武装突袭3

武装突袭3

co_10_SRCS_convoy_abduction
23 条留言
Dezaraman 2017 年 11 月 12 日 下午 2:18 
silly question how do you add this to a server ?
Strango  [作者] 2016 年 9 月 18 日 下午 9:03 
The limited AT ammo is intentional. I'm also trying to keep it balanced between the various add-on configs of BIS, CUP and RHS where unfortunately the weight values of things vary greatly. I will however add in the spotting ammo for RHS in the next version. I've been waiting on the next BIS patch before releasing a new version so that I can make any changes necessary to best incorporate the new AI driving abilities.
lightspeed_aust 2016 年 9 月 18 日 下午 3:36 
thanks for the mission mate - very enjoyable.
Varanon 2016 年 9 月 18 日 下午 3:27 
Yay, made it this time. Very good mission, I'm sure we'll play that several times over.

One thing: We had SMAWs for the AT and assistant AT, but only one shot each, I don't know if that's intentional. Also, no spotting ammo.

Apart from that, very good
Somchai 2016 年 9 月 18 日 下午 3:27 
Thanks enjoyed
Stick 2016 年 9 月 18 日 下午 3:26 
Nice Mission.
Variable 2016 年 9 月 18 日 下午 3:26 
Worked flawlessly, and it was very exciting!
treendy 2016 年 9 月 18 日 下午 3:26 
Great mission thanks : )
Valhalian 2016 年 9 月 8 日 下午 4:06 
Simple idea and great execution. Loved it!
Alwarren 2016 年 9 月 8 日 下午 4:06 
Very nice mission, love some randomly generated missions!
Stagwine 2016 年 9 月 8 日 下午 4:03 
Nice mission concept! Thanks!
Variable 2016 年 9 月 8 日 下午 4:02 
Great mission that calls for cooperation and careful planning.
Varanon 2016 年 9 月 8 日 下午 3:56 
Great mission! And randomized to boot.
ultra_wrongway 2016 年 9 月 8 日 下午 3:56 
Cool mission, looking forward to replaying it :)
bussy destroyer 2016 年 9 月 1 日 上午 7:38 
I'll play it again and let you know!
Strango  [作者] 2016 年 9 月 1 日 上午 7:29 
There shouldn't be any fatal errors from that function. Worse case scenario it was unable to spawn an ambient vehicle near the drop zone. The Zen framework will show errors on the server when it has difficulty finding a suitable random location to place an object or waypoint. Usually they can be ignored as the function will automatically try again until it finds a location.
bussy destroyer 2016 年 9 月 1 日 上午 6:35 
something about zen_randomvehicle_spawn. i was playing SP locally. I'll play it with out mods and see if it happens.
Strango  [作者] 2016 年 9 月 1 日 上午 6:07 
What was the error? When did it occur? Was it on the server, client or both?
bussy destroyer 2016 年 8 月 31 日 下午 8:20 
I got a fatal error on this one
Variable 2016 年 8 月 29 日 上午 10:47 
oops, I meant that I tested the Hostage Rescue mission *on the server* :)
Variable 2016 年 8 月 29 日 上午 10:17 
That's great. I just tested alone the Tanoa hostage rescue on the mission and it worked great. You've earned yourself a unit to play all your missions, Sir, we will let you how it went once we get to play any of your missions.
Strango  [作者] 2016 年 8 月 29 日 上午 9:37 
Variable, that is correct. The mission will first look for RHS (which of the 3 RHS varies depending on the mission, but most missions are USF and GREF) and if it detects it loaded it will use units and vehicles from RHS. If RHS is not detected it will then search for CUP and utilize it's units and vehicles if it is loaded. If neither are loaded it uses stock BIS units.
Variable 2016 年 8 月 29 日 上午 9:31 
I'm uploading all your missions to the Comrades in Arms coop server. What does "Optional Support for RHS and CUP " actually mean? that if RHS and/or CUP is enabled on the server all units and assets will be CUP and/or RHS?