Starbound

Starbound

Tactical Weapons
54 kommentarer
Ƨuǵurᶖ»ℓ♡ѵè 13. sep. kl. 23:12 
Don't know for sure if it's this or not but I noticed grenade launchers and rocket launchers are having strange wielding positions handle being behind the characters shoulder or something. not sure if that's because of this or because of something else. I'm gonna try testing it
Lyrico8 5. sep. 2021 kl. 2:18 
What makes me a good demoman?
TheDestroyer 10. maj 2020 kl. 13:20 
Can anyone confirm this works and is compatible with FU?
Boltte man 24. aug. 2019 kl. 19:25 
Boltte man 3. juli 2019 kl. 1:49 
The trap disarming kit doesn't work on landmines.....
☠︎GM☠ 24. feb. 2019 kl. 20:36 
mod link? need hero for modific this mod more beter need this mod link not steam pls :cleanhourglass:
FujoshiEmily (FB Patrick x Pete) 21. jan. 2019 kl. 1:22 
yo can you make more movement impairing traps like the bear trap? i'm doing a mostly pacifist run so i'd love to be able to stun enemies and get away err- something
warmainiac 1. jan. 2019 kl. 8:02 
i dont know if you may notice. (and video has been out for a while) but this youtube video features some weapon mods. it also includes this mod in it. up to you if you want to put it in https://www.youtube.com/watch?v=DnmkLyX_tq0 (in description: Tactical Weapons v2.2 by ThinkInvisible: http://psteamcommunity.yuanyoumao.com/sharedfiles...)
smartest rock alive 20. aug. 2018 kl. 15:37 
what are the names for spawning the weapons?
16BitPotato 26. juli 2018 kl. 20:37 
Seems to be causing crashes for me, anybody else?
16BitPotato 26. juli 2018 kl. 20:20 
It appears to work in 1.3.3
Ravemaster99 9. juli 2018 kl. 17:17 
Can anyone confirm if this still works?
1theworstgeneration 14. feb. 2018 kl. 7:00 
does this still work with 1.3.3? forgive me if that's a silly question.

Nova 31. jan. 2018 kl. 12:41 
bruh... A ROLLER MINE????? ARE WE DIVISION AGENTS? (no but amazing i hope the mods amazing as well...)
OrionNavattan 10. jan. 2018 kl. 11:35 
One small feature I would appreciate would be compatibility with Kais' Upgraded Upgrades, to allow Mine Launchers to be upgraded at the Weapon Upgrade Anvil along with other procedurally generated weapons. (Specifically, by adding the "upgradableWeapon" tag to them if that mod is present).
Gloomfairy 20. dec. 2017 kl. 4:12 
One crossed wire, one wayward pinch of Potassium Chlorate, one ERRANT TWITCH- AND KABLOOIE!!
Moros 10. dec. 2017 kl. 17:58 
what are the id plz
The Unscrupulous Take 21. aug. 2017 kl. 17:45 
Can you make mine gun mines have a larger follow radius?
HOODSTAIN 14. aug. 2017 kl. 11:07 
why not add rocket jumping? or sticky jumping? cuz one of the weppons in this mod is just the sticky bomb launcher from tf2
Akamrako 14. aug. 2017 kl. 8:30 
Can these destroy blocks
Merch™ 25. apr. 2017 kl. 7:11 
Хуи
Xenoric'Corvux Odim'avitocus 10. mar. 2017 kl. 23:38 
damn i wish there was a way to have the cluster of thorn/shrapinal grenades have elemental damage now that would be fun to use lol.
VinierAardvark1 4. mar. 2017 kl. 12:49 
ive been sitting here for 7 minutes crafting satchel charges...
VinierAardvark1 4. mar. 2017 kl. 12:39 
Mind putting the spawnitem IDs?
Abjuridictor Tyrant 26. jan. 2017 kl. 7:11 
NOW tat better to raid players :D
Benedict Silvermane 25. jan. 2017 kl. 23:11 
how do u make them
woo0saaa 8. nov. 2016 kl. 21:15 
seamines with a type of anchor holding them in place as they float above the anchor with a chain? like reeal ones for example
woo0saaa 2. nov. 2016 kl. 12:23 
just one minor thing i noticed is that the mines from the mine launcher doesn't work on sea creatures. oh come to think of it have you thought about making sea mines for the mod?
Lyra 13. okt. 2016 kl. 13:02 
Hey, I'm making a collection of my used mods, and since I'm shit at picking stuff to make an image for it, I'm using your image as its image. Are you ok with this?
Lux 1. okt. 2016 kl. 10:28 
do /spawnitem rare(or common)minelauncher
ZuhnBucks 30. sep. 2016 kl. 18:52 
what are the spawn id's?
Lux 29. sep. 2016 kl. 14:26 
if with of course the authors permission i can tell the command to get the mine launcher
Faesong 4. sep. 2016 kl. 9:02 
This mod- For all of your Junkrat needs and fantasies!
>Zam_nny 3. sep. 2016 kl. 22:56 
can you give us the spawnitem names pls?
fish 2. sep. 2016 kl. 23:15 
Hey! I have a few suggestions. The satchel charge should have a much more powerful explosion (i.e. destroys most blocks.) Also, I'd very much like to see a "breaching charge" type explosive which would work like the satchel charge but sticks to walls and is much more deadly. One more thing: a C4 type item. One could set a timer to the bomb's explosion. Thanks!
[ILL]AimlessimpOrcarated 25. aug. 2016 kl. 11:32 
@sans this game had traps fro athe longest time and those launchers have also existed well before overwatch. and on top of that bear traps have existed for many many years before overwatch used them. Just because this mod has things that re in one game doesnt mean that they are bringing that game over to this one. Plus just go download the overwatch mods.
Bowl Salesman 20. aug. 2016 kl. 19:17 
What's the orange weapon in the only picture/thumbnail?
Blue 16. aug. 2016 kl. 7:50 
wow they are really bringing overwatch here
Thundercraft 16. aug. 2016 kl. 3:09 
@technodude458
Just have patience and you'll find one. I've found two already. Both are full of awesome! Though, perhaps the loot table needs to be tweaked? They do feel to be rare. Perhaps a bit too rare.

I absolutely love how these are found as random loot. For me, most weapon mods spoil it by allowing players to craft them, instead.
technodude458 15. aug. 2016 kl. 15:38 
any chance on an option to craft the mine launcher
maddog3928 12. aug. 2016 kl. 4:38 
these weapons are very tacticool
JabZ 11. aug. 2016 kl. 9:08 
its beautiful :,)
Thundercraft 10. aug. 2016 kl. 12:52 
One-handed Mine Launchers with proximity mines are 'da bomb'! It's my favorite weapon that I've encountered so far. It's much handier than any one-handed vanilla gun or melee weapon. I love it, especially on how long the mines persist! This should be officially added to the game. I can't wait to find and try out the other projectile types.

The best part is how Mine Launchers are found as random loot. Most weapon mods seem to rely on the player crafting their guns.

Craftable Satchel Charges, Detonators, Bear Traps...? This is so much win that I can't understand why it only has 4 stars. And I honestly don't pass out glowing praise very often.
pentafauna 10. aug. 2016 kl. 10:58 
I approve. I can now make my enemies suffer twice the pain...
MerlonFire23 | artBasse 6. aug. 2016 kl. 19:27 
when I saw the rollermine I was just like:"YEEEEEAAAAHHHH HALF LIFE 2 IN HERE NOW WOOO!"
Thundercraft 6. aug. 2016 kl. 8:58 
@TA GUEULE.
If you look closely, you will see "Not enough ratings" underneath those stars. All mods start with 0 stars out of 5 -until- enough people rate it to allow an average. (I only just now noticed the "Rate" button, myself.) Anyway, you can kind of judge a mod by the number of subscribers. Currently, this has 1,240 subscribers and 94 favorites.
aloxx 6. aug. 2016 kl. 3:21 
this looks great! why does it have 0 stars out of five
CALLIOU 1. aug. 2016 kl. 7:53 
can someone give me the link to download this mod i can't subscribe
Thundercraft 30. juli 2016 kl. 15:48 
Grenades now last 10 minutes? I guess longer is better. But that sounds like an unnecessarily long time to me...
*Yuki* 30. juli 2016 kl. 15:19 
okay... Cuz it could be more logical (by this way, mines works ever in tf2)