Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Listening
20 条留言
DeaderSurvival 2021 年 6 月 21 日 下午 11:10 
Yeah, if there could be an online source with what each sound is, it'd be nice considering most sound clips are too short to actually be able to discern anything, if you don't know what to listen for.
Hayden 2020 年 3 月 2 日 下午 5:15 
no sound from this module
alpha8404 2020 年 2 月 10 日 上午 4:36 
rexkix 2016 年 11 月 23 日 上午 10:58 
FYI, Timwi is maintaining links to the source code for modules that are posted to GitHub. This way, even if an author disappears, we have a chance to maintain the module. If you have any questions how to do this, please ask me or Timwi on discord.

Please, please do this. We wouldn't want to lose your modules if you drift away. Thanks.
dragonfly19981 2016 年 9 月 3 日 下午 4:45 
s the cow sound taken from Minecraft?
rexkix 2016 年 8 月 24 日 上午 12:54 
The Arcade sound effect goes on longer than the tape runs. It even goes on after the tape has rewound and is done.
Skoi 2016 年 8 月 22 日 上午 5:52 
cool, but maby you should add that you can't get a strike annymore afther you disarmed the module.
And add a lets to let you know how manny buttons you already pressed
FurbyFubar 2016 年 8 月 17 日 下午 3:12 
Typo in manual: "Saxaphone" should probably be "Saxophone".
Hendruid 2016 年 8 月 16 日 上午 4:48 
That depends on your setup, thats pretty rough if you have a headset? And I doubt thats intended.
Perky  [作者] 2016 年 8 月 16 日 上午 4:46 
You could always play the sound through the microphone so the experts can hear it too.
Hendruid 2016 年 8 月 16 日 上午 4:15 
Is it an idea that there is a online list of the sounds, as in being able to hear them so you can practice them, because as soon someone doesnt know which sound it is the module can't be disarmed which can be rather frsutrating. I really like the module though.
Wristwatch4 2016 年 8 月 14 日 下午 8:12 
It seems as though the Black Textures Issue isn't related exclusively to Hexi's Mod. Even having only the modules from the Original 19 addons + Listening is causing the Buttons and Speaker to appear black, at least for me.
Hex 2016 年 8 月 14 日 下午 3:21 
Ths speaker goes black with other mods too, however the buttons going black is related to the text shader I use. It's possible I've used the wrong one, waiting on confirmation.
Perky  [作者] 2016 年 8 月 14 日 下午 1:39 
The ModKit need documentation for textures and shaders, it seems using shaders other than mobile/diffuse or textures other than advanced will cause the game to error (the application wont crash but the bomb wont activate and input is ignored) or textures to show up black.
Bashly 2016 年 8 月 14 日 下午 12:28 
The black texture issue appears to be related to me having Hexi's Advanced Modules on, for some reason.
Bashly 2016 年 8 月 14 日 下午 12:21 
Just tried this out. I can solve it, but only by referring to this page for the preview image, because in my game all the keys on this module are black (https://dl.dropboxusercontent.com/u/10007419/black_keys.png) . The logic works (as long as the symbol keys don't get scrambled I'm assuming).
rexkix 2016 年 8 月 14 日 下午 12:13 
I like the ideas behind this module

1. It doesn't work correctly with the gamepad.

2. What is the name of the module in the ModKit. I'd like to make custom Missions that include this module. Thanks.
Johnny Speed 2016 年 8 月 14 日 上午 9:53 
cool
Perky  [作者] 2016 年 8 月 14 日 上午 4:42 
Yeah that's a mistake, only the 2nd one applies. I should fix that...
jmanrocks152 2016 年 8 月 13 日 下午 10:37 
I've only read the manual, but is Thrush Nightingale supposed to be on there twice?