Stellaris

Stellaris

A.S.W.C.A.S
21 条留言
[THJ] Barton  [作者] 2019 年 9 月 2 日 上午 1:45 
With all the changes to Stellaris, I'm not sure this mod was affected, will be testing this shortly.
Jameow 2018 年 2 月 27 日 上午 3:54 
The only other one I have on is a extra colours one, but It could be some other bug!
Regardless, thanks for the convenient mod :)
[THJ] Barton  [作者] 2018 年 2 月 27 日 上午 1:47 
Hmm, I'll see if I can look into this, but I'm pretty unsure whether this mod is the one causing this.
Jameow 2018 年 2 月 27 日 上午 1:11 
Here's a screenshot from my game : https://gyazo.com/60f9c9a7cb63f3d95602bc649da03156
[THJ] Barton  [作者] 2018 年 2 月 25 日 上午 1:01 
@Jameow I haven't progressed in a game that far, though it shouldn't be happening with this mod as it only gives a technology at the start. Which is unrelated to WH.

Can you give me some sort of picture?
Jameow 2018 年 2 月 24 日 下午 11:19 
I THINK it's causing a bug with wormholes. To use a Wormhole you need to have researched wormhole stabilization and exploration. It doesn't register exploration as researched
[THJ] Barton  [作者] 2018 年 2 月 22 日 下午 10:19 
Update: This should be updated for 2.0, if you experience any bugs, please inform me here.
[THJ] Barton  [作者] 2017 年 12 月 10 日 下午 8:37 
Updated to 1.9
[THJ] Barton  [作者] 2017 年 9 月 21 日 上午 9:27 
Update: this is now compatiable with Stellaris version 1.8. If you find any conflicts or bugs please feel free to let me know in the comments.

Regards,
Barton
[THJ] Barton  [作者] 2017 年 5 月 19 日 下午 11:26 
Updated for 1.6.*
[THJ] Barton  [作者] 2017 年 4 月 6 日 下午 7:24 
Updated for 1.5
[THJ] Barton  [作者] 2016 年 12 月 22 日 下午 8:24 
I'm afraid that would require me to possess more knowledge than I have, you could go over to the stellaris subreddit and request it
ragnarokeod 2016 年 12 月 22 日 下午 3:24 
HI! Could you possibly make an auto-construct mod? I have looked all over steam, and there doesn't seem to be one available. It's something very simple, but I don't understand why I can't just toggle a constructor ship to auto build research stations or mines if the resources are available. Thank you.
[THJ] Barton  [作者] 2016 年 12 月 12 日 上午 9:32 
It should, being 4 am, I'll update tomorrow to bring it up to version.
Crabby654 2016 年 12 月 12 日 上午 7:04 
Does this still work with 1.4.1? I only ask because I am not to get on Stellaris at the moment ><
[THJ] Barton  [作者] 2016 年 11 月 15 日 下午 7:11 
Well with advanced starts and other game settings like difficulty the AI already get certain bonuses that you don't, personally don't think it makes a difference. If enough people want it for the AI I'll do a seperate mod for that.
Black Jack 2016 年 11 月 15 日 上午 7:18 
i ask because if not I would like to reactive it on my client side verion of your mod.
Black Jack 2016 年 11 月 15 日 上午 12:11 
Any particular reason you dont want this to trigger for the AI? Wont that give you an unfair advantage in progression?
[THJ] Barton  [作者] 2016 年 10 月 28 日 上午 8:00 
UPDATE: Have made it so the event does NOT trigger for AI players.
[THJ] Barton  [作者] 2016 年 10 月 28 日 上午 6:56 
Yes, yes it does.
legion248 2016 年 10 月 28 日 上午 5:42 
Question: does this event fire for the AI?