Portal 2
Fling and Fizzle
17 条留言
jandlml 2019 年 6 月 11 日 下午 10:02 
wow that was tricky. i got to the exit with the extra cube. yippee!! for me :steamhappy:
bullfrog 2018 年 11 月 2 日 上午 3:04 
...and that's it, I've played all the maps in your workshop - thanks for all your hard work and the hours of 'fun' you have given me.
bullfrog 2018 年 11 月 2 日 上午 3:02 
Good puzzle which has been in my queue for a while. Having mastered the tutorial room, it's quite simple to work out what to do, but I needed a few attempts to execute the moves correctly. Looked at your walkthrough and I did it pretty much the same as that, but with loads of other unnecessary stuff.
metadavid 2017 年 9 月 10 日 下午 9:12 
Challenging!
Rector 2017 年 2 月 22 日 上午 7:27 
Better than I remembered Funnels in Space. It's also less rage-ier!
Playthrough video

Thumbs up!

(Side note: I took a quick look at the map today and wow, I have to agree that the gratings and fizzlers really messed this whole map up)
LB  [作者] 2017 年 2 月 20 日 上午 7:24 
@Prototype haha NOPE. Thanks again, I think this time I'll take a few days to redesign the map entirely.
Prototype 2017 年 2 月 20 日 上午 4:19 
I guess this is intended then: https://youtu.be/kWYP7iuBdqQ
LB  [作者] 2017 年 2 月 19 日 下午 11:52 
@Prototype yeah the grating does look terrible - I should probably just go for a radical redesign to make it look prettier, but for now I've just been patching your exploits. Thanks again for playing!
Prototype 2017 年 2 月 19 日 下午 11:21 
I'm not sure what solution you are trying to enforce but in my opinion the grating and fizzlers in this version make it look terrible. https://youtu.be/F-Xp7AKnxuo
LB  [作者] 2017 年 2 月 19 日 下午 9:57 
I've made major changes to the map again - at this point, those of you who played it in 2016 will want to replay it as it is quite different. The core puzzle is still there but it has been dramatically rearranged. If you haven't gotten the OCC, now would be a good time to do it.
LB  [作者] 2017 年 2 月 12 日 上午 10:23 
@Prototype the angled panel is there to create a portal placement helper, basically an invisible flip panel. Your solution is close enough to intended.
Prototype 2017 年 2 月 12 日 上午 7:00 
Maybe this is intended: https://youtu.be/r99NV24Mzug . On the screenshot it looks like there's an angled panel on the floor, is that part of the solution?
LB  [作者] 2017 年 2 月 12 日 上午 1:31 
@Prototype thanks! I've reworked the layout to fix the exploits you discovered, and I added signage to the optional companion cube dropper per your request.
Prototype 2017 年 2 月 11 日 下午 6:22 
Here's my blindrun . I wasn't able to work out how to make the companion cube drop without signage.
nock 2016 年 9 月 6 日 上午 12:35 
josh 2016 年 9 月 5 日 上午 10:49 
wow, that was fun! hard but fun.
DeathWish808 2016 年 8 月 20 日 下午 4:06 
That was fun! I finally read your description before playing and remembered the caompanion cube. :-)

https://youtu.be/zYz7A6BwCUo