Team Fortress 2

Team Fortress 2

Terrorlict (MvM)
31 kommentarer
Fox [Haunted Edition] 18. okt. kl. 5:36 
I enjoy Halloween-themed WW2 aesthetic here. Reminds me of COD Zombies.
Fox [Haunted Edition] 18. okt. kl. 5:35 
@ME GUSTA! that's the point, you can't. Workshop doesn't support MvM gameplay.

You have to download map first, then it's mission files.
ME GUSTA! 2. sep. 2022 kl. 15:38 
Do you know how i can get the robots to work whenever i playtest mvm maps from the workshop? They never appear even after i type nav_generate in the console
Mr. Enderman 22 12. maj 2022 kl. 16:55 
k
Sntr  [ophavsmand] 12. maj 2022 kl. 16:50 
lost somewhere back when I didn't know that workshop repacks the map file and makes it cause problems for people

updated the asset packs with the missing map file
Mr. Enderman 22 12. maj 2022 kl. 14:07 
wheres the bsp
Pyro Attack 28. feb. 2022 kl. 9:44 
the frontline- Halloween theme is pretty interesting
FoxySFM the FNaF lover 13. okt. 2021 kl. 21:01 
if there is the nav file, where is the bsp file then
Pipebomb Waitress 17. sep. 2020 kl. 21:53 
sntr get the beggars
Sntr  [ophavsmand] 3. okt. 2018 kl. 7:50 
team fortress 2/tf/scripts/population

if you have more questions I'd rather answer them in potato's group chat
Sntr  [ophavsmand] 3. okt. 2018 kl. 7:37 
in the bot's TFBot brackets because that's where all the info for the bot is (you can even specify items when it's a Template)
how about a visual example

TFBot
{
Class Demoman
Skill Normal
//Attributes AlwaysCrit
Item "Ethereal Hood"
Item "The Gaelic Garb"
Item "The Cool Breeze"
}

TFBot
{
Template T_TFBot_Spy
Item "facepeeler"
}
Sntr  [ophavsmand] 3. okt. 2018 kl. 7:29 
pretty much the same way you'd give bots a weapon

Item "cosmetic name here"
Batman 15. okt. 2017 kl. 10:43 
HOW DO YOU PLAY ON IT
Boss Hog 8. apr. 2017 kl. 14:47 
Can you send me the map I.P. adress?
hill 7. mar. 2017 kl. 9:22 
nice map!
ORBJT 10. okt. 2016 kl. 7:24 
nice map:steamhappy:
ArcNova 9. okt. 2016 kl. 11:56 
Love it.
Frankloun 8. okt. 2016 kl. 21:13 
Maybe this could be added to an all new mvm mode where you can get halloween guns
Slimeakku 8. okt. 2016 kl. 17:16 
Tell me when you update the download list plz
Slimeakku 8. okt. 2016 kl. 17:15 
thnx
Sntr  [ophavsmand] 8. okt. 2016 kl. 17:15 
@[UC] HeRp-A-dErP-a-NErp.eXe Consider it done.
Slimeakku 8. okt. 2016 kl. 17:02 
@Sinister plz add them in to the download plz I would appreciate it :)
Sntr  [ophavsmand] 8. okt. 2016 kl. 15:33 
@[UC] HeRp-A-dErP-a-NErp.eXe I didn't add them since they were for "stock" Derelict and those Robots don't show up on Terrorlict. But if you intend to play the regular missions on this then by all means (Terrorlict fully supports them), I suppose I can throw them in there as an optional package.
Slimeakku 8. okt. 2016 kl. 15:14 
@Sinister:Why are all the icons for the robots not there? I dont see the boss iucons the shot gun heavy icons the tank buster icons basically I dont see any of the icons but I have the ones in the download list plz add the others
Pagey 8. okt. 2016 kl. 8:23 
nice work, it would definitely be a great addition in MvM
Gooszman 8. okt. 2016 kl. 8:15 
i like your use of frontline props. Also its nice to see mvm maps the gametype really needs a update :(
Miktor 8. okt. 2016 kl. 2:45 
nice:mejerry:
Sntr  [ophavsmand] 6. okt. 2016 kl. 12:58 
The mission (Infernal Incursion) has been updated after feedback from the latest test run. Here are the changes:

- Cut two pairs of Giant Burst Demomen so they don't bleed into the next Stage
- Cut three Uber Meds since by that point all bots on that Stage is dead
- Changed the way the last Tank rolls in so it doesn't roll in at the very end
EpicGamer 5. okt. 2016 kl. 10:38 
░░░░░░▄▄▄░░▄██▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Sntr  [ophavsmand] 4. okt. 2016 kl. 5:10 
The mission (Infernal Incursion) has been updated after feedback from the latest test run. Here are the changes:

- Raised starting money to 5000 from 4500
- Engineer support cooldown raised to 60 from 40
- Made the mission more generous with the Stage payouts

- Removed AlwaysCrits from the Demomen on Stage 1
- Changed the Scout WaveSpawn so they don't swarm as fiercely
- Set the Giant Heavy-Uber Med on Stage 1 to MaxActive 2 (no more double Giant Heavies)

-Added 5sec more waiting time between Stages
- Changed the spawn location for Stage 2's demospam to the main spawn instead of the right-side one
Wiggerking 2. okt. 2016 kl. 9:23 
This is good Good luck on it getting added onto TF2 !