Space Engineers

Space Engineers

Projector Ship Respawner
11 条留言
PhoenixSE 2020 年 3 月 4 日 上午 10:53 
Would this mod still work? Thinking of using it in Custom Scenario World builds.
Omen 2017 年 6 月 6 日 上午 7:19 
Dose this mod still work?
superhappyalien 2016 年 11 月 13 日 下午 10:00 
@DraygoKorvan Thx
DraygoKorvan  [作者] 2016 年 11 月 13 日 下午 9:58 
Its a normal grid when in creative. In Survival the grid the projector is attached to is deleted and replaced with a non-moving respawner.
superhappyalien 2016 年 11 月 13 日 下午 9:37 
@DraygoKorvan Thx . ? Also is the !Respawner projector Affected by Gravity etc once thr World is turned to survival with unsupported Startion.
DraygoKorvan  [作者] 2016 年 11 月 13 日 下午 9:24 
Currently it can only spawn neutral ships.
superhappyalien 2016 年 11 月 13 日 下午 8:46 
Can This spawn up Pirate Npc that are hostile ? thx
TFlippy 2016 年 9 月 30 日 下午 2:59 
I meant it as an extension for Deadly Reentry or a as separate mod. Anyway, I'd be really thankful if you'd make it.
DraygoKorvan  [作者] 2016 年 9 月 30 日 下午 2:32 
Yes, it is possible, but not in the scope of this mod :P
TFlippy 2016 年 9 月 30 日 下午 1:07 
Could you make a mod that simulates explosions' shockwaves in pressurized environments, if possible? Based on the distance and atmosphere density, objects would have an impulse applied which would push them away from the explosion source.

In case of the explosion happening in vacuum, nearby objects still would get pushed away, but by lower force (shrapnel).
DraygoKorvan  [作者] 2016 年 9 月 29 日 下午 7:25 
Now spawns wheels :)