Natural Selection 2

Natural Selection 2

NS2 Kleos
41 comentarios
GigaKaren 1 FEB 2015 a las 23:39 
LEVEL REVIEW:
Lots of detail, dark corners, places to hide, snake paths, straight paths, big rooms, small rooms, high ceilings. This is a big map though, so consider rushing PGs and Tunnels.

You should color the vents orange on the minimap. Other than that, great job with this level.
Umdum 6 ABR 2014 a las 17:50 
This will go great with the organic infestation mod! Thanks this is awesome!
Zombiehellmonkey  [autor] 6 SEP 2013 a las 23:20 
Hey, I've decided to give NS2 Kleos to the community, feel free to mod and improve this map, and please give credit to me, 'Zombiehellmonkey'!
Amateur Linux Gamer 4 SEP 2013 a las 15:07 
bump for great justice. Inquiring server admins wanna know...
Bloodhound 🅱🅻🅾🅾🅳 21 JUL 2013 a las 7:33 
Any updates planned? The RT in Rotunda can't be placed as marine commander...
[ZM] Darkflame 17 JUL 2013 a las 12:05 
Ahhh, that kind of sucks.

They are clearly not thinking about existing maps, it's not like someone is going to keep fixing their finished maps for years because the developer keeps changing things.

If this map is still in the development, you may want to think of a way of making the tech point at engineering more accessable for macs as in the test game i played with a full server, our marine base was there and the macs couldn't get to it.
Zombiehellmonkey  [autor] 16 JUL 2013 a las 23:05 
The holes in the floor appeared later. I did fix them if you look at my changelog. The reason that the holes are appearing is because the developers changed the collision mesh of the referenced object after I tested the map myself.
[ZM] Darkflame 15 JUL 2013 a las 6:45 
Dan, i think he means that since the map was first posted on 1 Jun 2012, there has been not many feedback comments on this workshop page.

Zombiehellmonkey, i think this map is one of the few custom maps that is equally fair to both aliens and marines, i hope you finish it as i'm sick of playing the same stock maps over and over again.

I've played through all the custom vanilla maps so far and unfortunately the majority of other custom maps are just far too big in size so marines get a massive advantage over the alien side.

NS2 Kleos is a well balanced quality map with just a few teething problems :)

Keep up the good work!
Foam Hat Hero 15 JUL 2013 a las 0:08 
By "little feedback" im assuming your reffering to yourself, as someone clearly said there was an issue with falling through the floor and you have not replyed to say its fixed nor has it been said that its been fixed in the changelog, so one would naturally assume the map is no longer in development...
Zombiehellmonkey  [autor] 14 JUL 2013 a las 12:44 
It's hard to work on this with such little feedback, but thanks for the comments.
[CM]McKnight 13 JUL 2013 a las 22:06 
just ran this on my server .. interesting map but some issues existed for us .. ips dont spawn on game start and a few areas of the map where there are black holes of death .. >_> .. otherwise its a nice design :)
Foam Hat Hero 10 JUL 2013 a las 1:44 
This is long dead yeah?
[ZM] Darkflame 8 JUL 2013 a las 13:52 
Also macs can't weild the base at engineering.
[ZM] Darkflame 8 JUL 2013 a las 13:41 
Lovely map but it's easy to fall through the floor and outside the map in processing.
alosha 6 ENE 2013 a las 12:30 
Dats a huge work
Gamerkatze 11 NOV 2012 a las 4:10 
you need to work on some of the ground textures, because they are missing player collision. Besides that this is a good map :)
Hawkwinds 3 AGO 2012 a las 8:35 
Nice lighting.
Zombiehellmonkey  [autor] 21 JUL 2012 a las 21:32 
Thanks :)
Prial 15 JUL 2012 a las 22:23 
nice stuff
Cess.mTx 13 JUL 2012 a las 0:07 
Awesome work mate, been enjoying it. Keep it up.
Codeine 29 JUN 2012 a las 3:55 
Map looks awesome, good job
Zombiehellmonkey  [autor] 15 JUN 2012 a las 11:34 
Okay, I didn't know, I'll wait until 210 before I update again :)
dePARA 15 JUN 2012 a las 10:49 
Could you please wait with upgrades till 210 is out. Its so annoying to upload new versions to the server manually. With 210 the server should download upgrades automatic
Zombiehellmonkey  [autor] 14 JUN 2012 a las 2:56 
Just updated some major changes to the map - build 282b :)
Naveed #No2IRGC 10 JUN 2012 a las 23:49 
Great job on this map so far.
Zombiehellmonkey  [autor] 10 JUN 2012 a las 5:44 
Thanks all!
WarpFactoid 9 JUN 2012 a las 13:23 
Neat and gritty, gonna give it a try :D
Zombiehellmonkey  [autor] 9 JUN 2012 a las 9:43 
The problem with not being able to drop a hive/cc on Refinery tech point has now been fixed. Thanks to ScardyBob for letting me know!
Zombiehellmonkey  [autor] 7 JUN 2012 a las 7:17 
Akbaar, just press the 'subscribe' button at the top, and next time you start NS2, it will download the update. You may have to wait a few minutes on the start screen before you can see it listed in your maps.
akbaar 7 JUN 2012 a las 6:31 
how do i try this map?
BiggieSwoles 6 JUN 2012 a las 14:22 
you'll get a message in the console when all of the mods are done updating -- it will be much clearer in future releases.
MASTER SHAKE 2.0 6 JUN 2012 a las 12:59 
np thanks
Zombiehellmonkey  [autor] 6 JUN 2012 a las 12:09 
DggMuffin - in my own testing, it seems that sometimes the map takes longer than usual to download. You just have to be patient for the automatic download.
MASTER SHAKE 2.0 6 JUN 2012 a las 11:20 
I tried to create a custom game with this map to look around, but the map didn't download when i launched NS2. Do I need to join a server hosting this map for the auto-DL to take effet?
IncredulousDylan 6 JUN 2012 a las 11:15 
Thank you for taking the time to provide custom material for a great game : ). I'll be running a few custom map events on my server and this will be featured in the first. If you would like me to submit the feedback I receive to you I would be happy to.
MASTER SHAKE 2.0 6 JUN 2012 a las 11:13 
looks great can't wait to try it out
Rane 6 JUN 2012 a las 8:20 
You just got another follower :)
HIT 6 JUN 2012 a las 1:53 
Awesome! We need more maps for NS2!
Zombiehellmonkey  [autor] 5 JUN 2012 a las 21:10 
Some of you may have found that the overview and minimap weren't working in my previous uploads, that's has now been corrected. The map is now playable.
Mendozacheers 5 JUN 2012 a las 11:05 
Very much interesting, I will give this a try. Thanks!