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报告翻译问题
Further testing.
Suspension springs with the SPROPS texture, thinking maybe the chrome eats too much performance.
Same FPS outcome like before. Feels maybe 1 or 3 fps cheaper
---
Just to see what happens.
Tested tank tracks cost. Its like -5 FPS per tank track pair.
8 Tanks can be on the server with no issue only one user reports low FPS but he has an ancient PC something like GT 210 GPU but its a detractor.
Suspension springs wit the SPROPS texture, thinking mabye the chrome eats too much performance.
Tested tank tracks. Its like -5 FPS per tank track pair.
Tested with spawning 20 springs.
(Controler, Frozen Base prop, Free floating prop roped to base prop)
Spawned by 2 users 10 per users max SENTs (per user server setting, that I can't change atm)
We both have decent GPUs ~RTX2060 and GTX 1650 we both got hit but our FPS plateaued at ~80 then hiccups between 140 and 80 in a 1.5 second cycle. staying at the min and the max for ~ 5 FPS
I don't know how coding works.
When I said server I wasn't reffering to the server itself being brought down but rather the users that I happen to be playing with on Real Builders.
I normally go ~120/240 FPS but when I spawn a car that has 4 susp arms and 2 susp arms covered FPS goes to 49/50 for me other users with worse PCs report even lower FPS.
Like I said I dont know how coding works and stuff but mabye its a driver/game engine issue?
Mabye the susp should run at a lower update frequency or give the user the option to lower the animation accuracy in hopes of increasing FPS
No materials were changed to the model of the suspension
it only uses one wheel as the rotator, you need to advballsocket the wheels together
what do this mean? i made all on one side
- yes, in vain, as for me, they updated the mod. It used to be somehow simpler and everything worked on my dupes.
But, the mod is still good, I advise everyone. I hope everything gets fixed.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=991553298&tscn=1708829597