武装突袭3

武装突袭3

African Factions for CUP
51 条留言
Hectrol 1 月 23 日 上午 11:27 
Scenary with this Mod, "Niakala WAR [SP] [Eng-Esp] V1.2" https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3412899040 Thanks!
sam 2024 年 8 月 6 日 下午 6:37 
if youre on ultimate, dont waste your time.
Perk Duck 2020 年 12 月 12 日 上午 5:09 
well, seeing as the last time he replied to anyone was late 2017 I'm guessing he's abandoned this mod/moved on/stopped caring.
drfinkus 2020 年 12 月 1 日 下午 4:44 
Same as others below, I'm getting "Bad Vehicle Type CUP_B_SLA_Medicbag_green" for the African Army faction.
El Ennzonauta 2020 年 10 月 14 日 下午 9:51 
Why can't I edit the rebel loadout? When I copy and paste, or when I start the mission, the loadout is undone and it is back as before
ReboiVista 2020 年 3 月 3 日 上午 1:07 
It's a long way to Mukumbura
Kronus 2019 年 8 月 22 日 下午 1:59 
Got error "Bad Vehicle Type CUP_B_SLA_Medicbag_green"
Baelfrost 2019 年 8 月 17 日 上午 6:38 
Sorry, me again. Is it me, or are you not able to change the units' loadouts via ACE Loadout? Am I missing something?
Advaitic 2019 年 4 月 29 日 上午 5:35 
Hey, seem to be getting a bug with "Bad Vehicle Type CUP_B_SLA_Medicbag_green" Im no config guy but ive noticed that there is no "green" variant in the original CUP_Weapons_Backpack config is this something that has changed and needs to be updated to stop any issues?
Skarpi 2018 年 11 月 29 日 下午 2:19 
really well done, thanks dude
Sioctan 2018 年 11 月 1 日 上午 11:13 
Hi Auburn, I've run into the following issue, when ever I load the _UN _REB or _ARMY PBOs it gives a "No Entry 'bin/config.bin/CfgWeapons/BaseSoundModeType.scope'" error whenever I start up ArmA 3 and requires a click to close. Got any clue why this happens?

Screeny of the error: https://cdn.discordapp.com/attachments/147358831645556736/506611343546122290/20181030003134_1.jpg
flippy 2018 年 6 月 9 日 下午 1:32 
Its Africaaa
FireDragon761138 2018 年 4 月 27 日 上午 7:01 
I'm having the same issue as Scarab did... some of the units are naked. Any ideas on what causes that?
Mr_Sideburns 2018 年 2 月 5 日 上午 9:56 
Hi ! Same problem as Oddball here...I subbed to your mod tu use your factions (I needed african rebels on OPFOR side) but I don't want to use CUP gear. Is there a way to disable this overwriting ? The CSAT/ Bonnesetter solution is not convinient for me as I need the units to have the correct name. Cheers !
Commander 2017 年 12 月 20 日 上午 3:20 
Absolutely fantastic work!
Scarab 2017 年 10 月 7 日 上午 9:45 
Never mind, it works now.
:steamhappy:
Scarab 2017 年 10 月 7 日 上午 8:16 
Yo some of these dudes are naked for me. I have all the required mods installed though.
Oddball-47 Ronin 2017 年 9 月 29 日 下午 6:37 
Wow, Auburn, that was fast! Thank you very much. <S>
Prior to reading this I found a workaround: I noticed of the four, that one did NOT revert to his default "uniform", that was "bonesetter2" of the African Rebel faction. The other three were "warlord1" and "warlord2". So my "fix" was to just replace the warlord types with "bonesetter2, and it's working fine on my end. I'll know for sure when I stick it on a server.

Best, Odd
AuburnAlumni  [作者] 2017 年 9 月 29 日 下午 6:19 
@Oddball-47 Ronin Are you talking about you changed their uniforms in the init of each soldier in the editor? If so, then yeah...my config is gonna overwrite your change. I'd say the easiest thing to do is take a vanilla CSAT soldier, then do the same thing you're doing...undress and redress via the editor in game. You can change the language, etc. and the vanilla model won't overwrite your change.
Oddball-47 Ronin 2017 年 9 月 29 日 下午 6:03 
Hi Auburn, I'm havin' an "issue" with the mod in my mission. I'm using four guys from the "African Rebels" faction and have edited their "uniforms" to use the SLA Officer Uniform and the SLA officer cap. (CUP mod, I believe - I'm not running RHS stuff at the moment) Once I fire up the mission to test it, they revert to their original clothing/uniform. Is there something I can put in their init area to make this not happen?
Regards, Odd
Oddball-47 Ronin 2017 年 9 月 28 日 下午 9:50 
Hi Auburn, thank you very much for working these up. I've been workin' on a mission and it wouldn't have been possible without your mod. (Not to mention your time and efforts.) Salute!
Odd
Cargo 2017 年 9 月 21 日 上午 10:54 
When i start the game with this mod loaded I get an error that says "no entry 'bin/config.bin/CfgWeapons/BaseSoundModeType.scope'"

The game still runs though.
AuburnAlumni  [作者] 2017 年 8 月 22 日 下午 1:08 
8/22/2017 UPDATE: Cleaned up the config. Removed duplicate backpack issue that was occurring for some units when spawned in by ALiVE. Enjoy.
Prime Minister Fluffy 2017 年 6 月 22 日 下午 4:12 
nice:steamhappy:
AuburnAlumni  [作者] 2017 年 3 月 22 日 上午 10:55 
For those interested, I've just released a new ALiVE campaign that showcases this unit pack: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=888969554
Phantom Hawk 2017 年 3 月 13 日 上午 7:55 
ok thanks for the info.
AuburnAlumni  [作者] 2017 年 3 月 13 日 上午 7:49 
@phantom hawk. I believe non apex owners can still use apex assets. Everything except the map itself if I'm not mistaken.
Phantom Hawk 2017 年 3 月 13 日 上午 7:35 
Does this need Apex to work? the uniforms they are using seem to be from Apex.
Shouravik 2017 年 3 月 12 日 下午 12:40 
Hello, I added you for questions regarding your mod. Thank you.
AuburnAlumni  [作者] 2017 年 3 月 12 日 下午 12:19 
UPDATE: Some small tweaks to the pack. I gave all factions appropriate African names. I also changed the IND Army faction to speak French, as well as the Christian/Western Civilian faction. Enjoy as always.
AuburnAlumni  [作者] 2017 年 3 月 9 日 下午 8:05 
For those interested: I've just released my first version of my ASIAN factions for CUP. Like my African pack, I will continue to add/flesh this pack out as well. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=880349710
AuburnAlumni  [作者] 2017 年 2 月 28 日 下午 7:57 
UPDATE: Fixed a config error that had the Independent Army T-72 Tanks sometimes firing on friendly units.
AuburnAlumni  [作者] 2017 年 2 月 9 日 下午 5:11 
UPDATE: Cleaned up the config and removed the "No entry bin/config.bin/CfgGroups/CIV.side" error for both the African Civ faction and African Muslim Civ faction. Enjoy.
AuburnAlumni  [作者] 2017 年 1 月 23 日 上午 11:09 
@joni. Known bug. Ignore it, it's harmless. Will be fixed in a future update.
Joni 2017 年 1 月 23 日 上午 9:36 
76561198192726397 2017 年 1 月 14 日 下午 6:10 
2 problems and a suggestion. when spawned with alive african army guys never have any ammo on them except for their 9mm pistol ammo. also when you change someones gear in the arsenal in the eden editor it will reset to what they spawn with. the suggestion is to make the officer in the HQ squad a lieutenant instead of a sergeant.
76561198192726397 2017 年 1 月 13 日 下午 2:40 
cool man thanks. can you add support units? fuel trucks/ammo trucks/repair trucks/ambulances?
AuburnAlumni  [作者] 2016 年 12 月 15 日 上午 6:39 
UPDATE: Server key and bisigns have been added for those who use them on their dedis.
Fukuhara eterno 2016 年 12 月 14 日 上午 8:01 
@AuburnAlumni thank you!
AuburnAlumni  [作者] 2016 年 12 月 14 日 上午 7:12 
@Mauzer the maps I used in the pics were Tanoa, Mogadishu, and Isla Duala.
Fukuhara eterno 2016 年 12 月 14 日 上午 5:34 
WOW excelent, and pls wich map is this?
HugoDM9 2016 年 12 月 10 日 下午 5:05 
Nice!
AuburnAlumni  [作者] 2016 年 12 月 10 日 下午 2:46 
UPDATE: I have added a 4th faction to the pack. This is my version of Boko Haram...a radical Islamic African faction. I hope you enjoy it.
AuburnAlumni  [作者] 2016 年 12 月 9 日 下午 8:06 
UPDATE: I have added a 3rd faction to the pack. A full African army set to Independent side. It includes Infantry, Special Forces, and Vehicles, and support weapons.
Mathias 2016 年 12 月 9 日 上午 6:07 
I think you can use the ALiVE ORBAT Tool.

Here is a tutorial
https://www.youtube.com/watch?v=MvGXStDX-SE
MikeyRyu 2016 年 12 月 8 日 下午 8:16 
how do you make factions does it just require a lot of coding? I'm not sure how this stuff works
Wulf 2016 年 12 月 8 日 上午 11:27 
Thanks for the fast fix!
And again for the bonus civilians
AuburnAlumni  [作者] 2016 年 12 月 7 日 下午 7:58 
I have expanded the mod to include an African Civilian faction as well. This will allow users to create full African insurgency missions with CUP.
AuburnAlumni  [作者] 2016 年 12 月 7 日 下午 6:15 
@OGWulf Thanks for the tip. Faction has been updated and both the AT and AA units have had the Titan missiles replaced with appropriate CUP ammo. Enjoy.
AuburnAlumni  [作者] 2016 年 12 月 6 日 下午 9:49 
@OGWulf thanks for the heads up. I'll look into it.