Portal 2
Prison Escape: Act 1 (Re-Loaded)
299 条留言
blinkpen  [作者] 2021 年 9 月 11 日 下午 8:14 
oof. idk. probably. i made these so long ago and i wasnt very good at using Hammer
kimyasalShhh 2021 年 9 月 5 日 上午 5:59 
it shows the test chamber number 2 is is that okay
ghamkhar27 2021 年 1 月 5 日 下午 7:23 
easy but time short
Calwin 2019 年 10 月 20 日 上午 6:10 
Strange puzzle, it looked so intricate and intimidating when I loaded the map, but the solution unfolded quite trivially. I never had to worry about the redirection cube at all.
contact 2015 年 12 月 15 日 上午 11:48 
I enjoyed this map. By the way I rather like how there are a few diversions
that look like they might be part of a/the solution but aren't.
Cool :-)
danne11man 2015 年 3 月 7 日 下午 1:05 
To easy, i even hade time left on the force Feild like 10sec
Nick 2014 年 3 月 19 日 下午 12:24 
Hidden cube was nasty... Thx
bstupid 2014 年 2 月 28 日 下午 2:32 
Couldn't find any bypasses, but it does lead me to some points where I have no choice but to restart the test chamber, which is frustrating very much.
blinkpen  [作者] 2014 年 1 月 29 日 下午 7:27 
its cool. thanks. merry christmas to you all. and thanks warhawk.
AncapDude 2013 年 12 月 24 日 上午 3:53 
nice one, i stepped through the upper right corner of the beamer cave to reach the button site and then i saw i could also simply portal through the fence ^^. so this may be an idea for an much harder version by putting some black walls at the button site to force the player portalling through the beamer.
scotty! 2013 年 12 月 22 日 下午 12:09 
also sorry
scotty! 2013 年 12 月 22 日 下午 12:08 
BTW Merry Christmas/Xmas
blinkpen  [作者] 2013 年 12 月 19 日 上午 2:53 
actually, my name isnt a cussword. it was my dog's name before he died. kinda rude of you to say something like that. wtf?
scotty! 2013 年 12 月 14 日 上午 7:44 
i dont like your name cause im too young for cusses but ill download the map
blinkpen  [作者] 2013 年 11 月 14 日 下午 9:06 
you should. its not like i made the thing in hammer. delete it then re download the map. something mustve fucked up.
Shooter 2013 年 8 月 27 日 下午 6:23 
This is broken, i dont even get a portal gun in the first mission
Extragamer 2013 年 5 月 23 日 上午 9:00 
Мне не очень понравилось.
bleg 2013 年 4 月 26 日 上午 8:30 
Author - The reason people keep insisting that you don't use the lift or redirection cube is because they don't realize how they are involved, when you play through at first it just appears that you hit the switch and a lift rises, and then a few seconds later the lasers dissapear for some unknown reason. This is a good hint that this part of the puzzle is trivial and not worth bothering with, I myself was compelled to come to this page after trying it and thinking that it must have been broken or something because it was so dumb. I'd recommend adding more to it or making it more difficult.
Awsum0 2013 年 2 月 10 日 上午 8:11 
Here's a playthrough of this level:
http://youtu.be/dUAHmvRBBZc
Bayram 2013 年 2 月 2 日 上午 7:00 
Rather easy, but just interesting enough to be worth playing. May be the story line is the main point of the collection. I see what people mean about the laser cube and lift. I did not figure out what they did until I had the exit open and went back for another look. The problem is that when you first press the pedestal button, you don't see anything happen so you go back and try it again and then the laser field is down so you just carry on but have no idea of why it is down .
Diamond Knight 2013 年 1 月 31 日 下午 5:03 
I played again & it looks good.
Still don't need the lift or redirection cube.
blinkpen  [作者] 2012 年 12 月 26 日 上午 1:25 
I dont think people realize just how much they DO need the redirection cube and lift to finish it. You cannot even start the puzzle without them. You just cant unless you cheat using codes.
Diamond Knight 2012 年 12 月 25 日 上午 7:36 
1. Simplicity is good, but having unused items isn't always a bad thing. It makes one thing.
2. I just completed it without the aid of either the redirection cube or the lift.
3. If the others are like this, GOOD ON YA!!! It is just tricky enuf to make me think & just easy enuf to keep a moron like me interested.
4. Anyone one doesn't like, move on. We don't need ya.
Hard 2012 年 12 月 6 日 上午 8:00 
very easy
Nox Deleo 2012 年 11 月 13 日 上午 2:50 
Cave just fired me...soured the whole escape. I hope he's happy.
blinkpen  [作者] 2012 年 10 月 31 日 上午 4:57 
If the lift and redirection cube werent used then you wouldnt of been able to beat the map.
cuz theres no way you can get passed the laserfield without them. look again.
Clearleaf 2012 年 10 月 30 日 下午 2:33 
I liked it, but there was a lot of stuff that wasn't used. The lift was pointless, and the redirection cube was never used. Also there was that unportalable white angle. Part of Portal's greatness is in it's simplicity. Remember that.
Yavie 2012 年 10 月 19 日 上午 10:38 
Oh I wanted to clarify my "whatever" comment. It was directed towards the people that are complaining about the angled wall. If it's obvious there's no use for it (and it was obvious) then trying it and finding it "doesn't work" is on them (:
blinkpen  [作者] 2012 年 10 月 19 日 上午 12:28 
that non portable angled surface was simply for cosmetic purposes. not actually needed. maybe i should have just thrown it on the floor. but yeah. it was just for looks. thats all.
Yavie 2012 年 10 月 18 日 上午 7:26 
Well, I enjoyed it. Loved the moss and shrooms too haha. I never even tried the angled non-portable surface because I didn't see a need for it, so whatever on that (:
The Sojourner 2012 年 9 月 20 日 上午 3:03 
It's annoying is what it is. A portalable surface really should be portalable, no matter what. I also miss re-using the redirection cube, but oh well. Nice job eliminating the ninja solution.
blinkpen  [作者] 2012 年 8 月 26 日 下午 9:35 
its a test.
Miami Mike 2012 年 8 月 25 日 下午 5:17 
What's with that angled white slab that looks like it should be able to hold a portal but can't?
blinkpen  [作者] 2012 年 8 月 10 日 上午 2:04 
yes it is.
Luke 2012 年 8 月 9 日 上午 9:55 
Good map but lift wasn't used
LPChip 2012 年 8 月 9 日 上午 9:34 
Great map. Not that hard, but doesn't matter. Was fin playing and will be more fun to play the rest, no doubt. :)
Серега котлета 2012 年 7 月 23 日 上午 3:11 
No bad, bro
103087820 2012 年 7 月 20 日 下午 10:29 
Great intro puzzle for the series. Thanks for making it :)
blinkpen  [作者] 2012 年 7 月 20 日 下午 8:15 
thanks
MachManX 2012 年 7 月 20 日 下午 7:42 
Ah, my bad. I clicked on the button so fast that I didn't notice the laser cube on the lift that actually went through the gravity beam to disable the laser field. So Good Map!
blinkpen  [作者] 2012 年 7 月 19 日 上午 11:59 
thanks. always appreciated!
Majicman444 2012 年 7 月 19 日 上午 11:45 
awesome maps alot of fun
get stuck heres my walkthrough http://www.youtube.com/majicman444
blinkpen  [作者] 2012 年 7 月 19 日 上午 10:17 
if it was useless then im sure you didnt need it to lift the cube to escape that cell. what alternative method did you use to escape the cell?
MachManX 2012 年 7 月 18 日 下午 11:38 
Good map. Didn't pay attention to title, but the lift was completely useless.
blinkpen  [作者] 2012 年 7 月 18 日 下午 5:54 
thanks. well to be fair there were no ceiling tiles that matched. this would be so much better if it were possible to import my own textures into this shit but apparently that is not possible at all.
Le Petit Mort 2012 年 7 月 18 日 下午 3:33 
Map is improved from its prior iteration, keep polishing the stone!

Suggestions:
• Jail does not feel like jail;
• Perhaps add event sequence (i.e. earthquake) to trigger jailbreak --- who puts the keys in the jail?
• Go with 'ruined' theme, make way to button failed bridge;
• Ceiling tiles don't match 'ruined' theme as yet;
Vexza 2012 年 7 月 18 日 上午 7:22 
Nice map but a bit to easy hope others are harder :) On my way to escape 2
Tupac Amaru 2012 年 7 月 17 日 上午 10:32 
Very good map.
madotis 2012 年 7 月 16 日 下午 3:48 
Good work, looking forward to more!