边缘世界 RimWorld

边缘世界 RimWorld

Neutrainer and AI Persona Core Crafting
70 条留言
BenjiTheHunted 3 月 2 日 上午 11:41 
ok
Latex Santa 2024 年 7 月 15 日 上午 12:35 
1.6 pls T____T
VeeOt_Dragon 2022 年 10 月 26 日 下午 3:40 
will this be updated for 1.4?
BadBaud 2021 年 7 月 23 日 上午 8:11 
maj 1.3 please
mr_pan7s 2021 年 2 月 6 日 上午 6:40 
still works
Xx_Ang3l0fD3@th_xX 2020 年 11 月 1 日 上午 6:22 
will this work in 1.12?
Malkav 2020 年 3 月 28 日 下午 4:35 
The AI Persona Core is built at the Neurotrainer bench.
Allsimsinparis 2020 年 3 月 28 日 上午 4:42 
please I can't see where AI core can be built ??
Thanks !
Malkav 2020 年 3 月 7 日 下午 7:17 
Got tired of waiting, especially when I realized this mod has no C#, just xml. It only took about 3 hours. Updated for 1.1 here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2002419839 and as a bonus, Neurotrainers aren't random anymore.
jang7634 2020 年 3 月 5 日 上午 2:24 
update please
brunayla  [作者] 2020 年 3 月 3 日 上午 8:42 
An update will be coming when I can sit down and see what has changed.
LeMinS 2020 年 2 月 24 日 上午 4:01 
1.1 is here! Update please?
Malkav 2020 年 2 月 20 日 上午 1:54 
I fixed the duplicate bill titles and uploaded here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2002419839

@Brunayla: If you want to take this over and merge it into your mod, you're welcome to. Just contact me.
大家好啊,我是直升机 2019 年 12 月 1 日 上午 7:49 
thanks!!!!!!!!!
cloverdew 2019 年 6 月 3 日 上午 9:29 
Good mod, thanks :cupup:
Bismarck 2019 年 5 月 13 日 上午 6:26 
need to reserch "ニュートロレイナーの製造"in japanese. i understand thx
brunayla  [作者] 2019 年 5 月 12 日 上午 9:33 
Research it first
Bismarck 2019 年 5 月 11 日 下午 11:35 
Is the tech level important for this mod? i can not find this mod's work bench...
brunayla  [作者] 2019 年 5 月 11 日 下午 9:43 
it's own?
Flixie 2019 年 4 月 18 日 上午 2:00 
how balanced is this?
"The" SeanMacLeod 2019 年 3 月 3 日 下午 4:31 
@Chikami
The boldface white text at the upper right of the preview pic says so. Unfortunately, due to the way Steam manages update downloads, there is a small possibility it could be inaccurate. To find out for sure (if you're using windows), here's the path:
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736583577\About
Simply open that folder, open the "About" XML file in notepad, and check the target version.
Chikami 2019 年 3 月 3 日 下午 3:15 
Does this still work for 1.0?
brunayla  [作者] 2019 年 1 月 16 日 下午 4:45 
Neurotrainer Making
RangaNesquik 2019 年 1 月 15 日 下午 7:26 
What research is it to make the AI persona core?
GGoof 2018 年 11 月 20 日 上午 1:37 
@brunayla Love the mod but can you fix the names on the workbench bills? At the moment there are 3 identical mechtrainer serums and 2 identical AI persona cores labels but 1 is an AI SUBpersona core and 1 is a normal AI persona core. Haven't tried the mech serums yet.
Mr Popy Hed 2018 年 10 月 22 日 上午 11:20 
1.0??
Lizy_Sticks 2018 年 9 月 18 日 下午 12:26 
i had 3 nuro trainer bills and the othrt 2 where the healing and res seriums but there name was wrong in the becnh
brunayla  [作者] 2018 年 9 月 18 日 上午 9:19 
@Lisa Chan
What is the problem? or are you asking to more items to be able to be constructed?
Lizy_Sticks 2018 年 9 月 17 日 下午 10:49 
fix bill lables for the other 3 serums
"The" SeanMacLeod 2018 年 9 月 15 日 下午 8:25 
@brunayla
Thank you! :steamhappy::happy_creep::bigGrin:
brunayla  [作者] 2018 年 9 月 15 日 下午 8:05 
Now updated to Beta 19
Azrael 2018 年 8 月 29 日 上午 8:09 
Nice, thank you :)
brunayla  [作者] 2018 年 8 月 29 日 上午 7:17 
Yes I will I was waiting to the stable release
Azrael 2018 年 8 月 29 日 上午 6:32 
Are you updating this to B19?
Kira Yamato 2018 年 6 月 27 日 下午 10:48 
Please upgrade this mod for 1.0
rinalin 2018 年 6 月 24 日 下午 8:17 
i cant find the research is it under the main tab or does it have its own cause im lost
pizzanuggs 2018 年 2 月 4 日 下午 6:44 
anyone know if this is compatible with EPOE?

Joywire and Painstopper items clashing?
Magical Liopleurodon 2018 年 1 月 5 日 上午 12:58 
It looks like it's an AI subpersona core, rather than an AI Persona Core. The subpersona is for learning a tech, the persona core is for making spaceships.
brunayla  [作者] 2017 年 12 月 17 日 下午 7:18 
research NeurotrainerMaking to build Neurotrainer WorkTable to build all of the items.
Quality Crisp 2017 年 12 月 17 日 下午 6:46 
Where do you craft or research the AI Persona Core? Can't find it. NOTE: Using the Expanded Prostethics mod.
brunayla  [作者] 2017 年 11 月 18 日 下午 10:55 
Will work on it tomorrow
mec354 2017 年 11 月 18 日 下午 1:52 
please update to b18
turret001 2017 年 9 月 4 日 下午 5:53 
i was able to change base code to make neurotrainers stack, however whenever someone used one, they would use the whole stack and get experience like they get from a single neurotrainer. however, you could do a workaround like, whenever a neurotrainer is used, it would -1 from the stack and generate new neurotrainers like only one of them was used
brunayla  [作者] 2017 年 9 月 4 日 上午 9:25 
That would be something in the base code and I do not like changing the base code.
turret001 2017 年 9 月 4 日 上午 3:44 
i wish you could stack neurotrainers..
Hanfi 2017 年 6 月 20 日 上午 8:08 
Hi like the idea but it seems too imalanced for me to add to a new playthrough... I'd say they need to be waaaay more expensive in resources. Like 10x. Also it would be cool if you craft an empty neurotrainer: Use it on a skilled pawn who then looses a bunch of xp. Use the filled one as a regular neurotrainer.
VoidKnight 2017 年 5 月 11 日 下午 3:18 
No you don't. Could you add that to your description? It took me 10 minutes to find it in my reasearch screen. There is a problem with having lots of mod.
VoidKnight 2017 年 5 月 11 日 下午 3:11 
Do you need a new save?
Teneombre 2017 年 4 月 22 日 下午 2:10 
Torres : yes. it's random
Torres 2017 年 4 月 22 日 上午 10:56 
There's just a "craft neurotrainer" recipe, it created a growing skill one for me... are they randomly crafted?