Source Filmmaker
Studio Backdrop
Комментариев: 63
SorkinQuinzel❖ 25 апр в 21:19 
i love it when the say they found a way to solve that specific problem, but they never share it. selfish behavior
ISO_3864 17 мая. 2023 г. в 12:47 
exactly what i needed :)
Reformed Pony 5 апр. 2022 г. в 4:12 
@evac how did you change the color?
eva 13 мар. 2022 г. в 11:42 
Nevermind, found a way!
eva 13 мар. 2022 г. в 11:37 
Is it possible to change the color?
Jinxy 29 июн. 2021 г. в 10:15 
what map is the last image?
YokaiBread 25 сен. 2020 г. в 13:43 
Pro tip: type "photo" on model
illegitimate-egg 22 сен. 2020 г. в 5:40 
Which map are the preview images made in?
Jaycie 22 июн. 2020 г. в 23:28 
I just now realized the link for my page (Gautier) is wrong lmao, that's my bad
SpaceGuy987 3 окт. 2019 г. в 12:36 
how do i move it?
Metric 17 фев. 2019 г. в 1:00 
The thing is photoshoot/background.mdl
Metric 17 фев. 2019 г. в 0:54 
@Jake this helps make a seamless full-body portrait and stuff
no shadows behind the subject
Jsnake13 12 дек. 2018 г. в 22:05 
Cool model, but how is this useful exactly? I don't mean to be tude, just wondering what this could be used practically for.
TaloNO 25 июл. 2018 г. в 17:14 
Only shows up as a big error....
crawlr.xo 29 апр. 2018 г. в 22:31 
I subscribed to it, but i dont see it in sfm.Please help
teki 14 фев. 2018 г. в 17:06 
Thx mate
jdbeatz  [создатель] 14 фев. 2018 г. в 16:46 
you can use black_void too, its basically the same thing, just a lot bigger
teki 12 фев. 2018 г. в 21:31 
Can you send the link of the mep used in the photos? Beacause i can't find it in the workshop. I searched "Dark_room" but I don't find it
jdbeatz  [создатель] 8 янв. 2018 г. в 8:05 
yup, i always use this in blender, so i thought it would be useful in SFM too
Brad 7 янв. 2018 г. в 15:11 
This is awesome. I'v been using it as a backround for a few test animations. I always use a backround similar to this in blender, so It's great to have it in SFM too. :ss13ok:
czisty ciarach 29 дек. 2017 г. в 9:06 
ok thanks
jdbeatz  [создатель] 29 дек. 2017 г. в 8:07 
just use the add override materials, and add a $color attribute
czisty ciarach 28 дек. 2017 г. в 8:25 
can you make paintable version?
ΛØimortal117 29 сен. 2017 г. в 12:20 
Love it
posni.pilav 28 фев. 2017 г. в 12:33 
I just realised you made this, eternal realm! Wow, I love using this, good job!
jdbeatz  [создатель] 10 янв. 2017 г. в 12:14 
probably
King Halfi Bedalfi 10 янв. 2017 г. в 11:16 
Can this by any chance be ported into Garry's Mod? :o
jdbeatz  [создатель] 16 дек. 2016 г. в 12:51 
i think it's just a panel model
GottoGure 16 дек. 2016 г. в 9:47 
@the final Solution check your camera that spawn model

also what is that blue box on last picture enginee and heavy it's model or something else?
gloomy 27 ноя. 2016 г. в 1:43 
What? When I spawn it, it's nowhere to be seen.
Kreacher 24 ноя. 2016 г. в 17:03 
thnx m8
jdbeatz  [создатель] 24 ноя. 2016 г. в 17:02 
dark_room
Kreacher 24 ноя. 2016 г. в 17:00 
what is the map you used on the pictures ?
Landeyx 21 ноя. 2016 г. в 15:35 
Search up photoshoot in the model viewer, it's a model jk
Snowy 21 ноя. 2016 г. в 15:31 
omg this would look super good for my new picture:steamhappy:
Malik_Zaki 21 ноя. 2016 г. в 14:43 
Huh
said it installed, but i can't find it anywhere
bwahahaha 21 ноя. 2016 г. в 14:05 
i love u dad
Cirno 21 ноя. 2016 г. в 13:20 
Thanks lad!
jdbeatz  [создатель] 21 ноя. 2016 г. в 13:08 
Cirno 21 ноя. 2016 г. в 12:52 
Recommended lighting positions for this?
Landeyx 21 ноя. 2016 г. в 3:53 
Oh! Hex's poster!
ttmr 21 ноя. 2016 г. в 3:38 
n i c e
Papa Oktober 20 ноя. 2016 г. в 18:46 
I want to contribute.

can i? c;
🖤Tyran🖤 19 ноя. 2016 г. в 0:18 
nice
Trenbolone Acetate 18 ноя. 2016 г. в 22:04 
Awesome!
stinky poo monky 18 ноя. 2016 г. в 13:56 
i've only just realised the reason studio backdrops are curved so that its seamless
Thuzin 18 ноя. 2016 г. в 11:46 
OMG :steamhappy: :steammocking:
Frosty Dr. 17 ноя. 2016 г. в 16:10 
Its about time we got something like this. :D
jdbeatz  [создатель] 17 ноя. 2016 г. в 13:28 
It's a model, not a map.