Stellaris

Stellaris

SD's Start with all Ship Types
21 条留言
Avin 1 月 10 日 下午 2:19 
does.. it still work? :)
fatpancake23 2023 年 4 月 17 日 下午 1:32 
for what i know it still works which is nice
Hexrome 2020 年 8 月 26 日 下午 2:27 
update please
SoulTechnology 2018 年 10 月 30 日 下午 4:55 
thuroughly love this mod however it also seems to hand out a small number of other techs at the start (fighters lvl1 and sentinal pojnt defence. for example) which might ♥♥♥♥ with balance.

most noteby after the devs finally fixed fighter hit n run AI there pretty effective and giving fighters to battlehsips and spaceports right off the bad tends to be abit OP in my tests. however i dont disagree with ti entirely, maybe make scouts not require any tech and fighters must still be reaserched?

also being a personal fan of enigneering giving people and rng head start on physics based point defence but not engineering based pd is a bit annoying. however i undertsand giving away PD at the start espeshally if fighters are available at start

nearly forgot: not only is it OP as a reaserch skip (imena you get this since you thankfully dint add titans) but it gives acess to other reaserch and acention perks to give players all stations (maybe make it seperate mod?)
jtbush00 2018 年 6 月 4 日 下午 6:39 
Can I please get this mod updated
rOy 2017 年 5 月 19 日 下午 7:32 
with a great wish on 1.6 version, please please !!
Xangelo7 2017 年 4 月 30 日 下午 9:26 
fix the NSC version pls
Xangelo7 2017 年 4 月 21 日 下午 12:58 
nsc version is gone
LiptonDI 2017 年 4 月 21 日 上午 9:52 
it doesn't work for me only mod that touch ships i have are your better strike craft mod and realistic ships
SEVEN GOON SESH 2017 年 4 月 14 日 上午 2:21 
NSC compatibility mod is gone. @Salsadoom
shadowwolftjc 2016 年 12 月 26 日 上午 9:01 
This mod would probably be useful for helping other mod developers in checking out their own ship models to see if they're working properly.
Xangelo7 2016 年 11 月 16 日 下午 10:10 
continuing...it means i wont see Cruiser,and Battleship custom models later.
Xangelo7 2016 年 11 月 16 日 下午 10:09 
take your time beacuse the mod author new update replace the cruiser,and Battleship with the striker cruiser and battlecruiser. which take way longer to unlock Cruiser,and Battleship and some custom ship model mods like star trek, halo unsc ships, star wars empire lite ships
JameJame  [作者] 2016 年 11 月 16 日 下午 3:31 
I will be looking into mod compatibility soon, since its a pretty frequently requested feature. It'll take me a few days though, I'm fighting with another bug in another mod at the moment. This friggan game, I tell you.
Xangelo7 2016 年 11 月 14 日 下午 3:33 
can you make it compatible with New Ship Classes mod
Caesar 2016 年 11 月 13 日 下午 3:44 
I was going through files to try to figure out problems with another mod I'm using and noticed that in Heinlein there appear to be ship cores that are unlocked by research. Would it be possible for this mod to unlock those sections in the same way it unlocks the classes themselves?
2xGHoSTx2 2016 年 11 月 3 日 上午 8:15 
ah thanks man!
JameJame  [作者] 2016 年 11 月 3 日 上午 6:57 
Yup, it should, but probably not with mods that add in new KINDS of ships. But ones that just change the models, ie, ancient ships, etc work fine.
2xGHoSTx2 2016 年 11 月 3 日 上午 6:46 
will this work with custom ship mods?
JameJame  [作者] 2016 年 11 月 1 日 下午 8:07 
Yup, it does
ratsratsratsratsratsratsratsrats 2016 年 11 月 1 日 下午 7:12 
Does it work for AI as well?