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This game's good, although feels incomplete since it lacks some more content. Modding is a great tool, though. This is one of the positive points to still recommend this game outside of the fact that it barely has a playerbase.
It was pretty ok, check it out if you want.
As for you Zast - develop for yourself, for friends, for the community, either the general one or some clan-like crews. These will be the people who will enjoy and support You.
That's the reality of most games, so stick it to those who are worthy of your dev-time.
Thanks for the map and cheers.
Holy sh*t, that reminds me so much of mp_berlin from the good old days. And that is meant to be a huge compliment! I can see sneaky snipers, relentless rifle battle and hard fought battle grounds in this map. Atmospherically speaking it is grand - even at a point where some details are sure missing. But you are not only on a good but a certain way to complete a detailled, optimized and great looking map. You managed to pack a war-torn city believably into a game. Really, so far the most impressive piece of work I have seen since the competition started. Congratulations on that talent.
Keep on it and add those missing details. Mainly talking about "room after room syndrome" for the CQB part of the map. And another note would be some really empty corners of the map. The third and last big deal are missing parts of buildings like near "Central Aachen".
In the coming weeks I'll have the map available on dedicated servers as well as with bots in a coop mode.