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Rapporter et oversættelsesproblem






I've also fixed an error with the filename using the version. Sorry if this change has caused headache.
Player can avoid zed when hide behind the crates KF-Defence-2015-V13""
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=793990711
Player can avoid Zed just stand on that point
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=781835483 http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=781835499
HopelessDemocracy.com #4 | Ranked Normal 40+Maps
IP: 52.37.85.8:7776
HopelessDemocracy.com #3 | Ranked Hard 40+Maps
IP: 52.37.85.8:7777
HopelessDemocracy.com #2 | Ranked Suicidal 40+Maps
IP: 52.37.85.8:7778
HopelessDemocracy.com #1 | Ranked HoE 40+Maps
IP: 52.37.85.8:7779
I have tried numerous lighting types and brightness. And the darker theme I went with gives a much needed balance to the map. Without the darker theme it would would make the map easier than what I wanted.
It does seem small, one thing I don't like is maps that take forever to rotate. You can get to any area of the map in a resonable amount of time without it feeling like it takes forever or running out of time to get to the trader.
Regarding the narrowness of the map, I didnt want people to easily group in one location and just brute force the map. I wanted them to have to keep rotating and moving.
I really appreciate your feedback and criticism. And have taken them into account on other maps I am planning on making. I won't be making any changes to this map as I have no drive and am happy with the current iteration.
I found those thing weren’t good, but I understand why you made them;
I guess these changes could improve this map. Think about it, please.
P.S. I’m not going to up-vote this map now. But, I won’t down-vote it, because I see you really worked on it well. Let me know if you would be looking forward to make some changes on it.