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Of course, I can edit base_config myself, but it was a bit more convenient with the script.
Thanks for the work.
I was also pointing out that using the "No Cost" mod wont work for Sqweloookle , because it is partially borked at the moment.
Without Mod - still raising
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1101418169
Without Mod - finished raising
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1101417910
Cost a small fortune, negative balance
With Mod - start:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1101417805
With Mod - finished raising
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1101417854
No cost - same balance...well, aside from general costs due to me letting the game run to make sure
http://psteamcommunity.yuanyoumao.com/app/446800/discussions/1/1471966894886871673/
I can verify that what is described in that topic is actually happening. It is related to the "verify demolition" feature somehow, but I can not figure out which new LUA script is the culprit. I suspect it is in either constructionutil.lua and/or serialize.lua files.
game.config.terrainToolMinRadius = 4
game.config.terrainToolMaxRadius = 48