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Reference manual:: https://www.matagot.com/IMG/pdf/SONAR_RULES_EN_lr.pdf
Setup:: One player becomes Game master (player colour black), and then allocate hidden for each of the player
With the hidden zone tool, click on the zone to get rid of the zone, right click on the zone to get the colour/player picker
In Game:: To adjust the thickness of the paintbrush use plus and minus keys (but not the ones on the numpad)
For the radio operator use blocks from the bag, there is no transparent sheet, but you can click and drag to select all blocks placed, and it has a similar role to the transparent sheet.
Can you please repost the discord server? The link you posted on September 5th has expired.
Any chance to get the turn-based maps & stations as well?
@Aloki-San : I just promote people so that they can create their own color "lead" cube, and slide that one around while copy-pasting new trail cubes. I don't know how to edit the 3d object to add arrows to it. Sorry!
Example Navigation [s29.postimg.org]
and of course I know those movements are imposible on the second set, but I find the top one much easier to follow by having the tails point to where it came from.
As the captain, I usually just change the color of the "lead" block to distinguish it from the others. I'm sure there is a more elegant solution than that though.
by The War of 1812
10/10
@RiceKun. I've added in snappoints now, and I'm trying to keep the surfacing boards difficult enough that it simulates the time it takes in person to pass around the board/draw/initial on it.
Thanks for the tips!
Just wanted to hit you up with some improvements I did quickly today for the mod so we could play it with my group. Feel free to accept the friend request if you'd like to see.