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This was the first mod I made and I had no idea you could identify an object's type without using name/description when I first wrote it :)
Anyhoo, I uploaded a new version. I used the same method as MrStump, so chips no longer need to be named "Chip". You can also now put the value of the chip in the name (ie. $10000). Editing the script file of the chip is no longer necessary.
A note that only custom chips needs to be named with the value in the name. Standard chips can have any name, including the names he used in his mod. However, in order to identify the owner of the chip, they must still have the player color in the description. You'd need to make some changes to his mod in order to make that work correctly.
Name them "Chip" and put the color of the player in the description (ie. White). Save the game and load it, then edit the scripts on the chips and add "chipValue = 1000" or whatever in them. Save and run the scripts.
If this sounds convoluted it's because TTS doesn't support custom values on custom chips.
You can also use any of the standard chips (10, 50, 100, 500, 1000). Just put name them "Chip" and put the color of the player in the description.
While hovering over the wheel, press and hold right-click (while still holding left-click)
Move the mouse with the wheel quickly and release left-click
As for the ability to restart, I might consider adding something. Do you have any suggestions? Some other roulette mods have some kind of penalty like needing to sit out for several rounds.
I was just noting that if someone goes bankrupt I can't restart the color chip without going in and changing the discription