Starbound

Starbound

Double Daylength
16 kommentarer
CtrlAltCuteness 9. sep. kl. 12:33 
@VaniaInkdroid: There is a few issues I can easily spot here.

- How will it know when the system's clock changes?
- How will it handle when time is set backwards? Will all mods be able to handle this change?
- How will it handle the system clock changes for time-based events (especially mod-added ones)?
Vania Inkdroid 9. sep. kl. 10:28 
it would be absolutely mindblowing if this could wither match our local time using the time of our PC or having different daytime cycles, like in some planets it will be a full 24 hour cycle and in others will be half of it or even twice or thrice the full 24 hour daytime cycle
CtrlAltCuteness 4. dec. 2023 kl. 10:21 
(Follow-up to my last message: I don't expect a direct response as this was just an idea I randomly thought up just now)
CtrlAltCuteness 4. dec. 2023 kl. 10:20 
This may sound odd, but is there a way to make a configuration tool that only can be changed outside of gameplay ... so it would allow a user to multiply world day cycle time (and maybe weather cycle time as well)?
Sir Greaves  [ophavsmand] 3. dec. 2023 kl. 20:17 
Isn't that just Midnight planets?
I mean, it's possible, but I'm curious as to why. Mostly I just make mods I'd want or use, and share them.
Δ-k180 3. dec. 2023 kl. 17:22 
can you make a mod that mekes it so daytime is reeally short (or just make it always night)
Sir Greaves  [ophavsmand] 25. juli 2023 kl. 9:31 
Which is to say, if the mod that adds the new planets also modifies the same values I've changed, this mod might not work.
Sir Greaves  [ophavsmand] 25. juli 2023 kl. 9:30 
Depends! If they use the default "terrestrial_worlds.config", then it should work. But it's not a multiplier, I've literally just taken the default values and doubled them.
ABlueHairedFox 24. juli 2023 kl. 22:15 
I'm back to ask if this mod works with modded planets.
ABlueHairedFox 16. juni 2020 kl. 22:22 
Dawh... well there goes my ocean city actually having a nightlife...
Sir Greaves  [ophavsmand] 16. juni 2020 kl. 21:48 
> Does this work with preexisting planets?

Nope
ABlueHairedFox 16. juni 2020 kl. 17:20 
Does this work with preexisting planets?
Sir Greaves  [ophavsmand] 20. sep. 2016 kl. 14:00 
>FU compatibility?

If FU doesn't change the lengths of days, it's compatible. But knowing FU, there's basically nothing it doesn't change.
p6kocka 20. sep. 2016 kl. 11:42 
FU compatibility?
Hemza 20. sep. 2016 kl. 6:03 
Yeah!
Conir 19. sep. 2016 kl. 23:14 
thank you so much!