Natural Selection 2

Natural Selection 2

NS2 Kleos
41 kommenttia
GigaKaren 1.2.2015 klo 23.39 
LEVEL REVIEW:
Lots of detail, dark corners, places to hide, snake paths, straight paths, big rooms, small rooms, high ceilings. This is a big map though, so consider rushing PGs and Tunnels.

You should color the vents orange on the minimap. Other than that, great job with this level.
Umdum 6.4.2014 klo 17.50 
This will go great with the organic infestation mod! Thanks this is awesome!
Zombiehellmonkey  [tekijä] 6.9.2013 klo 23.20 
Hey, I've decided to give NS2 Kleos to the community, feel free to mod and improve this map, and please give credit to me, 'Zombiehellmonkey'!
Amateur Linux Gamer 4.9.2013 klo 15.07 
bump for great justice. Inquiring server admins wanna know...
Bloodhound 🅱🅻🅾🅾🅳 21.7.2013 klo 7.33 
Any updates planned? The RT in Rotunda can't be placed as marine commander...
[ZM] Darkflame 17.7.2013 klo 12.05 
Ahhh, that kind of sucks.

They are clearly not thinking about existing maps, it's not like someone is going to keep fixing their finished maps for years because the developer keeps changing things.

If this map is still in the development, you may want to think of a way of making the tech point at engineering more accessable for macs as in the test game i played with a full server, our marine base was there and the macs couldn't get to it.
Zombiehellmonkey  [tekijä] 16.7.2013 klo 23.05 
The holes in the floor appeared later. I did fix them if you look at my changelog. The reason that the holes are appearing is because the developers changed the collision mesh of the referenced object after I tested the map myself.
[ZM] Darkflame 15.7.2013 klo 6.45 
Dan, i think he means that since the map was first posted on 1 Jun 2012, there has been not many feedback comments on this workshop page.

Zombiehellmonkey, i think this map is one of the few custom maps that is equally fair to both aliens and marines, i hope you finish it as i'm sick of playing the same stock maps over and over again.

I've played through all the custom vanilla maps so far and unfortunately the majority of other custom maps are just far too big in size so marines get a massive advantage over the alien side.

NS2 Kleos is a well balanced quality map with just a few teething problems :)

Keep up the good work!
Foam Hat Hero 15.7.2013 klo 0.08 
By "little feedback" im assuming your reffering to yourself, as someone clearly said there was an issue with falling through the floor and you have not replyed to say its fixed nor has it been said that its been fixed in the changelog, so one would naturally assume the map is no longer in development...
Zombiehellmonkey  [tekijä] 14.7.2013 klo 12.44 
It's hard to work on this with such little feedback, but thanks for the comments.
[CM]McKnight 13.7.2013 klo 22.06 
just ran this on my server .. interesting map but some issues existed for us .. ips dont spawn on game start and a few areas of the map where there are black holes of death .. >_> .. otherwise its a nice design :)
Foam Hat Hero 10.7.2013 klo 1.44 
This is long dead yeah?
[ZM] Darkflame 8.7.2013 klo 13.52 
Also macs can't weild the base at engineering.
[ZM] Darkflame 8.7.2013 klo 13.41 
Lovely map but it's easy to fall through the floor and outside the map in processing.
alosha 6.1.2013 klo 12.30 
Dats a huge work
Gamerkatze 11.11.2012 klo 4.10 
you need to work on some of the ground textures, because they are missing player collision. Besides that this is a good map :)
Hawkwinds 3.8.2012 klo 8.35 
Nice lighting.
Zombiehellmonkey  [tekijä] 21.7.2012 klo 21.32 
Thanks :)
Prial 15.7.2012 klo 22.23 
nice stuff
Cess.mTx 13.7.2012 klo 0.07 
Awesome work mate, been enjoying it. Keep it up.
Codeine 29.6.2012 klo 3.55 
Map looks awesome, good job
Zombiehellmonkey  [tekijä] 15.6.2012 klo 11.34 
Okay, I didn't know, I'll wait until 210 before I update again :)
dePARA 15.6.2012 klo 10.49 
Could you please wait with upgrades till 210 is out. Its so annoying to upload new versions to the server manually. With 210 the server should download upgrades automatic
Zombiehellmonkey  [tekijä] 14.6.2012 klo 2.56 
Just updated some major changes to the map - build 282b :)
Naveed #No2IRGC 10.6.2012 klo 23.49 
Great job on this map so far.
Zombiehellmonkey  [tekijä] 10.6.2012 klo 5.44 
Thanks all!
WarpFactoid 9.6.2012 klo 13.23 
Neat and gritty, gonna give it a try :D
Zombiehellmonkey  [tekijä] 9.6.2012 klo 9.43 
The problem with not being able to drop a hive/cc on Refinery tech point has now been fixed. Thanks to ScardyBob for letting me know!
Zombiehellmonkey  [tekijä] 7.6.2012 klo 7.17 
Akbaar, just press the 'subscribe' button at the top, and next time you start NS2, it will download the update. You may have to wait a few minutes on the start screen before you can see it listed in your maps.
akbaar 7.6.2012 klo 6.31 
how do i try this map?
BiggieSwoles 6.6.2012 klo 14.22 
you'll get a message in the console when all of the mods are done updating -- it will be much clearer in future releases.
MASTER SHAKE 2.0 6.6.2012 klo 12.59 
np thanks
Zombiehellmonkey  [tekijä] 6.6.2012 klo 12.09 
DggMuffin - in my own testing, it seems that sometimes the map takes longer than usual to download. You just have to be patient for the automatic download.
MASTER SHAKE 2.0 6.6.2012 klo 11.20 
I tried to create a custom game with this map to look around, but the map didn't download when i launched NS2. Do I need to join a server hosting this map for the auto-DL to take effet?
IncredulousDylan 6.6.2012 klo 11.15 
Thank you for taking the time to provide custom material for a great game : ). I'll be running a few custom map events on my server and this will be featured in the first. If you would like me to submit the feedback I receive to you I would be happy to.
MASTER SHAKE 2.0 6.6.2012 klo 11.13 
looks great can't wait to try it out
Rane 6.6.2012 klo 8.20 
You just got another follower :)
HIT 6.6.2012 klo 1.53 
Awesome! We need more maps for NS2!
Zombiehellmonkey  [tekijä] 5.6.2012 klo 21.10 
Some of you may have found that the overview and minimap weren't working in my previous uploads, that's has now been corrected. The map is now playable.
Mendozacheers 5.6.2012 klo 11.05 
Very much interesting, I will give this a try. Thanks!