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报告翻译问题
感谢对该模组的持续更新。
当要求更高赎金时,对方可能会拒绝支付,但我们似乎可以反复要求,直到他们同意支付最高金额。这是否属于漏洞?
I entirely let the game decide, and it sends whatever is appropriate for the faction.
I never force a drop pod raid.
If you got a missing method exception.. it's another mod.
The method signature changed in rimworld for this method:
Verse.IntVec3 RimWorld.DropCellFinder.FindRaidDropCenterDistant(Verse.Map,bool)
It should now be:
Verse.IntVec3 RimWorld.DropCellFinder.FindRaidDropCenterDistant(Verse.Map,bool,bool)
The last bool is allowWater and I think it determines if the drop can happen on water.
I don’t even use this mod but that deserves respect
French and Russian translations
Fix for breaking the UI
Fix for long names breaking the ransom UI
And while not bulk ransoming.. it does send you back to the ransom screen after ransoming someone, that should make it easier at least.
cuz you cant sell them but can still make a demand
also +1 for a bulk ransome
also a feature to set the raid chance instead of the silver demanded
or have a "always ask for 0% raid chance amount of siver"
Thanks for the headsup
I looked in the files, and there is no language folder present in the 1.5 folder.
So i put the 1.4 language folder in the 1.5 folder and now it shows the silver amount from the ransom. However the cancel button is gone now
However, it seems I was wrong. It seems to work with RimWar :)
You may want to read the Conflict with Rim War? discussion thread above.
And yes they instantly vanish because.. there was just no feasible way to not make that exploitable.
I tell the game to generate a threat in form of a raid, from that faction, and that the raid strategy is immediately attacking.
Any raid the game would've thrown at you randomly would've had the same size.