安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Thank you!
I just think Bionic Eye takes too much resources to build and the building time for all of them is pretty fast. Even though my crafter had 16 crafting skill when i did them.
Got my copy working right now. it was somthing to do with the res not being able to be changed and causing a crash
If it's about game balance, couldn't that be handled by requiring a significant amount of research to unlock these recipes? These do require research to unlock... don't they?
I'm aware of that, I'm using Alpha 14 version of Bionics.
I'll see if I can do something about my issue. Thanks for the answer.
I'm using mod Asaris of the Rims and I can't install any items, that mod adds (like synthetic heart or ribs) on Asari race, on everything else it works nice. If there are no planning for any compatibility, can you nudge me in the correct direction to 'fix' this issue for me?