Space Engineers

Space Engineers

Kumous
60 条留言
[TFJA] DJL66 2021 年 1 月 2 日 下午 5:55 
From playing in the past could just be that one area i was in i think i remember seeing a decent amount of gold deposits
Malpherian 2021 年 1 月 2 日 下午 2:29 
What material are on this planet? Is it worth having on a server as a Risk vs Reward objective for players?
[TFJA] DJL66 2020 年 12 月 27 日 上午 9:46 
@[7HBK] CoFFEeSHocK energy shields used to work
[7HBK] Elrond McBong 2020 年 12 月 27 日 上午 4:38 
Is there any way to protect/hold longer against the corrosion? Would be a nice environment for a survival game, if there is a special block that withstands the acid much longer than Vanilla.
Leo_Draconus 2019 年 11 月 20 日 上午 11:22 
Rexxar's script still works, however the clouds no longer do.
riotgrrl_adria 2019 年 6 月 13 日 上午 10:41 
Woodzykiler: Should be able to. You would have to look at the code.
Fokey 2019 年 5 月 10 日 上午 5:39 
will it still work ? if yes, could you contact the publisher of the "keris" planet and sent him the script or whatever makes the planets atmosphere corosive ? dat would be awesome
MrFox 2019 年 4 月 16 日 下午 3:07 
can we ajust the damage rate lol
Kevin03YZFR1 2018 年 4 月 19 日 下午 5:16 
Never mind... Found out public class DamageCore needs to be unique in multiple planet scenarios. :steamfacepalm:
Kevin03YZFR1 2018 年 4 月 16 日 下午 4:55 
@Doctor Octoganapus, perhaps you can help me with an issue. I have a custom planet using Rexxar's script which seems to only work as a local mod. I notices yours works in multiplayer yet I do not see any code differences. Could you clue me in as to what I need to adjust to allow the corrosive atmosphere to work on my mod? Thanks in advance!
[TFJA] DJL66 2017 年 10 月 17 日 下午 12:52 
will the shield mod be able to counter the corrosive atmosphere?
{H.K.}Warlama 2017 年 10 月 5 日 下午 11:56 
ok thanks for the info
Doctor Octoganapus  [作者] 2017 年 10 月 5 日 下午 11:30 
@{H.K.}WarlamaThat is all part of the planets code and there by is not modifyable in-game.
{H.K.}Warlama 2017 年 10 月 5 日 下午 5:19 
how do i go about setting the gravity and oxygen for the planet when i spawn it in? all i seem to be able to set is the radius.
MrFox 2017 年 9 月 23 日 下午 4:04 
i had a player mad a self-healing drop ship to explore this... he lasted a fue days
Chii'kyi 2017 年 5 月 22 日 上午 7:08 
thanks for the help!
Doctor Octoganapus  [作者] 2017 年 5 月 22 日 上午 7:04 
@CHΞΞKY I have not updated the script or this planet for a while (which is why the planet is purple), there is a newer version of the script running on my other toxic/hazardous worlds that are up-to-date.
Chii'kyi 2017 年 5 月 22 日 上午 6:57 
corrosive stuff in atmoshere is broken... i have a base there now for 3 days (ingame) and it still has no damage
TestSubject_2519 2017 年 2 月 25 日 下午 1:06 
any ways to making a solution to the corrosive atmosphere problem (I think the energy shield mod will work depending of the ship and recharge time that or have a constructor/nanite mod constantly repair the ship)
Anubis 2017 年 2 月 12 日 下午 11:30 
Thanks for sharing, I love these planets you make us, particularly the dangerous ones:)
Doctor Octoganapus  [作者] 2017 年 2 月 12 日 下午 11:28 
@Anubis Urna
Anubis 2017 年 2 月 12 日 下午 11:25 
@Doctor Octoganapus New acid planet? Please do tell.
Shroom 2017 年 2 月 5 日 下午 4:00 
lol @Rexxar I thought you had no interest in applying your damage effects to specific planets?

Glad to see you changed your mind
Doctor Octoganapus  [作者] 2017 年 1 月 23 日 上午 11:32 
@someguy This planet has the first build of the Corrosive script... I don't think there is any form of detection for that in that version so I'm going to go with they are not safe. I just posted a new planet with a more updated version of the script that does have detection.
useless 2017 年 1 月 23 日 上午 11:28 
If I have some fighters in a pressurized hangar, will they take damage or does it only affect blocks directly exposed to the atmosphere?
RelicSage 2017 年 1 月 15 日 上午 10:24 
@ Doctor, it has been removed from public viewing and used exclusively for my DS only. My sincere apologies.
Quarior 2017 年 1 月 7 日 上午 8:33 
@Rexxar
Ok and thanks. Tell in this or you create a another object in the workshop for share your script and better for credit (a link directly in your script) when the script is [/i]alpha/1.0.0[/i] :)
Doctor Octoganapus  [作者] 2017 年 1 月 7 日 上午 6:55 
@cosmicdevin The mod was probably corrupted on download deleting its .sbm file should fix it.
rolenthedeep 2017 年 1 月 6 日 下午 9:08 
@Quarior You can , but I would recommend you don't. The script is not finished and the live version is not optimized very well.
StrelokFreeman 2017 年 1 月 6 日 下午 5:32 
Doctor Octoganapus. I added the mod to my world (its in creative), but when I tried to open the shift+F10 menu, Kumous isnt there! Is there something im doing wrong, or is it just a bug?
Quarior 2017 年 1 月 3 日 上午 3:52 
@Rexxar : I can use your script of AtmosphereDamage ? It is for my stars. Otherwise, why you put this ?
if (!(MyAPIGateway.Session.OnlineMode == MyOnlineModeEnum.OFFLINE || MyAPIGateway.Multiplayer.IsServer))
return;
The script doesn't work in offline ?
Greyson XMG 2016 年 12 月 29 日 下午 7:04 
http://psteamcommunity.yuanyoumao.com/app/244850/discussions/0/154644928865644343/

A new thread I started that is strongly related to this planet.
Verlepte Henk 2016 年 12 月 26 日 下午 12:16 
Can you do this with your lava planet?
Doctor Octoganapus  [作者] 2016 年 12 月 23 日 下午 4:32 
@Codebender That is something that is set in the newer version of the script that is being worked on. The script running on this planet is more of a test run W.I.P. version so when we have a more completed version this will be updated.
Codebender 2016 年 12 月 22 日 下午 11:35 
Is it possible to have small ships inside a hanger not melt?
Jack Stones 2016 年 11 月 27 日 上午 11:14 
@DoctorOctoganapus
No i've been trying to spawn it in creative
Doctor Octoganapus  [作者] 2016 年 11 月 27 日 上午 11:12 
@Pausedlife123 If you are in survival you must first enable creative tools in the space master menu.
Jack Stones 2016 年 11 月 27 日 上午 11:03 
Any idea how to paste it in, i've tried shift+F10 but the spawn menu dosen't open
Scruffy 2016 年 11 月 24 日 上午 1:48 
Ok, good to know. now I'll have a planet that i can exile wrongdoers to
Daniel L Parry 2016 年 11 月 22 日 上午 9:36 
AFAIK, The energy shields block should protect you from any kind of effect that applies Damage through the games damage system, so yes they should work. Of course the corrosive atmosphere will probably just errode your sheilds uless you install a ton of capacitors
Anubis 2016 年 11 月 22 日 上午 1:38 
not saying it does but the energy shield by cython has protected me from the wear and tear and deadly rentry mod so i would imagine however have not tested it my self but plan to soon
rolenthedeep 2016 年 11 月 21 日 下午 6:50 
@CloakedGamer Dunno, I don't design my mods to work with other mods.
Doctor Octoganapus  [作者] 2016 年 11 月 21 日 下午 3:23 
@CloakedGamer I don't know would have to ask @rexxar about that.
Scruffy 2016 年 11 月 21 日 下午 3:21 
Do the energy shields mod protect from the corrosion?
Tommygun 2016 年 11 月 20 日 上午 8:38 
Amazing idea! This Planet should be vanilla. If only they could make Nebulas that corrodes the hull? They should add more Enviromental dangers to SE, subscribed and I don't subscribe very often. I would love to know how Rexxar got the corrosion to work.
Daniel L Parry 2016 年 11 月 19 日 上午 7:17 
Love the concept, Environmental Hazzards are on my SE wishlist
allbad 2016 年 11 月 19 日 上午 6:57 
@rexxar I wonder how we might be able to scale this atmospheric effect to a gas giant? Perhaps instant destruction upon entering?
Mexpex 2016 年 11 月 19 日 上午 5:45 
Awesome concept! Would give way more depth to exploration, especially if you could make it so that certain biomes got the hazards.

Blocks with resistance agains different kinds of hazards could also be a thing.
MeatloafBomb 2016 年 11 月 19 日 上午 2:26 
Neat! Thank you and Rexxar for all the kick ass work that you do :D
Doctor Octoganapus  [作者] 2016 年 11 月 18 日 下午 8:56 
@MeatloafBomb We can set the damage rates easily.