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报告翻译问题
In my case, previously discovered and mined areas of natural sandstone mountain are permanently undiscovered/fogged. So I can see furniture still there but no walls/floors and colonists turn invisible in that areas.
Is this mod known to cause this/anyone else experienced discovered areas suddenly turning to undiscovered/bugged areas?
Nonetheless this is still one of my favorite mods. Thank you!
"Exception in UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object" occurred
Could not do PostLoadInit on KRUDNEPPSingle86118: System.NullReferenceException: Object reference not set to an instance of an object
at KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed_PostExposeData+<>c.<Prefix>b__0_2 (Verse.Pawn p) [0x00000] in <68f7a0ee096541fd86962b8d517cec57>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Int32 startIndex, System.Int32 count, System.Predicate`1[T] match) [0x0003b] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Predicate`1[T] match) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.GenCollection.Any[T] (System.Collections.Generic.List`1[T] list, System.Predicate`1[T] predicate) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed_PostExposeData.Prefix (RimWorld.CompAssignableToPawn_Bed __instance, System.Collections.Generic.List`1[Verse.Pawn]& ___a