Arma 3
Island Nation - Part 7
22 kommentarer
5p3cTr3 11. feb. 2020 kl. 10:12 
ok, if it's the only way....thanks
Se'Kara  [ophavsmand] 7. feb. 2020 kl. 18:59 
Unfortunately, that's how it works. Changes I make to the mission will only take effect when starting a new mission - That's out of my control.
5p3cTr3 7. feb. 2020 kl. 7:08 
@ Se'Kara - do you mean that after I have deleted and downloaded it again, I've to restart the mission from the beginning? I hope it's not! Please let me know, thanks
Se'Kara  [ophavsmand] 3. feb. 2020 kl. 12:39 
I've re-uploaded it after making a tweak to the Officer's AI. He shouldn't wander away now.
You may have to remove it from your subbed files and re-aquire it for the change to take effect.

Hope it works ok for you now
5p3cTr3 26. jan. 2020 kl. 7:01 
was he exactly in the building marked by red cross? on the roof? in some room?
Se'Kara  [ophavsmand] 25. jan. 2020 kl. 10:43 
Sorry to hear that.
I'll try to have a run through it and see what's happening with him.
5p3cTr3 25. jan. 2020 kl. 6:33 
@Se'Kara - I've eliminated all soldiers in and over the target place, but I can't find the officer to kill. Every door is locked but one, and the rooms are empty. Is there a trick I haven't found yet?
Se'Kara  [ophavsmand] 24. juli 2018 kl. 1:04 
It is possible on foot, if you're very careful.
Not being able to snipe the officer is intentional. It's a much more interesting mission that way. To me, at least.
Chris1701 20. juli 2018 kl. 11:43 
It's kinda impossible to sneek into the city undetected. I didn't manage to not die yet.
It would be easier if the officer would be in a position I could shoot from the castle - killed some CSAT from there with the termal scope and the tracer ammo from the vehicle.
Vince 26. apr. 2017 kl. 14:50 
Usualy no big fan of stealth missions but this one was great !
Legionär Sachse 23. sep. 2016 kl. 0:48 
ok, I admit it. I have made it easy. ^^
but you have the choice. whether loud or soft.
that's a big plus of the campaign.
great work.
DANGER! Spoiler!
https://youtu.be/cWuSXuzPIkU
Se'Kara  [ophavsmand] 29. aug. 2016 kl. 5:29 
Heh. Yeah, episode 8's a work in progress :)
Recker Jackson 29. aug. 2016 kl. 5:17 
Can you make Episode 8 ? pls :)
Se'Kara  [ophavsmand] 26. aug. 2016 kl. 0:15 
Glad you liked it.
jib 63 25. aug. 2016 kl. 16:44 
difficult but very good! :steamhappy:
Se'Kara  [ophavsmand] 24. aug. 2016 kl. 1:09 
Glad you liked it.
Wookiejedi 23. aug. 2016 kl. 17:13 
Another great mission :) Thanks Se'kara.
Variable 22. aug. 2016 kl. 13:25 
Maybe the fog has something to do with the inability to maintain a lock over range.
Se'Kara  [ophavsmand] 22. aug. 2016 kl. 11:53 
I have at least 2 more missions planned. thought I'll probably split the NATO v CSAT section into 2 parts. Then you'll need to track down the Syndikat base of operations.
Se'Kara  [ophavsmand] 22. aug. 2016 kl. 11:49 
I think the X'ian might be cloaked in some way - I need to test that a bit more inopen terrain
[9RT]V®M®F® 22. aug. 2016 kl. 10:05 
Nice! how many parts of Tanoa? Next map-story is Beketov?)))
Variable 22. aug. 2016 kl. 7:50 
ahhh that ♥♥♥♥♥♥♥♥ X'ian kept getting me, and I couldn't use the Titan AA against it, it lost the lock only after a couple hundred meters. Did you get that too?