And the sounds were generally darker.
Still, good job mate!
MrShadow 2016 年 12 月 4 日 下午 4:14 
Can we get a small vid showing a reveal with the newly added sound added back in please?
Choccy Moo Moo Juice 2016 年 12 月 4 日 下午 2:18 
i wish they had left those stings in this game.
Phnx 2016 年 12 月 4 日 下午 1:48 
I know it's a bit of work, but could you maybe add a comparison? ATM I've really no idea what the difference is. Don't have that sting in my imaginary ear. :)
Rworqx 2016 年 12 月 4 日 下午 1:22 
heh Always loved that alien piano tune :P thanks for making this.