Age of Empires II (2013)

Age of Empires II (2013)

Age of Empires II Renewal Edition (WIP)
255 条留言
Hodayc  [作者] 2020 年 11 月 13 日 上午 11:32 
The Iron Sultan: Since the Definitive Edition,I stopped continuing.
TVRK 2020 年 11 月 13 日 上午 11:16 
Are you still working on this mod?
Hodayc  [作者] 2019 年 6 月 21 日 上午 11:57 
If the DE version does not work. Why not continue. But well, this fall.
New Civs, New game element. I pay Windows 10.
Obee 2019 年 6 月 21 日 上午 11:30 
Yeah...and some of us are on Windows 8 or less and won't be able to play it anyway :-( ...I was just hoping for the Boyar and Shotel skins really. Maybe Imperial Camel. I finally finished my mod to use along with yours too. I don't believe the new game will have a genie editor either.
Hodayc  [作者] 2019 年 6 月 21 日 上午 4:40 
Obadiah The Brave : Hard, because Age of Empires 2: Definitive Edition is come with the new contains. I prefer Finally my list of bot. But It's a shame, it was not planned. However Definitive Edition seems not to have a steam workshop.
Obee 2019 年 6 月 20 日 下午 8:01 
Hey Jenara, any ETA on when there might be an update? I'm looking forward to it :-) haha
Hodayc  [作者] 2019 年 6 月 10 日 上午 4:25 
The Iron Sultan: Thank you for your comment. Sorry for this late answer. But what you ask for, takes a lot of time. In addition, the .drs file would be modified. becomes a mod in itself. So it would not be a click and play. Already this mod takes me time. I also have my life behind. Sorry that updates are rare. But I try that every update brings new appearances. Thanks for your support. :)
TVRK 2019 年 4 月 27 日 上午 6:44 
Hello! Big fan of your mod, I use it almost all of the time when playing, I do have a quick question though, are you ever thinking of implementing unique unit skins based on the location and culture of the empire you choose to play? For example " https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1659378057 "? This right here would probably make your mod the truest form of an HD remaster we were all hoping to see by the original devs.

Just a thought, thanks for your time!
dontstayafk 2019 年 3 月 20 日 下午 2:58 
Ah ok, thanks.
Hodayc  [作者] 2019 年 3 月 20 日 上午 11:43 
dontstayafk: It s camel skin of Jorgito_aqua27 . You don t need to ask. He shared free. But I work a Imperial Camel skin (wip).

Obadiah The Brave: O.ki thanks. ^^
dontstayafk 2019 年 3 月 18 日 下午 6:43 
Can i use the Heavy Camel graphics on my mod?
Obee 2019 年 1 月 20 日 下午 6:30 
Nice, I have been busy creating a mod for AoE2 as well- it is realism/historically-accurate based, and I'm going to give you a shoutout when I post it, since your mod adds some, in my opinion, much needed graphics changes.
Hodayc  [作者] 2019 年 1 月 3 日 下午 4:34 
Exact for boyar. I put this skin in connection with one of MW2's mod. ;)
But I have a skin for Shotel Warrior in progress.
And.. I play anothers games for moment. (+ I creat bots for this game) anyway, I have a lot of things. ^^""
Obee 2019 年 1 月 3 日 下午 3:21 
Gotcha...well tbh I wasn't meaning like the asian Imperial skirmisher that is already out on the workshop (LordGood's skin I think, that one is a bit too Asian-y for my liking). I was just thinking maybe a bit more of a non-european look. Like having a really big wooden shield or a round rattan shield, and a simple helmet but not necessarily heavy armor. I like the direction you are going with the Boyars though (I'm assuming like the upgraded Boyar sons of MTW2)...being a Medieval 2 fan I think there is a lot to gain from flavoring AoE2 units in those veins. I like this as a concept for the Shotel Warrior : https://steamuserimages-a.akamaihd.net/ugc/616221445682613152/E674DC04C7186E2B72CE0F9D9140839F0261F620/?imw=637&imh=358&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
Hodayc  [作者] 2019 年 1 月 1 日 上午 5:48 
No, because everyone can have it if the Vietnamese are on your team. However, I plan to modify it later. But the skin will remain the same in the main lines.
Obee 2018 年 12 月 31 日 下午 1:39 
Do you plan to leave the Imperial Skirmisher Skin as is? I was thinking it may be nice to have it as a more unique/Asian-type Skirmisher, seeing as the Vietnamese have it uniquely?
Hodayc  [作者] 2018 年 12 月 12 日 上午 2:32 
yeah, yes I plan to do a skin for slinger (but with design Native American).
But, the next update will not be for Slinger for anothers.
And, I am currently little time to advance on my mod. :/
Obee 2018 年 12 月 11 日 下午 11:49 
Jenara: Thank you! Such quick response! No problem about the icon...it's less important to me. I'm almost finished with a data mod that rebalances the game in the vein of realism, including giving Slingers, Imperial Skirmishers, and Genitours to various civilizations, instead of just as unique units basically, and these graphics help out a lot. I'd been using JorgitoAqua's units I had to use an SLP compiler to get to work with my graphics files so this is is a nice simple step. Are there any plans to redo the Slinger graphically?
Hodayc  [作者] 2018 年 12 月 11 日 上午 10:53 
Obadiah The Brave : Oh Thank you~ :steamhappy:.
For Delete Bombard Cannon Skin:
Renewal -> resources > _common > slp
Delete
BCANN_AN
BCANN_DN
BCANN_FN
BCANN_SN
BCANN_WN
but icon stay :/
Obee 2018 年 12 月 11 日 上午 9:22 
Amazing Compilation Mod! Some truly great work on here! One question: how would I disable the reskin for the Bombard Cannon? I prefer the original since it has a guy on it, and it matches the original siege units a little better in my opinion. How would I go about using the original SLPs?
Captain Pentium 2018 年 10 月 7 日 上午 9:03 
Glad to see it's up for consideration :D, thanks for the mod!
Hodayc  [作者] 2018 年 9 月 12 日 上午 10:10 
Kentucky Fried Conundrum: Not for moment, I have to finish this mod before. ^^''' But thank for my petard. And Check my description for delete Architecture ;) .
Captain Pentium 2018 年 9 月 11 日 下午 6:22 
Where can i get an independent download for the petard? I would love to use it but i don't care much for the custom buildings in the pack itself.
MisterLean 2018 年 7 月 24 日 下午 7:56 
I updated the mod and added your name at the bottom. I appreciate that you're letting me use your unit. And uh... you really don't need to take the time to edit off the cross on the unit I was talking about. I honestly like the elite skirmisher I'm using now better.

Thanks for trying to help, though.
Hodayc  [作者] 2018 年 7 月 24 日 上午 9:44 
WeAreGoyim : Yes, you can ('Tention, I check :Batcat: ). However I can delete this cross of this skin that you speak (it would be better for Byzantin civ.). But it will take time. Because I still continue this mod.
MisterLean 2018 年 7 月 23 日 下午 1:45 
You mind if I use it as the elite skirmisher in this mod? I've been looking for a skirmisher with a round shield for a while, and I the closest thing I could find that worked had a red cross on the chestpiece... and that kinda' ruined it for me. To finally find a skirmisher that actually fits fills me with joy.

Credit would be given, of course.
Hodayc  [作者] 2018 年 7 月 23 日 下午 1:17 
WeAreGoyim : By me ^^ (I have Based Jorgito skin) and it is indicated in the description.

Tanksy : Yea, but I do my best that it is compatible between mods and fix. one day maybe, I'll make sure to separate, Contents. :)
MisterLean 2018 年 7 月 22 日 下午 5:53 
Who made the reskin for the elite skirmisher?
Tanksy 2018 年 7 月 19 日 上午 9:14 
A typical "compilations are better than user choice" ordeal.
2018 年 7 月 14 日 下午 2:22 
Quality takes time! Thank you for at least letting us know. Best regards.
Hodayc  [作者] 2018 年 7 月 14 日 上午 10:14 
Oh thank you for that remark. and sorry in advance the update will not happen yet. It's so long ^^""". (WIP for enhanced villager, and 4 new skins.)
2018 年 7 月 14 日 上午 6:21 
Hey Jenara,
I noticed that Julian's Towers have the wrong shadows, which indeed, can be fixed with this: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=857021414

Would be great if you could implement it in the next update. Cheers.
Hodayc  [作者] 2018 年 5 月 21 日 上午 11:44 
à droite ça semble être normal, et vaut mieux que les ressources soient visibles derrière un bâtiment où sinon on ne l'aperçoit pas. Surtout cette photo, car la pierre ou l'or est caché par un skin 'rocher' et c'est la seul façon de les identifier ou par un clic face à des rochers de bases. (dans les campagnes DLC).

Cependant à gauche je ne vois pas le problème à part l'ombre de la tour bombarde mal placé (un soucis de base du jeu).
Vekas 2018 年 5 月 21 日 上午 11:03 
Hodayc  [作者] 2018 年 5 月 21 日 上午 10:24 
AquilaSim : Oh merci beaucoup ^^, par contre "mes ressources passent au travers des bâtiments" ? Tu veux dire quoi par là :) ?
Vekas 2018 年 5 月 21 日 上午 10:01 
très bon mode ! en revanche, je trouve dommage que mes ressources passent au travers des batiments... (si il y a un modifier ça, laissez moi savoir) c'est bien la seul chose qui me dérange mais sinon très bon mode du reste!
Doomed World 2018 年 5 月 17 日 上午 9:57 
Someon loves Mideval 2
CURRY.SFC 2018 年 5 月 17 日 上午 9:11 
Hello there! Outstanding Mod so far. Thanks a lot for you work. I've taken the liberty to modify it to my necessities and tastes.
But I have some problems and so I would love to ask you is for a list of all that unit and building names and numbers. I am searching for such a list for a while but I can't find it.

I hope you can help. Thanks in advance!
2018 年 4 月 8 日 下午 1:34 
Ж Jenara Hodayc, it's good to know you are taking it in consideration! Even if you take long, thanks for your apportations to the AoE community. Magnifique travail. ^^
Hodayc  [作者] 2018 年 4 月 8 日 下午 1:16 
Sorry I did not see the messages. ^^'''''

Samanie: -Archer of Jorgito missing animations ? On my mod it is well corrected. Pay attention to the other Jorgi mods that modify this.

-For Knight, nope Those are Feudal Knight. I base myself on this:
Knight [image.noelshack.com]
Cavalier [image.noelshack.com]
forthcoming paladin [image.noelshack.com]
Hodayc  [作者] 2018 年 4 月 8 日 下午 1:16 
-For spearmen, I still have to try to modify the skin. (mostly the shield) because a little heavy for a 1st tier and a weakness (+3damages) vs archer/Skimisher. But it s really a spearmen. But yeap
It's still in work in progress.

Spearmen [image.noelshack.com]
Pikemen [image.noelshack.com]
Halberdier [image.noelshack.com]

- I am still working for a Militia and a Man-at-arms. Not at the moment. (I work for Scout and Eagle Warrior).
But he's not really armored just a helmet. ( that I will remove ) and a leather armor.
Militia [image.noelshack.com].

In any case thank you for your comment. :steamhappy:
Hodayc  [作者] 2018 年 4 月 8 日 下午 1:15 
Destino : Yes and Thank you, yeap... But It's a lot more work. and honestly I prefer that this mod is done in one click. But this mod is already doing a lot of work.
I do not have enough time right now. (my job/life) the Why i'm slow. :Batcat: but thx <3
2018 年 3 月 31 日 下午 3:42 
Ж Jenara Hodayc, are you planning on submiting units for Independent Architecture, now that it has support for regional units? If not, I strongly encourage you to, that would be great!
Samanie 2018 年 3 月 30 日 上午 1:14 
I'm pretty disturbed by Jorgito's 1st tier units. Like archers missing animations, knights looking like cavaliers and spearmen resembling pikemen, armored militia who should be a stone age unit. Others are just fine but I deleted those lsp's from his own mod. Hope you can make a better compilation. GL
Hodayc  [作者] 2018 年 2 月 6 日 上午 11:26 
Anjer Lasagner : bein... just by clicking subscribe. Automatic download via steam.
Or is it another question?
76561198209911556 2018 年 2 月 5 日 下午 6:29 
so where can you download it?
TinyDeadlyNipple 2018 年 2 月 5 日 下午 2:11 
Ж Jenara Hodayc It's ok! I fixed it! :)
Hodayc  [作者] 2018 年 2 月 5 日 下午 1:59 
protectorarchangel: Do you subscribe at Architecture Renovation? if so, do not forget to disable it too in menu Aoe2.

After for Slavic and Hungary, It's other thing.
TinyDeadlyNipple 2018 年 2 月 5 日 下午 1:24 
I did what you note to remove Renovation, Turks still have Renovation (obviously other nations too). What I am i doing wrong?
Hodayc  [作者] 2018 年 1 月 26 日 上午 7:05 
Thank you ^^