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报告翻译问题






I'm awaiting about news of the base mod " WAR FOR THE OLD WORLD - Unit Pack " but maybe it already works fine with the latest Norsca update, I don't tested.
My submod is up to date for the latest version (03/03/2017) of the base mod anyway so if it works, it's also good for my submod. ;)
I checked this but I think it's normal, the unit have just less men that vanilla on the Old World mod. https://i.imgur.com/BlETfcF.jpg
Sorry to reply so late but I haven't my computer currently.
Thank you very much for your opinion, but personally on this point I prefer to keep my mods close to vanilla. However I agree with you on the Archaon's weakness.
^^
If you try it, can you give me some feedback please ?
Thank you.
It's hard to answer simply at this, so basically I think the special units and the monsters are a little bit less effective at the scale of a battle, but it just because they have more men to kill. In the battle they are so effective than in Vanilla because regardless of the number of mens per units, the contact with a single monster and a regiment remains the same (exept for the range units).
However I created a submod ( Unit Size Expansions - Towers, Special Units, Lords and Heroes ) to balance this and be closer of vanilla.
I resolved me to separate this part of my main mod because I think most people prefere a simple mod on the units size and this balance submod takes me very much time to be updated. So unfortunately it is not consistent with my other submods for modded units of other modders (except for the mod that just add basic pedestrian units).