Destinations

Destinations

Firewatch
23 条留言
elliotttate 2021 年 5 月 26 日 上午 10:07 
@kip join the flatscreen to VR modding Discord to get a VR version of the whole game {链接已删除}
Kip 2020 年 9 月 30 日 下午 1:21 
I´ve subscribed , where is the original content stored so that I can copy and use as a home environment?

Also who do we need to pay to get a VR version of the game with motion controlls :(
elliotttate 2020 年 1 月 21 日 下午 1:11 
Here's a download link for SteamVR: https://mega.nz/#!MBcFBYgI!ukPK4lPGK3e4iAL-UyrG4BeUESkohVO7YQh7ATFQ7gk Just copy it to C:\Program Files (x86)\Steam\steamapps\common\SteamVR\tools\steamvr_environments\content\steamtours_addons
elliotttate 2020 年 1 月 21 日 下午 12:39 
@Chinese Spy You can copy it over yourself. I have it as my default SteamVR environment
Weird Chap 2017 年 7 月 7 日 下午 9:31 
Could you copy this over to SteamVR now that SteamVR Home has replaced destinations?
Mr. Snazzypants 2017 年 2 月 1 日 下午 9:25 
Check out The Foo Show which lets you explore inside the tower while listening to the devs being interviewed actively.
RED-FROG 2017 年 1 月 9 日 下午 10:12 
I just thought it was kinda funny reading ThatJaneNg's post again. If the textures for the tower were that large, the entire game could end up in more than just I think it is 3-4GB?
I mean, the game is more than just 1 textured tower without environment.
No offense :steamhappy: :steamhappy:
mrorange 2016 年 10 月 24 日 下午 12:13 
cool
ThatJaneNg  [作者] 2016 年 10 月 23 日 下午 1:30 
@Red-Frog, that might be a Destinations bug, we don't have control over that in creating Workshop content
ThatJaneNg  [作者] 2016 年 10 月 23 日 下午 1:26 
@Boosem it probably is due to the very high resolution textures. I will look into reducing some that you can't put right up to your eyes and see if that will help a bit.
Bassem 2016 年 10 月 22 日 下午 12:35 
Ouch, 920 MB! Would be understandable if this was photogrammetry but it's not, why so large? :(
Kip 2016 年 10 月 22 日 上午 3:36 
So, we are getting Firewatch in VR?
You cant tease us with this then not do it!
I will burn all the forests down!!!
RED-FROG 2016 年 10 月 22 日 上午 1:11 
Just too bad some props don't work right. Perhaps their initial/import size is too small?
This happens to everybody trying to hand a prop over to the other hand.
ThatJaneNg  [作者] 2016 年 10 月 21 日 下午 11:16 
@red-frog we have the option to turn off prop scaling but we thought it was really hilarious to create a huge turtle in the room so we kept it :D
rusty_dragon 2016 年 10 月 21 日 下午 6:31 
Thank you very much. Really great stuff. Like how it reworked with Source 2 engine and it's effects.
Simplistic art style like in Firewatch shine in VR. I'm not a fan of walking sims on flat screen. But in VR with level of details you making.. If you ever make game in VR, It'll be big hit.
Ucasful 2016 年 10 月 21 日 上午 7:13 
nice but if you could do a Steam Envoirment Out of it that would be awesome :steamhappy:
RED-FROG 2016 年 10 月 21 日 上午 7:12 
The props have a bug. You can scale them up and down when holding them with both controllers.
Some items instantly shrink as large as an ant and cannot be scaled up again.
RED-FROG 2016 年 10 月 21 日 上午 3:48 
So, we are getting Firewatch in VR?
Croteam posted their Talos Principle destination first, then SeriousSamVR. ...:spazwinky:
Redjevel 2016 年 10 月 21 日 上午 3:32 
Sweet, i already did explore it in The Foo show ;) but it's nice to have it in destinations :happycrank:
Nathie 2016 年 10 月 20 日 下午 6:19 
Awesome!
MikoWilson 2016 年 10 月 20 日 下午 4:31 
Can't wait to check this out :D GOTY, in my opinion.
lfl_ben_peck 2016 年 10 月 20 日 下午 4:12 
Very fun. I accidentally knocked my beer off the railing
Lawrence 2016 年 10 月 20 日 下午 1:00 
So good, great work Jane!