安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Ok, I didn't think it was possible.
Is there a way to change a player's model VIA lua or something?
You can change your multiplayer player model at any time.
How did you manange to change a player's model midgame?
I said that i loved your gamemode. There is no problem with the idea of it.
I didn't change my mind but you should know that some things aren't working properly.
For example:
Me and my friend are in the warm-up.
Everything works fine, i can blow myself up with LMB.
If we are trying to get into the game (without changing the frag limit) means we skipped the warm-up and started to play we cant blow ourselfs up. We can change the model as the gamemode wants us to do but if we change it (and before) we cant blow ourselfs up.
I dont know what this is but its game breaking.
Sry for my bad english, hope you can understand.
Hope you know what i mean x) .