Fistful of Frags

Fistful of Frags

Hacienda
54 条留言
piehawk 2022 年 4 月 17 日 下午 5:19 
The map is well done. I like the horse statue, hacienda house.
I was not able to jump to get to the ladder behind the church. The recent update with the "jump master" perk ruined a lot of jump-up locations for all of the maps.
Mösewicht  [作者] 2021 年 8 月 6 日 上午 8:49 
Feel free :)
The_Gaming_Loyalist 2021 年 8 月 5 日 上午 3:53 
Hello, I have ported this map to Garry's Mod, I hope you don't mind!
evenyang 2021 年 2 月 5 日 下午 4:33 
good map, i really thought it's official
The_Gaming_Loyalist 2020 年 4 月 30 日 下午 10:03 
Could you port this to Garry's Mod, because there was an update where you can now mount Fistful of Frags
The_Gaming_Loyalist 2019 年 7 月 17 日 下午 11:16 
It's a good map :) I love it!
Lash [fof_bb] 2017 年 11 月 21 日 上午 9:23 
Well done. In rotation on NotObigaming (we're back, baby - and we're not Obigaming) and a blast to play. Reminds me of Goldeneye DM days.
Mösewicht  [作者] 2017 年 7 月 1 日 上午 4:43 
Yes, it does. But the nav mesh at the stairway is bugged.
Damn, 4 Real 2017 年 5 月 8 日 上午 8:38 
Found 2 exploit routes outside map, added to send video clip.
Mösewicht  [作者] 2017 年 1 月 14 日 下午 1:23 
Here's the GDrive Link in case you want to host the map:

https://drive.google.com/drive/folders/0B3IK_AaYvaP_WkVQX1RVQ1pHNGM?usp=sharing

Mösewicht  [作者] 2017 年 1 月 11 日 下午 2:26 
There's a ***TEST - SERVER*** running right now.

Don't be so shy: Give it a try! :) ... As long as the server is up:

HACIENDA MapTestServer, IP: 77.220.109.212:27015
!^  [开发者] 2017 年 1 月 11 日 上午 2:56 
Good job on the new underground section, more connections were needed for sure. Maybe the stone stairs are too tight, there's barely any room for side strafing there. Lighting problem is general, when you use a 'light' entity it should be setup properly depending the effect you want to give. Seems like your light sources use the "constant" paramenter as default which looks weird because light usually is stronger the closer it gets to light source. Take a look here for better explanation: https://developer.valvesoftware.com/wiki/Constant-Linear-Quadratic_Falloff if you master those settings then indoor lighting will be much better
Mösewicht  [作者] 2017 年 1 月 10 日 下午 3:30 
***UPDATE***

I think despite some light problems i solved some bugs... please send a screenshot if you still encounter graphic issues or other problems.

- Added a small underground system, containing:
The Prison below the main building
A tunnel to...
A stockpile including a stairway to the stables.

- Moooooore details, especially affecting gameplay :)


In current state, the map would still be rather played by 12 slots, but i think it can be fun as a 20 player map as well.

Looking forward to your feedback!
Mösewicht  [作者] 2017 年 1 月 4 日 上午 3:59 
Thank you for your feedback. The map wouldn't have come to this without your help ;)
I'm still working on it, but testing it in multiplayer would be awesome...
!^  [开发者] 2017 年 1 月 3 日 下午 1:54 
Hey, nice update. I just gave it a quick look but I find all the stuff you added quite fitting, it's looking good actually and quite detailed prop wise (unlike most fof maps ^^). Env lighting wise looks very pretty, indoors lighting could use some more work though. A gameplay review would require some testing, there may be neened some more connections and some easier paths at certain areas,hope some people here could set a server for you. Nice job
Mösewicht  [作者] 2017 年 1 月 3 日 上午 6:32 
***MAJOR UPDATE***

With massive help from Rebel Yell, there's an update available for the map. Please note that i'm aware of some bugs (like a leak i didn't yet figure out how to fix) - but i'll be looking forward to your feedback :)

- Removed the shore side and replaced with more hacienda-style adequate buildings, like:
The Chapel (some mysteries waiting in there ;))
The Gardens
The Dormitories
The Tunnel

- Whole new skybox

- Many details



Enjoy Testing!
Ominethious 2016 年 12 月 29 日 下午 1:36 
for some reason it drops my FPS to 12, and stays that way no matter what.
Lash [fof_bb] 2016 年 11 月 16 日 下午 10:39 
Very tight map, suited well for 12 slot servers. Course, I haven't had more than 12 players to test it with, but hey. It tends to get voted for a lot on m'server, so you must be doin' something right.
SirXarounTheFrenchy 2016 年 11 月 12 日 上午 5:02 
OK cool :)
WarHawk1105 2016 年 11 月 11 日 下午 5:01 
Feel better than Garry's Mod
Mösewicht  [作者] 2016 年 11 月 11 日 上午 10:17 
Of course. Update is in progress.
SirXarounTheFrenchy 2016 年 11 月 11 日 上午 5:29 
Dude can you fix the bug please :)
WarHawk1105 2016 年 11 月 2 日 上午 4:08 
can u fix the bug :(
Mösewicht  [作者] 2016 年 10 月 31 日 上午 4:16 
Sure. Here is your GDrive link to the map:

https://drive.google.com/drive/folders/0B3IK_AaYvaP_WkVQX1RVQ1pHNGM?usp=sharing

Have Fun!
JCGemX 2016 年 10 月 30 日 下午 7:21 
There still there.
Dr. Nick 2016 年 10 月 30 日 下午 6:33 
Can you post a separate link for the bsp file?
JCGemX 2016 年 10 月 30 日 下午 5:40 
Thx.
Mösewicht  [作者] 2016 年 10 月 30 日 下午 5:19 
Update 31-10-2016

- Textures should be displayed correctly now

- Added some details, main hacienda building now doesn't look so "empty" anymore.

- Minor layout changes
Dr. Nick 2016 年 10 月 28 日 下午 8:07 
If you're including custom assets be sure to embed them into the bsp file. The big texture that is missing seems to be

maps/fof_hacienda1_1/nature/blendsandsand008b_wvt_patch

You can use impulse 107 with cheats on to view what texture is under your crosshair.
JCGemX 2016 年 10 月 28 日 下午 7:12 
so...
Mösewicht  [作者] 2016 年 10 月 28 日 下午 6:13 
Yeah that would explain it... but it's the same.
JCGemX 2016 年 10 月 28 日 下午 5:47 
can you see what material you used for the beach, maybe its from another game.
JCGemX 2016 年 10 月 28 日 下午 5:46 
yeah but its located on the beach.
Mösewicht  [作者] 2016 年 10 月 28 日 下午 5:44 
Don't know yet. It's the same texture as everywhere else, only without use of displacement.
JCGemX 2016 年 10 月 28 日 下午 5:40 
why are there missing textures?
Squeakers 2016 年 10 月 28 日 下午 1:23 
Im also, missing textures too.....
Squeakers 2016 年 10 月 28 日 下午 1:22 
Oh wait nvm it is
Squeakers 2016 年 10 月 28 日 下午 1:22 
Can it be played with bots?
Bou! ☑ 2016 年 10 月 28 日 上午 8:37 
looks neat, thanks for the map~
CoillteSpirit 2016 年 10 月 28 日 上午 12:46 
d
Mösewicht  [作者] 2016 年 10 月 27 日 下午 3:03 
Thank you for the feedback. I am working on it :)
losi 2016 年 10 月 27 日 下午 2:33 
here's the texture thats missing - http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=788236548
probably just means you used a texture that's not from fof but some other source game

the clipbrushes are also a bit too low so it's pretty easy to get out of the map, other than that it's great :sfsmile:
Mösewicht  [作者] 2016 年 10 月 27 日 上午 4:25 
I am aware that there are troubles with some textures. But i can't comprehend it since it's displayed correctly to me. Maybe you can share some screenshots of the missing textures? (the ones with purple check pattern).
Jack Clock 2016 年 10 月 26 日 下午 7:21 
It looks like I have found myself a hacienda. Perfect!

-Z
Tactical Shrubbery 2016 年 10 月 26 日 下午 4:35 
I get a huge missing texture on the ground in the middle of the map, does this have any extra requrirements?
Sgt.Bacon 2016 年 10 月 26 日 下午 3:11 
can you add the gatling gun (if its still in the game)
JCGemX 2016 年 10 月 26 日 下午 1:46 
thank you, your map is the only one on this workshop that AI Noded so Thx again.
Mösewicht  [作者] 2016 年 10 月 26 日 上午 8:04 
Update 26-10-2016


- Added some details to the map (like good ol' piano... yay)

- Navigation mesh for bots: Happy testing :)

- Google Drive Link: https://drive.google.com/drive/folders/0B3IK_AaYvaP_WkVQX1RVQ1pHNGM?usp=sharing

Looking forward to all your feedback!
Lash [fof_bb] 2016 年 10 月 25 日 下午 6:44 
Damn, that looks good. Could you upload it to google drives so server operators can use it?
JCGemX 2016 年 10 月 25 日 下午 5:21 
Thank you.