Portal 2
A.S.M. (Automated Stacking Machine)
32 条留言
Geneosis  [作者] 2013 年 6 月 22 日 下午 3:05 
You did it all as expected ^^ Thanks for playing.
SkyRoots 2013 年 6 月 22 日 上午 10:47 
I used the cleansing gel to "shoot" all the bouncing blue cubes in the large main area. After that, the stacking way easy.
Geneosis  [作者] 2013 年 3 月 28 日 下午 5:47 
Well the point here was that the machine will allow you to build very high stacks, but it will not build them for you ;)
Your map is now in my list ^^
8MMW 2013 年 3 月 28 日 上午 10:05 
The final stage was great, but I think I didn't get the idea of how to clean and collect those cubes automatically, I had to get one efter another.
There is only one of my maps that you didn't play: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=133952548
Geneosis  [作者] 2012 年 12 月 19 日 下午 3:00 
Glad you liked!
Rei 2012 年 12 月 19 日 上午 8:23 
Super, it's an never-seen-before innovative Idea and made fun! I had to laugh, as the tower crashed into itself, after it lifted me up to the exit . #F4F
carol 2012 年 9 月 16 日 上午 9:03 
Love this map -strange and different ;-)
Geneosis  [作者] 2012 年 8 月 25 日 上午 3:33 
Well glad it worked normally ^^ Will add your map to the list ;)
mood3rd 2012 年 8 月 24 日 下午 1:49 
good map once again.
only had a minor problem when 2 cubes went side by side.
but grabed 1 of them, moved it up to pedestal button area.
I droped & went through orange & blue goo area, without getting stuck.
then went back & finished cube stacking,
without any more problems.
then pressed button & went through exit.
about 25 mins ago, I just published another map.
please try, rate & comment.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=91525552
Geneosis  [作者] 2012 年 8 月 5 日 下午 1:48 
Brand new fun game in my workshop! Lets try the Chamboule-Tout !
stormsend 2012 年 8 月 4 日 下午 6:13 
that takes stacking cubes to a new level. two minor problems. i also destroyed a cube on the lift so i started backing onto the lift if i needed it to raise a cube. maybe i did it wrong but several times my stack partially collapsed and i had to get the cubes and bring them back up. enjoyed playing.
cyron43 2012 年 7 月 13 日 上午 4:14 
At first I thought WTH??!!
But since I found the solution I think this map is truly amazing.
cyron43 2012 年 7 月 11 日 上午 10:27 
Wow that's some interesting idea!
Geneosis  [作者] 2012 年 6 月 30 日 上午 10:26 
Hem, it's hard to see but there is a button you can press in the cube painter to open the angled pannel and exit X)
Baadrix 2012 年 6 月 30 日 上午 7:35 
Although you said you fixed that bug being stuck in the cube painter I still got stuck there. Other than that, great work!
Geneosis  [作者] 2012 年 6 月 14 日 下午 3:31 
Thanks for the suggestions ^^ Will do that in the next update ;)

Waiting for a better/less boring idea of mini-game to replace the "cube washing" during this update... Hmmm... What about adding a funnel to catch them easily?
SpookyPenta 2012 年 6 月 14 日 下午 3:15 
We think of a lot of the same ideas. In the past, I have made both a map with cube stacking and a map with catching bouncing cubes. Anyway, good chamber. Couple sugestions...
1. The button for opening the door is somewhat obscured by the blue gel, making it so that if you fall in while the funnel is going, and miss the button, you get stuck.
2. If you were to put the portalable panel facing the tractor beam, then you could put the cubes into the beam a lot faster and eaisier
Geneosis  [作者] 2012 年 6 月 14 日 上午 10:44 
@tiagoling : For the main room, I didn't wanted to put simply the cubes on the floor like that... So I thought about adding a wash challenge to make the map a bit longer ^^ But if you see a better mini-game I could add to get the cubes, I can change the actual one ;)
Will change the switch location in the next update ^^
PS : Added your map to the list ;)

@Ninjababe : Thanks for feedback!
tiagoling 2012 年 6 月 14 日 上午 10:10 
It is an interesting concept.

But I think it could be better if it didn't had the massive main room, as it makes cleaning and catching the cubes a nightmare... Also, I think you should place the funnel switches in the middle of the room, facing the stacking location, so that you can clearly see what they do.

#F4F: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=75712946
Ninjababe 2012 年 6 月 14 日 上午 10:07 
That was fun! And, this time, I couldn't unintentionally die :) It took me a moment to figure out the end, then remembered the title of the chamber... Nice!
Geneosis  [作者] 2012 年 6 月 6 日 下午 7:38 
Well, It "could be" automated X) But just showing a machnie stacking cubes could be boring after a moment, isn't it? :p
I'm working on another puzzle based un this mechanism...
RaVeN 2012 年 6 月 6 日 下午 7:01 
it's not really automated when you have to do all of the work! Interesting idea though
Geneosis  [作者] 2012 年 6 月 6 日 下午 6:56 
Map updated!
So I tried to add the cube droppers... And... It worked! XD Item limit was my friend this time :3
See map description for the others improvements ;)
Geneosis  [作者] 2012 年 6 月 6 日 下午 4:55 
X) Well need to do something about the water source... And I don't remember about the item limit, but this is possible that this map didn't reach it yet ^^
M1kke 2012 年 6 月 6 日 上午 11:35 
Hi, Nice idea but I had the same things as BC@GD: got some cubes lost and couldn't pass. I presume adding the creation tube for all those cube would put this over the item limit? Or maybe adding some extra cubes. Also the same with washing: Didn't notise the possibity for spraying :)

#F4F for me2, please: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=74420713
Geneosis  [作者] 2012 年 6 月 2 日 上午 9:43 
About the piston : I can't really do anything against that, sorry, but you are not supposed to walk on it with cubes... There is a white surface at the top so once you get there the first time, you just have to use a portal to go down ;)
Bat-Country 2012 年 6 月 2 日 上午 9:13 
I did not recognize that i can use a portal under the water ^^.
the cubes get destroyed if they touch the lift platform at a weird angle. it happened while carrying cubes to the upper level.
i used the funnels ofc... :)
Geneosis  [作者] 2012 年 6 月 2 日 上午 8:10 
@Bat-Country : Sorry about cube destruction -_- I did everything I can to avoid it...
Well and for the repetitive aspect... I don't kno how you managed to wash the cubes, but the idea was to fire portals in the big area to spread water everywhere ^^ I thought it could be fun ;)
Oh and you should desactivate the horizontal funnel and activate the vertical one to complete the test... Have you used an other way?

PS : Will try your maps as soon as possible ;)
Bat-Country 2012 年 6 月 2 日 上午 7:27 
well, the intended idea is great. but the puzzle is very frustrating.
after you know what to do, it is just too repetitive, because you need to do the same step over and over again! it would be better if you decrease the height needed, also i was not able to complete the test because some cubes were disintegrated by touching the lift panels. so no reserve cubes were left and i really did not have the motivation to start over again, this just uses too much time.

Anyways, #F4F would be really appreciated! i also created some "unconventional" puzzles:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=74765215 (broken test chamber 5)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=71363882 (false friends)
Geneosis  [作者] 2012 年 5 月 28 日 下午 1:50 
Thanks ^^ Hope people may use this mechanism in other maps ;)
SQUASH_15 2012 年 5 月 28 日 下午 1:01 
that was strange... but interesting way of using cubes! loved that idea