SHENZHEN I/O

SHENZHEN I/O

7-SEGMENT LCD
111 条留言
haaaaa 6 月 16 日 下午 11:32 
wow
praneeth.kolichala 2024 年 5 月 14 日 下午 3:34 
After much optimization, I got the cost down to 10! This took some serious effort and a brute force search to find some magic numbers: 10/311/15

Optimizing power a little gave me 17/233/11. Have not yet optimized lines of code.
Verdammte Heinz 2023 年 7 月 2 日 上午 8:24 
First try: 17 / 339 / 17
radheshiam16 2023 年 1 月 10 日 上午 8:29 
Very nice, just 14, but 400+ and 25 lines, think missing something, solved with ROM decoder but somehow uneffective
Cocoa 2022 年 9 月 1 日 下午 6:57 
14/231/11

And I don't know how to solve in less than 10 lines of code
Unchangeling 2020 年 7 月 24 日 上午 1:11 
more importantly, this puzzle helped me FINALLY figure out how to get two modules to play nicely on a shared blocking input bus
Unchangeling 2020 年 7 月 24 日 上午 1:04 
¥14 / 274 / 13 (that's my first solution, slightly optimised)
Dan 2019 年 11 月 18 日 下午 12:07 
Great puzzle.

14 / 239 / 11
Spartelfant 2019 年 5 月 30 日 下午 12:07 
14 cost, 248 power, 12 lines (in a single design)
Nice puzzle, lots of possible solutions, lots of room for optimization :approved:
protoborg 2019 年 3 月 24 日 上午 7:31 
@CYBER
I know this has been a while but the fact is digital signals canNOT be listened to by every connected chip as a digital signal has an address bit attached which tells all but the destination chip to ignore the signal. It's like listening to a radio; only one station comes through despite the many, many stations passing by.
John doe 2019 年 2 月 1 日 下午 2:03 
how do you acces the ppuzzles?
sophur <3 2019 年 1 月 25 日 上午 3:33 
how do i get to the puzzle
sophur <3 2019 年 1 月 25 日 上午 3:25 
wow
sophur <3 2019 年 1 月 25 日 上午 3:10 
How do you make puzzles? Do I have to advance in the game?
Xenofix 2018 年 10 月 9 日 下午 5:50 
Great puzzle!
I've optimized for cost and I'm down to 11 324 15.
Or with less lines for one yuan more: 12 301 13.
lisamariefan 2018 年 7 月 31 日 下午 2:20 
15/277/12.

I was able to cut out a test and only check against 2 for lighting f. With the help of an OR chip I can add 50 to everything else. -1 becomes 49 (not enough to activate OR gate) and 2 stays 2. The rest all become 50 or greater and activate the OR gate.

https://steamuserimages-a.akamaihd.net/ugc/973226782539453420/CC59574B5EFA09CD3AA2012F22A3E3F87167B6C2/
lisamariefan 2018 年 7 月 31 日 下午 12:53 
This was simple enough with treating keypad entries as two table entries for the DX300 chips. Made -1 easy to implement and I just had to set up two possible tests on what to send for segment F, as the two options for off are "-1" and "2."

https://psteamcommunity.yuanyoumao.com/profiles/76561198348342923/screenshot/973226782539193349
CYBER 2018 年 4 月 11 日 上午 6:06 
@c00l sp0T, you're not listening to what I am saying.
In my original comment, I said I do not like how this game handles digital signals - irl a single signal can be detected and received by every capable chip that is connected within reason. You then (half a year later, I might add) start talking about analog and digital signals and how one is measured by voltage and the other by amperage (which is not true). Perhaps I could have used the simple I/O pin (it's not called P-Port), but that was not what I was talking about. Now you are just posting nonsense, the gate pin on a field-effect transistor (also not what I was talking about) only needs to be charged (positively or negatively depending on type) for electricity to flow. They are not a simple on/off switch in the way you seem to be describing them, they can also be partially open. How many volts you need to supply to the gate pin can also be looked up in datasheets. I suggest experimenting with real life electronics.
G4mm4g0bl1n 2018 年 4 月 11 日 上午 4:12 
@Cyber
Not really. A p-doped Transistor needs 1/√2 Volts & ~50mA to switch from LOW to HIGH. So a transistor is a consumer. Its different to a Flip-Flop which works with the De Morgan's Law's and works just tough a logical flow controll. Use the P-Line instead and every device can listen to the same signal. I often use this as Clock Signal. Im also sure that the XBUS in Shenzhen is concepted to use it like pending Signals.

As I know is an analog signal just a 0%-100% (float 0.0-1.0) value from a specified constant from voltage and amperage.
CYBER 2018 年 4 月 9 日 上午 4:06 
@c00L sp0T, sorry, but measuring volts or amps is nonsense. In reality, both analog and digital signals are about sending and measuring volts, with the difference being that analog devices can send any value while digital devices can only send a 'on' or 'off'. Unless you send data via a protocol like I2C, multiple connected devices can listen to the same signal, but that's not possible in Shenzhen I/O.
G4mm4g0bl1n 2018 年 4 月 8 日 上午 5:01 
@Cyber
Because XBUS is a digital port and the P-Port is an analog port. The difference in reality is about meassuring the voltage or the amperage. When you measure the voltage can the voltage also be measured over the complete circuit, but when you measure amperage then you measure device is a consumer and this will drop the amperage over the complete circuit to 0. So use the P-Port instead, but think about that the P-Port can not send Data Cross-Over at the same Instruction Cycle.
CYBER 2017 年 11 月 3 日 上午 10:15 
this made me hate the way Shenzhen I/O handles x-bus stuff, why can't I have multiple controllers receiving the same signal at the same time :'(
14-346-16 (I blame having to repeat the signal for the other controller)
very nice level btw :)
OUIIJM GUIITPS 2017 年 4 月 10 日 下午 3:30 
So do i have to beat the game to unlock conceptSpec
grasspound 2017 年 2 月 3 日 上午 9:18 
really fun
deleted 2017 年 1 月 22 日 下午 4:35 
Great job, thanks! :steamhappy:
Alain 2017 年 1 月 9 日 下午 12:13 
cool:2016whoadude:
VCHP 2016 年 12 月 14 日 上午 11:14 
nice
唐萱萱sAmA 2016 年 12 月 12 日 下午 5:03 
NICE:steamhappy:
CAG BORN 2016 年 12 月 12 日 上午 11:56 
nice:steamfacepalm:
Michael 2016 年 12 月 12 日 上午 11:49 
manero
Lukinhas 2016 年 12 月 12 日 上午 10:22 
daora
antarctica 2016 年 12 月 12 日 上午 8:11 
Good
TAKUYA 2016 年 12 月 12 日 上午 7:59 
nice
yo 2016 年 12 月 12 日 上午 7:40 
GOOOD
uck 2016 年 12 月 12 日 上午 2:18 
GOODF
DMB 2016 年 12 月 11 日 下午 1:16 
good
Balan 2016 年 12 月 11 日 上午 10:29 
good
柔柔 2016 年 12 月 11 日 上午 7:41 
哦哦哦哦哦
buy and sell skins 2016 年 12 月 11 日 上午 6:51 
goodgoodgoodgood
Geun Bong 2016 年 12 月 11 日 上午 4:33 
good
RayenSkill 2016 年 12 月 11 日 上午 12:34 
good
꧁DARIO꧂ 2016 年 12 月 10 日 下午 11:34 
yhh good
阿罗C 2016 年 12 月 10 日 下午 10:44 
good
ReppinoS 2016 年 12 月 10 日 上午 8:03 
nice
这个名字凑合用 2016 年 12 月 10 日 上午 5:45 
pretty coll
Yuno♥ 2016 年 12 月 10 日 上午 5:29 
good
Capitão Caverna 2016 年 12 月 10 日 上午 3:12 
good game
重C一把 2016 年 12 月 10 日 上午 1:45 
Well... Not bad!
Selesus 2016 年 12 月 10 日 上午 1:43 
Well... Not bad!
珞瓷 2016 年 12 月 10 日 上午 1:00 
GOOD