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报告翻译问题






thank you
Blue narcotic adds 10 Torpor over 8 sec.
Purple narcotic adds 20 Torpor over 8 sec.
Yellow narcotic adds 40 Torpor over 8 sec.
Red narcotic adds 60 Torpor over 8 sec.
Black narcotic adds 100 Torpor over 8 sec.
Blue: 5 Times more effective than the normal green ones.
Purple: 10 Times more effective than the normal green ones.
Yellow: 20 Times more effective than the normal green ones.
Red: 40 Times more effective than the normal green ones.
Black: 60 Times more effective than the normal green ones.
For low rate Servers,to keep on the difficulty.
That would be great !!!
Try to delete the folder and the .mod file and reload the mod.
Thanks for the feedback my man. In step 4 I mentioned I checked config fules - that file is GameUserSettings.ini - i.e.: I have already checked these.
I will try again and report back if I make any progress in case anyone else encounters this issue - may be nice to include installation instructions with troubleshooting somewhere? :)
Start your server without any mod command lines.
e.g.: ShooterGameServer.exe TheIsland?listen?MaxPlayers=5 -nosteamclient -game -server -log
then goto your ARK-Server install folder\ShooterGame\Saved\Config\WindowsServer
and open the file: "GameUserSettings.ini".
under "[/script/shootergame.shootergameusersettings]" add / replace the folowing line:
replace (if existing)
ActiveMods=0
with
ActiveMods=751482188,751485984
Save the file and start your server.
This way i configured my server.
Hey dude - i love the idea here, and also with the More Tranq-Arrows V1.1 mods. I'm running a very small MP server atm (dedicated). I'm having some trouble getting these to work. The steps I've taken:
0. Stop server.
1. With ArkServerLauncher, selected the mods, activated, then pressed install/update.
2. Written the files to the server - confirmed by checking with File Manager server side.
3. Written a command line with the two steam IDs for the two mods of yours.
4. Confirmed in Config Files that there are mods IDs at the bottom of the server settings section.
5. Start server.
When starting, the server gets about halfway starting up (Memoery goes to 2.08 GB out of thye usual 3.6ish, then CPU usage goes to zero and it stops. Does this for hours - no success.
Any ideas what's going on here, mate? I'm super keen to implement these. Thanks for any help. c:
But for my way of playing this behavior is more intended to be vanilla.
If you want such Narcotics feel free and create such a mod, yourself.
In some extreme cases, it could actually be more effective to feed a dino a couple hundred narcoberries instead of the narcotics you can craft from them.
But this should more be a "set and forget".
So you use it, the torpor runs up very fast and then you can leave an do other stuff.
For dinos who looses torpor very fast (e.g. Spino) a rapid increase of torpor is a better solution than a slow increase.
Just my opinion :)
I mean, keep the overall torpor increase for each variant, but make it, for example, take 16 seconds for blue, 32 seconds for purple, 64 seconds for yellow and 128 seconds for red to increase by that ammount.