安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






The 2nd is the visuals on the portraits. My 2nd squad in town that just have goggles with no hats appear to be wearing no headgear in the portraits.
The square goggles have a normal icon because they were left at 1 height, just made to 2 width to fit into the belt slot. However for some reason the Ashland Goggles were made into a 2x2 square icon/inventory size, so they have this weird distorted icon. And also it can't be "fixed" by any mod coming after it, since having 1 height is vanilla setting and so the change to 2 height overrides any mod that leaves it at 1 height.....
Although another way to do it is to add the goggle mesh to the hat mesh, but that is mendou...
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1388161982
Still wondering what the point of the 'belt' slot is.