Garry's Mod

Garry's Mod

zombiesurvival_b12
20 条留言
Rotebal 2020 年 3 月 6 日 上午 8:48 
nice
SnVplayer 2017 年 9 月 9 日 上午 4:32 
I like the map
Flaminglump  [作者] 2017 年 8 月 3 日 下午 9:57 
@db4ks Afraid I can't help you with that. Not sure what would even cause that issue.
Flaminglump  [作者] 2017 年 1 月 28 日 下午 8:26 
@NoobySpy are you suggesting this map has easter eggs? I dont remember putting any easter eggs in.
Grim2458 2017 年 1 月 28 日 下午 7:05 
some maps got easter eggs :P
Fen 2016 年 11 月 17 日 下午 2:27 
Is there a way to unlock some doors, so far i've just had to remove them
QUAY Seargent Schultz 2016 年 11 月 13 日 上午 1:50 
this is one of the best maps ever made and you should be proud of your creations, even if you do not think they are good or up to your normal standard (pls correct the words if im spelling it wrong) this and the other maps you've made has and still is the beast on the gmod workshop
The_Exile 2016 年 11 月 11 日 下午 3:25 
is there any chance of uploading the smaller night ones?
Flaminglump  [作者] 2016 年 11 月 11 日 下午 2:59 
@Pikmin Yeah all the versions earlier than this one (b11 and before) were night. Changed it to day so I could warrent making the fog not as heavy so my arena didnt have to deal with the fog.
The_Exile 2016 年 11 月 11 日 下午 1:37 
Wasent there a night version that was smaller too?
Flaminglump  [作者] 2016 年 11 月 11 日 下午 12:49 
@Pingu's Lekland As I stated in the maps description I will not be working on this map any further. It is a technological nightmare to say the least I honestly don't want anything to do with it. If someone who's familiar with the engine wants to take a shot at it I will send them a copy of the .vmf, but this is as far as I am willing to take this map.

@VictoryKnight01 Some buildings are for decoration. The vast majority of them are enterable. Try noclipping through the door in question in single player. If there is an inside to the building, there's a way to get in there (admin room being an exception. Pretty sure you HAVE to noclip to get in now unless there is someone inside to open the door).
Vic The Dragon Slayer 2016 年 11 月 11 日 下午 12:17 
are the locked doors possible to open or are the buildings for decoration?
The_Exile 2016 年 11 月 11 日 下午 12:07 
I loved this map, thanks for bringing it back!
Pingu's Lekland 2016 年 11 月 11 日 上午 11:33 
And please like fix walls around the map, cause it looks weird in the corners, i will try to make a movie and it will look weird if its just a dip down. So i would really appreciate it! :) Keep it up!
Pingu's Lekland 2016 年 11 月 11 日 上午 11:29 
Keep It Up! I love this map! Keep upgrading this map please!
SpeedyTheCat 2016 年 11 月 8 日 下午 11:18 
i guess its a little better than i use to be.
Coda 2016 年 11 月 7 日 下午 3:21 
Considering I'm playing on an HP 2010 Laptop in a desktop shell bought at $600 in 2015 as an office computer marked down... as a gift to me from a dear friend, I have never played a source game over 30fps.

It would be nice to see a recreation of the map then, there were always some quirks that I worked around with prop construction, but it's still a classic I'm glad to have back for singleplayer shenanigans.
Flaminglump  [作者] 2016 年 11 月 7 日 下午 2:50 
Honestly this map is such a mess (not to mention that source in general doesnt like big, open maps like this) that optimizing it would effectively equate to completely reworking the map in its entirety. Considering how old the source engine is, however; any computer even remotely new should be able to run it just fine.
Coda 2016 年 11 月 7 日 上午 9:11 
I was just recently wondering about this map back in my Zombie RP days. I sure hope someone adopts this and gives it another run at optimization.
SpeedyTheCat 2016 年 11 月 5 日 下午 11:32 
i loved this map long ago. cool to see it again