Stellaris

Stellaris

Automated Military Construction
23 条留言
Bluetail 2024 年 4 月 9 日 下午 5:59 
If only this was a recent thing, this is neat.
Megakole 2017 年 9 月 29 日 上午 9:49 
so i activate the edict is there supposed to be a popup or am i supposed to open something else?
FractalTurtle 2017 年 5 月 17 日 上午 1:55 
Very cool concept! I will be keeping an eye on this one for installation later :)
Inigma 2016 年 11 月 22 日 上午 10:47 
The current version of this mod freezes out the Government screen. Can you post a fix?
Inigma 2016 年 11 月 7 日 下午 1:16 
Also, I'm trying to understand this mod. So this mod makes ships it constructs to suddenly appear at the homeworld as part of an Automated named fleet. Assuming I don't queue anything in my spaceports to cheat, does this mod take into account the number of spaceports, build times, and current prices for designs?
Inigma 2016 年 11 月 7 日 上午 8:58 
Can you update for Heinlein? Mod works fine in Heinlein, but game says its not compatible on startup.
Darrien 2016 年 11 月 1 日 下午 5:21 
Do any changes in Heinlein allow you to make it to where picking the design was possible?
TurboTokkie 2016 年 10 月 11 日 上午 10:53 
Ah, okay. Well, thanks for the mod anyway! Its a huge help!
Kotarski  [作者] 2016 年 10 月 11 日 上午 10:52 
I don't think that's even possible, you (the modder) are only able to choose a random one or the most recently created one :/
TurboTokkie 2016 年 10 月 11 日 上午 10:24 
Reading the FAQ.. Its random I see. If I have 3 ship classes of the same size, could it pick them in some kind of order instead? I know it's not in there yet, but would you be able to code that?
Kotarski  [作者] 2016 年 9 月 11 日 上午 8:59 
It calculates how fast to produce ships based on the number of spaceports you have (and their level), this includes spaceports in sectors.
Raumfahrer Spiff 2016 年 9 月 9 日 上午 3:33 
I guess he means, if it is possible that sector ai build ships on there own. Like foreign empires.
Kotarski  [作者] 2016 年 9 月 7 日 上午 9:51 
Celsus: I'm not sure what you mean? Do you mean have the ships added to spaceport queue?
Celsus 2016 年 9 月 5 日 下午 4:43 
I know I may sound ignorant, but is there any way you could set a policy for an ai to take over construction on space stations? For example like the enemy ai so that it would build ships?

Sorry if I sound ignorant, I don't know very much of the possabilitys of this game.
Babanabanan 2016 年 9 月 5 日 上午 6:37 
Just FYI, steam deletes descriptions when updating mods, you might want to fix yours.
Celsus 2016 年 9 月 4 日 下午 5:16 
THANK YOU SO FUCKING MUCH

This was my ONE strife with the game, tediously clicking planets and constructing ship orders.

Thank you a million times.
Kotarski  [作者] 2016 年 9 月 4 日 下午 12:41 
It uses random designs that the player has, there doesn't seem to be a way to use specific ones. If you want to vary the quantities just duplicate designs. I know it's kinda lame but I don't think there's a way around it
Darrien 2016 年 9 月 4 日 下午 12:26 
I have not tried the mod yet and this would be a great work around for a lack of a fleet designer but does this allow you to pick a certain design ie if you have multiple designs of corvetter class ships?
Kotarski  [作者] 2016 年 9 月 4 日 上午 9:43 
FIXED
Kotarski  [作者] 2016 年 9 月 4 日 上午 9:38 
1millionmidgets: I know exactly what the problem is and I forgot to delete those files when testing, I will fix asap
Admiralthrawnbar 2016 年 9 月 4 日 上午 8:30 
Great Idea!
Ronaldo!! SUIIIII 2016 年 9 月 4 日 上午 7:57 
currently with this mod you will erase all the traits on all the species in the galaxy please fix
Zevfer 2016 年 9 月 4 日 上午 6:16 
Yay, nice mod idea. Also, I'm giving u an invite to join the celestial workings group. :)

Cheers!

P.s. Pm me for more info, or go to this --> https://discord.gg/aYNvBrh