The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Crafting Satchels
147 条留言
anthonyjohnadlington 2015 年 2 月 23 日 下午 9:47 
Love this mod
DragonMaster 2014 年 3 月 23 日 下午 8:11 
Vidius any chance of your posting this mod to the Nexus for folks like me and posting a link to it here. After all that 50 mod cap for which Steam implemented killed my game so I'm going to be getting as many mods as I can from over there so I don't have to worry about the cap. Thanks.
thep0cketr0cket 2014 年 2 月 8 日 上午 11:36 
Subscribed and successfully updated but satchels are not showing up in any houses, specifically Vlindrel Hall in Morthal. Advice?
DragonMaster 2014 年 2 月 6 日 上午 7:08 
Vidius any chance you could give me the ESP &/or BSA file names cleaning out the DATA folder cleaning out all mods will be adding them all back when I get things cleaned up. Seems I'm getting a weird error 15 from steam for some reason. Thanks for your help.
AlphaGodith 2013 年 9 月 25 日 下午 6:29 
Will there be a version of this for hearthfire?
Algol 2013 年 7 月 6 日 上午 3:37 
I use my horse Frostmir instead and store all my needed things in his inventory
FemboyWaluigi 2013 年 2 月 7 日 下午 10:14 
Yea it would be uber nice if this guy would update for Hearthfire, I'm still using Proudspire to hold my ingrediants :-/
NorCalSewerRat 2013 年 1 月 9 日 下午 5:57 
DITTO what Ostricho said :)
Shiglet McDongol 2013 年 1 月 6 日 下午 7:07 
does anybody know of a mod like this, but for the hearthfire house alchemy and enchanting tables?
Drage 2012 年 12 月 29 日 下午 2:27 
Why sync them erm.. i would like them just the way they are cause then i could keeping my ingredients seperated. Example. Health potions ingrediants in one bag and poisons in another. Yes i know you would have to travel but hey it's more relistic right? And boy i cannot spell lol.
Kai 2012 年 12 月 14 日 下午 1:45 
The problem is that anyone who currently have a saved game would have the container overriden and emptied.
Kai 2012 年 12 月 14 日 下午 1:44 
You can sync containers by making them plain objects that activate a single remote container hidden somewhere else.
Trinks 2012 年 11 月 5 日 上午 11:18 
This mod would be infinitely more useful if you could craft at the table you store your ingredients at without having to move the ingredients back and forth from the satchel to your inventory.
Killer_Whale 2012 年 10 月 6 日 下午 11:55 
this seems to beak the HF DLC house upgrades
0riginal 2012 年 8 月 7 日 下午 6:00 
Could you please be specific in your mod description. The locations in which you added pouches would be nice to have. I'd prefer not to have duplicate pouches in my houses where there already is/are one/some.
ZanyScum 2012 年 6 月 23 日 下午 7:28 
This moves the mannequins in Riften, one into the air.
Lady Zagyg 2012 年 6 月 2 日 上午 5:27 
this may already be in the mod, but one idea i had was that, you make it so you can access anything within each pouch, while crafting a potion, so that you do not need to lug around all those ingredients when you want to craft a potion at your house, it acesses the pouch as your "inventory" with which to make potions from.
Aries72 2012 年 5 月 21 日 下午 7:14 
Great mod i never had any problems with it and great spawn. I got to let it go got to many mods and not that big on alchemy. Thanks :)
michaeljones161 2012 年 5 月 20 日 下午 12:11 
Michael-custance, all you have to do is click the bright green [+Subscribe] button just under the picture and the mod will be loaded next time you play the game.
Tanlith 2012 年 5 月 18 日 上午 12:00 
A link to the actual MOD would be nice for a change... I want THIS mod... not a "collection"
chilibopper 2012 年 5 月 14 日 下午 3:27 
I think that's something the developers would have to change. sounds like a major programming thing ;D
Abyss 2012 年 5 月 14 日 下午 12:39 
Feature Request: Can you make it so when enchanting or alchemying, the contents of their attached bag can be used in that process? This is something that the game severely lacks. If I have it right there in the alchemy bag, shouldn't it be able to be used for that process? Instead you have to pick it up and then put them all back when you're done.

Please, and thanks.
chilibopper 2012 年 5 月 14 日 上午 4:27 
yeah definitely great mod. makes storing ingredients and accessing them very easy. You know, u could make another mod for forges. Like a box that holds ingots and anything else at each of the forges.
bieledac 2012 年 3 月 31 日 上午 9:40 
so happy for this mod! could NOT understand why so many houses lacked satchels in alchemy rooms
-ҒŁOΡ- 2012 年 3 月 30 日 上午 4:53 
Please synch !!! and add it as an other mod for that people who don't want. If you succeed in doing that synch there will be more synch chest etc and it will be Awesome !!
Ostracon 2012 年 3 月 24 日 下午 12:11 
Nice mod :D Plz don't sync contents.
Drowsy 2012 年 3 月 20 日 下午 2:34 
Love it, don't sync it =)
xenousarts 2012 年 3 月 20 日 上午 12:37 
Sync bag contents across all the houses? Some kind of subspace loop connecting different points of "reality". I suppose science now and then would not be able to do this ;-). Btw. I would love this very much in the real world. Could you implement it there?
The Culture 2012 年 3 月 18 日 下午 1:23 
Agree with the others about the sync. Bad idea.
Orchal 2012 年 3 月 13 日 上午 3:44 
Great idea! Simple, but so efficient and useful!
Nivolk 2012 年 3 月 5 日 下午 8:29 
@ Acehole_76. Does not seem to mess with other house mods. Have some minor mods for Breezehome, Proudspire, and Honeyside without confilct.

And @ Vidius, please make the sync optional. Putting a sachel there does not break immersion, but syncing it can.
ACEHOLE_76 2012 年 2 月 27 日 上午 7:21 
if i have a mod on my house will this be combatable? is there way to find out besides tail and error?
Desolate 2012 年 2 月 26 日 下午 12:11 
I really want the syncing but making it optional would a good idea.
Remeuh 2012 年 2 月 26 日 上午 5:42 
"TODO: Sync bag contents across all the houses"

????? BAD idea, or make it optional !!

That's why I don't realy like the worshop, automatic update and TADA a new feature that you don't want.
Jakkus 2012 年 2 月 24 日 下午 1:54 
In my opinion, the syncing would be unnecessary. In any case, great mod!
PMBELL 2012 年 2 月 23 日 下午 7:07 
This might me too much to ask, but...
Could you make it so that when crafting, the contents of the satchels are automatically added to your inventory, and afterwards, what's left is returned to the satchels?
NeoAcario 2012 年 2 月 22 日 下午 2:09 
Must have.... period.
Travelling Onion Salesman 2012 年 2 月 22 日 上午 10:56 
genius! thanks
SILVER EAGLE 2012 年 2 月 20 日 下午 6:15 
THERE s no satchel at the enchanting table in my house in Markarth
Spacer Paste 2012 年 2 月 19 日 上午 11:23 
THANK YOU!!!
m.pedroza001 2012 年 2 月 18 日 上午 9:57 
Very cool. thank you
rockin-n-rollin 2012 年 2 月 17 日 上午 4:11 
Any plans to add the Arch Mage Quarters? Have loaded and none appear there.... (none were there before btw which was a silly oversight of the previous Archmage!)
Lyncor 2012 年 2 月 16 日 下午 7:04 
Very nice.

TODO: Sync bag contents across all the houses

Any idea when this will happen?
Boreas The North 2012 年 2 月 15 日 上午 10:14 
Thank you! The satchel in Breezehome was actually a deciding factor in my choice to make it my base. Now I can go to Riften :D 5/5
Faize 2012 年 2 月 15 日 上午 8:13 
@jan-z
Just click R when you open the satchel to collect all the items in there.
Dub_Side 2012 年 2 月 14 日 下午 11:15 
THIS DOES NOT WORKK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
sjamesashton 2012 年 2 月 14 日 下午 1:08 
There's no satchel for the Alchemy station in Vlindrel Hall?
jandemaffe 2012 年 2 月 14 日 下午 12:11 
could you make it that when you open the enchanting inventory you automatically adds the ingredients from the satchel to your inventory
. 2012 年 2 月 14 日 上午 8:39 
Great idea nice mod works very well.

Please consider adding a button/option to dump all alchemy ingredients at once.
[pr0n] Smoky 2012 年 2 月 14 日 上午 7:21 
thx, thats exactly what i need!