Stellaris

Stellaris

No Research Penalties
136 条留言
FlamingNinja 5 月 7 日 上午 8:52 
checked 07/05/25, the game definitely loads to the main-menu alongside the UI overhaul mod
Numerfolt  [作者] 5 月 5 日 下午 3:28 
Short answer: Most likely, yes :)
I checked the new files and the variable is still there, thus the mod should still work just fine. I didnt try it myself tho.
lolershark24 5 月 5 日 下午 3:14 
does this mod still work?
Numerfolt  [作者] 2024 年 6 月 15 日 下午 12:34 
Just check it out, it should work
pipboy834 2024 年 5 月 27 日 上午 12:23 
hey does this still work
TheDavid 2024 年 4 月 4 日 下午 3:06 
Moded late game life saver
Numerfolt  [作者] 2023 年 11 月 17 日 上午 3:19 
If you are unsure whether this mod works, just give it a try.
I dont update the supported version number anymore, so dont trust your launcher when it warns you that this mod doesnt work anymore.

If it doesnt work anymore, please let me know.
Numerfolt  [作者] 2023 年 5 月 10 日 上午 8:35 
Great!
Kedi 2023 年 5 月 10 日 上午 8:09 
Thx
I think it works
Numerfolt  [作者] 2023 年 5 月 10 日 上午 2:24 
I'll check and update the version. But probably yes
Kedi 2023 年 5 月 9 日 上午 11:28 
does this still work?
Numerfolt  [作者] 2023 年 3 月 22 日 下午 12:59 
Oh, sorry, I meant to answer earlier.
To be honest I dont know...

But I would assume that it affects the AI too
RandomIndividual 2023 年 2 月 14 日 下午 3:23 
Just wondering. Does this also affect the AI?
Numerfolt  [作者] 2022 年 12 月 5 日 上午 4:39 
Okay, I just checked ingame and it says that I cant get any achievements.
Numerfolt  [作者] 2022 年 12 月 5 日 上午 4:27 
@OZA
To be honest I dont know how that works. But probably yes?
Although when I played Ironman two years ago with the mod enabled I got some achievements (if I remember correctly...)
OZA 2022 年 12 月 4 日 下午 10:21 
I'm gonna take a wild guess and assume this mod disables achievements?
Numerfolt  [作者] 2021 年 9 月 30 日 上午 8:05 
Hey, short answer is: Yes 👍

In the config there is a value that makes the techs more expensive based on how much empire size you are above your admin cap. This mod only reduces this value to 0.

It is called "EMPIRE_SIZE_TECH_COST_PENALTY" and its default value is 0.004
That means that in an unmodded game the technologies will get 0.4% more expensive per Empire Size above 30 (the default admin cap).
E.g. an empire size of 35 will make techs 0.02 = 2% more expensive. 40 is 4%, 100 already 28% and so on.
Nicho 2021 年 9 月 29 日 下午 11:33 
Yknow, I've been running this mod for a long time, but I've never really properly understood what it does. Where are the research penalties in the normal game? I presume that means the penalty to research speed if you go over your Admin Cap, is that right?
ArchAIngel 2021 年 3 月 11 日 下午 3:26 
Is pog, thank
TrueGuardian32 2020 年 11 月 7 日 上午 11:23 
Installing now
Numerfolt  [作者] 2020 年 11 月 7 日 上午 10:42 
Yes, I just uploaded one. Please give it a try whether it works:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2280202651
TrueGuardian32 2020 年 11 月 7 日 上午 10:03 
Is there a Traditions version of this mod?
Richterman 2020 年 3 月 21 日 下午 4:54 
yea i'm sorry, i hadn't been online lately, but i had the old version though :)
Numerfolt  [作者] 2020 年 3 月 19 日 下午 12:29 
It does work, just updated it two days ago :)
Richterman 2020 年 3 月 18 日 下午 4:54 
i'll let you guys know if it works with 2.6.1
Balasar 2019 年 12 月 12 日 上午 7:59 
can you update it again
Numerfolt  [作者] 2019 年 6 月 5 日 上午 8:58 
Should be fully functional :)
Let me know if anything doesnt work.
HonoredCross 2019 年 6 月 4 日 下午 10:30 
2.3?
Numerfolt  [作者] 2019 年 3 月 20 日 上午 10:13 
Yes, you can enable and disable it without problems :)
千雫长雨 2019 年 3 月 19 日 上午 8:25 
can it run on games that have already started?:)
Arsenic 2018 年 12 月 23 日 上午 3:22 
thanks dad
Numerfolt  [作者] 2018 年 12 月 23 日 上午 2:50 
Yes :)
Arsenic 2018 年 12 月 22 日 下午 7:57 
2.2?
Numerfolt  [作者] 2018 年 12 月 14 日 上午 11:40 
You're very welcome :)
Max Yakovlev 2018 年 12 月 14 日 上午 11:26 
Thank you, i'm very appreciate it/
Numerfolt  [作者] 2018 年 12 月 11 日 下午 12:53 
Numerfolt  [作者] 2018 年 12 月 11 日 下午 12:45 
No, sorry :(
I can create a version for 2.1 if you want tho
Max Yakovlev 2018 年 12 月 11 日 上午 8:32 
Doesn't work with version 2.1 anymore?
jdlech 2018 年 9 月 24 日 上午 6:25 
I aways thought the idea was retarded. At no time, under no circumstance has research ever been held back by expanding populations and number of colonies. It's just not the way the universe works.
BluFalcon 2018 年 8 月 18 日 下午 5:43 
Thank you so much for this!! The possible benafit of exspansion to reasearch gets worse as you grow in a compounding nature. which makes having a massive research infrstructure almost useless once you pass a point and if you dont waste all your time and resources on it you are left at dead slow research.
abel1717 2018 年 7 月 19 日 上午 8:59 
Thanks for the time you dedicated to this mod. Common sense indicates this should be an in-game feature and your mod is correcting that omission. I still do not see the logic in penalizing science for expanding empires that many 4x games adopt.
Numerfolt  [作者] 2018 年 6 月 9 日 下午 2:08 
Thanks for letting me know this! I try to fix this right now, but my internet is really bad atm. It's only because its descriptor file still states that it is only suitable for version 2.0.*
I don't know why it affects your keyboard controls, because it only changes four lines in the technology section of the "defines" file. But I'll check if it works for me
Zero__1_3 2018 年 6 月 9 日 下午 1:09 
It also, for whatever reason, caused my keyboard controls to stop working altogether.
Zero__1_3 2018 年 6 月 9 日 下午 1:07 
Whenever I go to select mods to load before starting stellaris proper, for this mod it says that it is incompatable with 2.1, that it only supports 2.0. This is also true for your mod Overall Research Improve. Don't know what could be causing it, since I don't have any other mods that effect research.
Blu Macaw 2018 年 3 月 11 日 上午 9:15 
really good mod. what's the point of having more people to research and make this research slower right? ik ik balance, but it's illogical. Now it will be more realistic game.
Numerfolt  [作者] 2018 年 3 月 8 日 上午 11:58 
Yeah, I am still working on it, will update it asap :)
rickreptile 2018 年 3 月 7 日 上午 3:45 
hope you can manage the update, always hated the penalties, this mod is a blessing
Numerfolt  [作者] 2018 年 2 月 17 日 下午 6:06 
When I have the time to and can dig into the new system, I will do that
>>Babycakes<< 2018 年 2 月 17 日 下午 6:03 
Will you make an official update to work with 2.0 when it drops?
Numerfolt  [作者] 2018 年 2 月 9 日 下午 4:07 
Thanks, it's always nice to hear that people like it :)