Stellaris

Stellaris

[Star Wars] Coruscant - Start System
167 条留言
Mutton 2019 年 1 月 9 日 下午 6:02 
please update
Commander 2018 年 7 月 8 日 下午 6:23 
please update
SternenGeorges 2018 年 2 月 22 日 上午 11:46 
uptade plese
Danger Close Dan 2018 年 1 月 30 日 下午 5:29 
I really like this mod but the planet-wide city mod is just way to OP, the AI changes every world and it is way to cheap to do.
Rolff Stone-Fist 2018 年 1 月 21 日 下午 9:54 
@Preacher I'm glad I'm not the only one, hopefully the author fixes that soon, I'd like to go on an Imperial rampage across the galaxy
Drengr 2018 年 1 月 13 日 下午 12:32 
@Jan III Sobieski yes
Rolff Stone-Fist 2018 年 1 月 8 日 下午 11:25 
Is anyone else missing the four moons around Coruscant?
Hunter 2017 年 11 月 21 日 下午 2:43 
Any update coming?
LogosDistributing 2017 年 11 月 14 日 上午 11:47 
Pls update
Afroformer 2017 年 10 月 30 日 下午 6:25 
Any plans to update?
Ambition 2017 年 9 月 24 日 上午 5:53 
Update pretty pretty please. <3
Tinyelephant 2017 年 9 月 22 日 下午 7:48 
Will you update this for the new version?
Drengr 2017 年 8 月 8 日 下午 5:19 
ok i wanted to doble check before i said something but i think something in this mod broke when they updated to 1.7.2 then when back to 1.6.2 the game just will not start with this mod enabled and that is a problem for me cuz this mod is a MUST for me. me custom race is set up with this system as its home system any chance you could look into this...please
Death of Rats  [作者] 2017 年 7 月 31 日 下午 7:14 
Not absolutely required, I think. Or at all.
Polskers 2017 年 7 月 31 日 下午 7:04 
Is the planet-wide city mod absolutely required, or will this still work without it enabled? Incredible work, my friend!
tolaburke 2017 年 7 月 12 日 下午 4:55 
Jedi Temple works, though 'Knowledge of the Force' has never revealed Jedi Holocrons there.

Senate Rotunda has lost it's bonuses.
Remus 2017 年 5 月 7 日 下午 1:44 
planet_class pc_ after that place the desired name
Son_of_Viking 2017 年 5 月 7 日 上午 10:58 
Hey, I put in change_planet pc_coruscant, but it said unknown command. Am I doing ot wrong?
xl Zema lx 2017 年 5 月 6 日 上午 8:39 
Thanks a bunch man! the mod is up and credit has been given :)
Death of Rats  [作者] 2017 年 5 月 5 日 下午 6:39 
Sure, if you want. Thanks for asking.
xl Zema lx 2017 年 5 月 5 日 上午 10:37 
Herr-Doktor, I'm trying to make a coloniseable asteroids mod and i was wondering if i could get your permission to use and slightly alter the assets for coruscants moons, as with only a little tweaking they would make perfect environment portraits for asteroids.

Of course full credit would be given to you for your work, I only ask because my artistic skills are sub-par at best. Hope to hear back from you soon! :)
Death of Rats  [作者] 2017 年 4 月 19 日 下午 6:03 
Tell me if you notice the problem still occuring in future :)
Feej 2017 年 4 月 19 日 下午 5:57 
You are the man
Death of Rats  [作者] 2017 年 4 月 19 日 下午 5:37 
Probably when they revamped planet classes. I'll reclass it as an Gaia rather than a climatized planet and see what happens.
Death of Rats  [作者] 2017 年 4 月 19 日 下午 5:36 
pc_centax moons are set to "starting_planet = no." Which suggests that command isn't working. Annoying.
Feej 2017 年 4 月 19 日 下午 12:40 
Hey Doktor, I think this mod may be causing issues in game. The barren planets around Coruscant may be causeing other species to spawn with barren starting planets and spawning barren colonizable planets...the problem being that they are invisible, im guessing due to missing img files but theres not even a placeholder to click on other then the name and symbol for habitability. I a m not 100% sure it is your mod but i cannot find any info online, and have been slowly turning off mods one by one but it sometimes take up to 100 in game years for me to find one of these missing planet species.....their planet preference is called PC_Syntax prefernce. I love starting on coruscant and hop it is not this mod but if it is, I hope you are able to identify and fix it.

Thank you for your time and effort I truly enjoy and am subscribed to quiet a few of your mods.
Mad Monarch 2017 年 4 月 18 日 下午 12:58 
that what i thought thank you
Death of Rats  [作者] 2017 年 4 月 15 日 上午 12:24 
At the end of the day, I can't make a custom planet without making a custom planet :/

That is a Paradox problem, not a mod problem.
Death of Rats  [作者] 2017 年 4 月 15 日 上午 12:23 
That's annoying.
Mad Monarch 2017 年 4 月 14 日 下午 11:27 
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=905683907

i picked the flesh is weak ascension perk and my pops lost there planet preferences, i was able to gene mod it back but it gave me a coruscant preference trait
Remus 2017 年 4 月 14 日 上午 2:15 
You man force spawn empires? and also just tested the mod with no other mods active and i got that glitch, took some snapshots of it
roccaraso 2017 年 4 月 14 日 上午 12:03 
its never happend to me, have you enabled the empire spawn control?
Remus 2017 年 4 月 13 日 下午 6:53 
Yes its still there.
Remus 2017 年 4 月 13 日 下午 6:48 
I got it pretty much every time I played this mod. I loved the mod but idk what was causing the problem. Ill do a quick check for it
Death of Rats  [作者] 2017 年 4 月 13 日 下午 6:43 
Sounds like a feature I was working on at some point but didn't complete.
Death of Rats  [作者] 2017 年 4 月 13 日 下午 6:41 
Never heard of it. Updating the version number is really only to get rid of annoying warnings :/
Remus 2017 年 4 月 13 日 下午 6:23 
Hey ive been getting a glitch where AI Empires spawn on Coruscants moon barren types. You cant see them or land troops on them. Was that fixxed?
roccaraso 2017 年 4 月 13 日 上午 2:22 
thank you, i will try takeing out one by one the outdated mods and check which one is cousing crash or clash
Death of Rats  [作者] 2017 年 4 月 12 日 下午 5:06 
If this wasn't causing crashes in 1.5.0, it ain't causing crashes now. Any changes are going to be incremental. That's going to be one of your othermods, or a clash.

Regardless... I already have an version update in hand.
roccaraso 2017 年 4 月 12 日 上午 11:21 
pls update the mod because now its outdated and in combinationwith other mods it make the game crash almost immediatly after opening it, update it A.S.A.P.(as soon as possible)
tilarium 2017 年 2 月 9 日 下午 5:33 
Nope, looks like that didn't work. Just search 40k planets in the workshop and it should come up.
tilarium 2017 年 2 月 9 日 下午 5:32 
There's a mod by kamil19976 at (let's see if this works) http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=85 . It doesn't add systems but lets you convert planets over to the 40k planet types. The problem, as mentioned, is that there is little detail about most of the named systems and so most would be made up. A few systems are pretty fleshed out, like Cadia and Ultramar, but those are the rare exceptions.
jtexasboyz 2017 年 2 月 9 日 下午 3:53 
Other than sol the other systems would mostly be made up. The big thing would be the world types such as shrine, forge, Agri-World and hive worlds. Also good moddifiers and unmovable blocker with an op bonus like an Standard Template Construct (STC). This link has a few planet descriptions, If you every find the time im sure the will be heavely downloaded. The New Planets WH40k new ver mod are how they look. But take you time if you decide too, this expansion will probaly break a lot of mods anyway. We will take what we can get!

http://warhammer40k.wikia.com/wiki/Planets_of_Warhammer_40,000
Death of Rats  [作者] 2017 年 2 月 9 日 下午 2:43 
Not much experience with 40k except for the Gaunt's Ghosts series and DoW II. It is something I've considered in the past, but when it comes down to it there isn't much solar system detail in any 40k systems I'm familiar with.

And I'm focused on Hearts of Iron rather than Stellaris atm.
Tiggy 2017 年 2 月 9 日 上午 10:23 
hey dire i wanted to ask, after useing your star wars starting system mods ALOT in conjunction with Yorricks amazing old republic ship pack mods i was wondering if you would consider doing doing some WH40k starting system with his 40k ship set in the works at some point?
jtexasboyz 2017 年 1 月 11 日 上午 8:04 
Yes thank you I actually have just about all your mods actualy.
Death of Rats  [作者] 2017 年 1 月 11 日 上午 4:53 
Done. That should go a long way to cleaning up your mod list if you have more than a few of mine :medkit:.
jtexasboyz 2017 年 1 月 10 日 下午 6:11 
I know you are busy and they work but can you give a 2017 patch update on you star systems so we know they are good to go. I know they would be used more but players new to mods are scared of large red boxes.
Death of Rats  [作者] 2017 年 1 月 6 日 下午 3:44 
I'll look into, though my current impression was that that wasn't customizable - or rather not on an individual planet type level. I think it might be a shared thing across all inhabited worlds. Could be wrong ofc.
Rastro 2017 年 1 月 6 日 上午 10:05 
The planet is mostly fine, I would just recomend brightening it up a bit, make the lights concentrate on the "valleys" we can see from space, so we can see the circular patterns on the night side, too.