安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






ED-EnhancedOptions a fork of another mod on 1.4 that partially performs part of the functions
You're awesome.
@Vis, by all means keep it up there. (Also love what you've done with the Logo ;DD).
To the original author: Please let me know if you want me to remove my version from the Workshop.
Note that I removed much of the functionality, as it was superfluous and should be in their own, individual mods (plant resting, skill degradation, etc.).
> Max number of passions allowed
> Passion cap does not allow old passions to be replaced option.
> Passion gain chance on skillup setting.
> learning rate for non-passion, interest and burning passion set individually.
I personally use this mod only for the passion gains since this is the only mod that I know of that does this and is properly working allowing bad pawns to be redeemable. Truly a godsend but some of the passion gains are a little OP but using the cap functions then penalizes my other pawns who were/should remain amazing.
If a colonist with the slow learner trait reads a legendary book he looses xp instead of gaining it.
Removing static quality plus fixes this.
The only mod setting which affects this is the passion tweak, without it you loose xp, with it enabled you gain xp.
Game Version is 1.2.3005, didnt look into 1.3