Source Filmmaker

Source Filmmaker

Studio Backdrop
63 commenti
SorkinQuinzel❖ 25 apr, ore 21:19 
i love it when the say they found a way to solve that specific problem, but they never share it. selfish behavior
ISO_3864 17 mag 2023, ore 12:47 
exactly what i needed :)
Reformed Pony 5 apr 2022, ore 4:12 
@evac how did you change the color?
eva 13 mar 2022, ore 11:42 
Nevermind, found a way!
eva 13 mar 2022, ore 11:37 
Is it possible to change the color?
Jinxy 29 giu 2021, ore 10:15 
what map is the last image?
YokaiBread 25 set 2020, ore 13:43 
Pro tip: type "photo" on model
illegitimate-egg 22 set 2020, ore 5:40 
Which map are the preview images made in?
Jaycie 22 giu 2020, ore 23:28 
I just now realized the link for my page (Gautier) is wrong lmao, that's my bad
SpaceGuy987 3 ott 2019, ore 12:36 
how do i move it?
Metric 17 feb 2019, ore 1:00 
The thing is photoshoot/background.mdl
Metric 17 feb 2019, ore 0:54 
@Jake this helps make a seamless full-body portrait and stuff
no shadows behind the subject
Jsnake13 12 dic 2018, ore 22:05 
Cool model, but how is this useful exactly? I don't mean to be tude, just wondering what this could be used practically for.
TaloNO 25 lug 2018, ore 17:14 
Only shows up as a big error....
crawlr.xo 29 apr 2018, ore 22:31 
I subscribed to it, but i dont see it in sfm.Please help
teki 14 feb 2018, ore 17:06 
Thx mate
jdbeatz  [autore] 14 feb 2018, ore 16:46 
you can use black_void too, its basically the same thing, just a lot bigger
teki 12 feb 2018, ore 21:31 
Can you send the link of the mep used in the photos? Beacause i can't find it in the workshop. I searched "Dark_room" but I don't find it
jdbeatz  [autore] 8 gen 2018, ore 8:05 
yup, i always use this in blender, so i thought it would be useful in SFM too
Brad 7 gen 2018, ore 15:11 
This is awesome. I'v been using it as a backround for a few test animations. I always use a backround similar to this in blender, so It's great to have it in SFM too. :ss13ok:
czisty ciarach 29 dic 2017, ore 9:06 
ok thanks
jdbeatz  [autore] 29 dic 2017, ore 8:07 
just use the add override materials, and add a $color attribute
czisty ciarach 28 dic 2017, ore 8:25 
can you make paintable version?
ΛØimortal117 29 set 2017, ore 12:20 
Love it
posni.pilav 28 feb 2017, ore 12:33 
I just realised you made this, eternal realm! Wow, I love using this, good job!
jdbeatz  [autore] 10 gen 2017, ore 12:14 
probably
King Halfi Bedalfi 10 gen 2017, ore 11:16 
Can this by any chance be ported into Garry's Mod? :o
jdbeatz  [autore] 16 dic 2016, ore 12:51 
i think it's just a panel model
GottoGure 16 dic 2016, ore 9:47 
@the final Solution check your camera that spawn model

also what is that blue box on last picture enginee and heavy it's model or something else?
gloomy 27 nov 2016, ore 1:43 
What? When I spawn it, it's nowhere to be seen.
Kreacher 24 nov 2016, ore 17:03 
thnx m8
jdbeatz  [autore] 24 nov 2016, ore 17:02 
dark_room
Kreacher 24 nov 2016, ore 17:00 
what is the map you used on the pictures ?
Landeyx 21 nov 2016, ore 15:35 
Search up photoshoot in the model viewer, it's a model jk
Snowy 21 nov 2016, ore 15:31 
omg this would look super good for my new picture:steamhappy:
Malik_Zaki 21 nov 2016, ore 14:43 
Huh
said it installed, but i can't find it anywhere
bwahahaha 21 nov 2016, ore 14:05 
i love u dad
Cirno 21 nov 2016, ore 13:20 
Thanks lad!
jdbeatz  [autore] 21 nov 2016, ore 13:08 
Cirno 21 nov 2016, ore 12:52 
Recommended lighting positions for this?
Landeyx 21 nov 2016, ore 3:53 
Oh! Hex's poster!
ttmr 21 nov 2016, ore 3:38 
n i c e
Papa Oktober 20 nov 2016, ore 18:46 
I want to contribute.

can i? c;
🖤Tyran🖤 19 nov 2016, ore 0:18 
nice
Trenbolone Acetate 18 nov 2016, ore 22:04 
Awesome!
stinky poo monky 18 nov 2016, ore 13:56 
i've only just realised the reason studio backdrops are curved so that its seamless
Thuzin 18 nov 2016, ore 11:46 
OMG :steamhappy: :steammocking:
Frosty Dr. 17 nov 2016, ore 16:10 
Its about time we got something like this. :D
jdbeatz  [autore] 17 nov 2016, ore 13:28 
It's a model, not a map.