Tabletop Simulator

Tabletop Simulator

Pathfinder ACG - Rise of the Runelords |SCRIPTED|
83 条留言
Dark Nero *=_VF_=* 2023 年 10 月 17 日 上午 5:49 
How to start the game? I select my color, click "Create Game" but nothing happens.
echdarees 2023 年 2 月 19 日 上午 12:21 
Just discovered this one (along with the ones for S&S and WotR) but noticed there were some missing assets in all 3 of these... Would you mind fixing these someday? Thanks so much :-)
Elindos Phar & Family 2022 年 2 月 9 日 下午 3:49 
Ok I noticed something though, unless I am mistaken can this mod only be used for the basic adventures? because it only uses B cards aside from the adventure henchmen.
Elindos Phar & Family 2022 年 2 月 9 日 下午 3:48 
The character sheets are of an awesome quality. They are crystal clear. I love it. Thank you, mod creator.

IFor the cards, boryssobur I believe this comes from Tabletop simulator itself and the way it handles textures. I got that better by editing mod tileset to become an image being a power of 2, and making it larger.
Demondan 2020 年 5 月 13 日 上午 4:22 
hi, this is a great mod but when we started playing it we noticed that if a card is on its own, hovering over it reveals what the card is even if its face down? Is this a bug or is it a feature that we can turn off? Also the 5-6 player expansion deck for Wrath of rightous is missing? Otherwise amazing mod - i feel bad criticising as theres obviously a lot of work gone into this!
darkpaladin45 2020 年 1 月 26 日 上午 11:22 
Thanks for the hard work.
boryssobur 2019 年 11 月 13 日 下午 12:15 
Hi. This mod is great but cards for Rise of the runelords are very low resolution now (they were ok few months ago) and its hard to read stuff from them.
Delicious Bacon Omlette 2018 年 8 月 5 日 上午 11:10 
Huh, wow great work man. You're still keeping this active!
IceMaverick 2018 年 8 月 3 日 上午 12:26 
By my count, there seems to be 3 Promotional Cards, 13 Class Decks, and the 5 "Ultimate" add-on decks missing for this module to be a 100% complete collection.
IceMaverick 2018 年 8 月 3 日 上午 12:13 
Hey, so I know the last time somebody commented here was almost a year ago. I have to imagine that development of this has pretty much halted. But, just in case there's a slim hope I have to ask: The ACG has had quite a lot of new expansion decks added (as well as a few that seem to be missing up to the date of the most recent one included) to the game over the last year or so. Is there any chance that we might see those decks being included in this module in the future?
Archimedes™ 2017 年 12 月 26 日 上午 8:35 
I believe the rulebook within the mod is outdated

The Pathfinder Adventure Card Game resources site (http://paizo.com/pathfinderSociety/acg/resources) version looks different on certain pages, but more importantly, has differences witth the suggested starting decks. I'm not sure if other notable differences appear, but I realised this when looking at Kyra's starting deck. The in-mod book states: Half-Plate, Wooden Shield where as the PFACG Resources pdf says Chain Mail, Wooden Shield.
Nath 2017 年 8 月 3 日 上午 5:02 
Oh! That link to the mod with all the characters has it! Derp.
Nath 2017 年 8 月 3 日 上午 5:00 
I think this was mentioned before, but this card is also missing: http://static2.paizo.com/image/content/PathfinderACG/PZO6000-FRPG-PR1-Deliverance.jpg

I made one for myself, but it seems silly to add a single card to the workshop. :P
Boldnik 2017 年 8 月 1 日 上午 8:42 
Yeah, I meant the decks from rule book, not randomize ;P Would be nice automation. Somehow point which character to build, then build location and play ;) Damn good quickstart. Anyway great work :) Location build is a very nice thing.
And I do belive making own deck is great, but I am not much experienced in this yet. Recently bought my copy, but at the moment my table in home has LotR LCG and I do not want to tidy it up, so I am playing Pathfinder (learnign more) on this mod. L8er gonna show it my girlfriend when I know all rules and catches
Potatoes  [作者] 2017 年 7 月 31 日 下午 7:23 
Ah ok that makes sense! I should probably actually read the rule book...

It could be something I can tie in to the upcoming character sheets. I'll definitely keep it in mind!
Nath 2017 年 7 月 31 日 下午 7:10 
The base characters do have suggested deck lists in the rulebook. That might be what he's talking about. I think making my own deck is a big part of the fun, though! :P
Potatoes  [作者] 2017 年 7 月 31 日 下午 7:06 
@ Sarseth Not currently, no. It is something that I could look at implementing, but I'm not sure a randomly generated deck would be any where near as good as a deck where cards are chosen to work together :)
Potatoes  [作者] 2017 年 7 月 31 日 下午 7:04 
@ Nath Yeah there are one or two I'm missing I think. There's a huge revamp (slowly) coming for all the character sheets so that should hopefully fix all the issues. Keep an eye out!
Boldnik 2017 年 7 月 31 日 下午 1:37 
Is there an ability to create base deck for base character on one click? :P
Nath 2017 年 7 月 30 日 下午 10:29 
The Class Deck Characters and Class Deck Tokens don't match up. There are way more characters than tokens.

Also, for the grouped class deck characters, one of the rogues is in the Sorcerer group, and the other rogues don't show up, anywhere.
Potatoes  [作者] 2017 年 7 月 15 日 下午 10:22 
@FallenXcrosS Skulls and Shackles is now in the works! I've gotten the scans and am in the process of putting it all together. Keep an eye out!
Nanarchiste 2017 年 6 月 18 日 上午 3:14 
Thank you very much for this mod and Wrath of the Righteous. Any chance to see a scripted version of Skulls & Shackles anytime soon ?
Delicious Bacon Omlette 2017 年 4 月 27 日 下午 5:49 
@Pinky
I've added Deliverance to my character table.
Pinky! 2017 年 4 月 27 日 上午 10:31 
One of the default character choices on the table is Tup, the pyromancer, but I can't seem to find his 'cohort' card Deliverance anywhere, any help?
Pinky! 2017 年 4 月 25 日 下午 7:26 
I also had issues with scenario B-3 giving an error, we ended up just skipping it and starting 1-1. Great mod overall tho.
Delicious Bacon Omlette 2017 年 4 月 21 日 下午 9:08 
@SabreCat
After you finish a scenario, remove the scenario card. Then save, then reload. Then place the new scenario card. Then press start game.
SabreCat 2017 年 4 月 19 日 下午 4:06 
Save and reload doesn't seem to help me move from one scenario to the next. Clicking the create game button throws 30 Blessings into the center, but that's it. I have to start from scratch and rebuild my character(s)... :glenn:
Sangyn 2017 年 4 月 14 日 下午 6:45 
Yeah i've read all the comment on both mod and that's what i've find. We did 2 scenarios with a save/reload and it works fine. But after a lots of try i still have a problem with B-3 but with another error, so i will do i manually for that one, it's not a big deal.
Really nice mod we thanks you for it :)
Potatoes  [作者] 2017 年 4 月 14 日 下午 5:13 
@SanGyN Yeah unfortunately this is a bug that I'm not quite sure how to fix. To get around it, after completing each scenario, save the game then reload it. You should then be able to start the next scenario. Hope this helps!
Sangyn 2017 年 4 月 14 日 下午 1:37 
Hi, i have a problem, i can set up the first scenario with no problem but after that i keep getting an error : "error calling lua function createGame : Object reference not set to an instance of an object".
If someone know what i'm doing wrong or if there is something to do i really appreciate it.
Thanks.
PS : Nice map anyway thanks a lot !
Potatoes  [作者] 2017 年 4 月 4 日 上午 3:13 
@Pandoomic Thanks so much! Glad to hear it's working out for you
Librodeus 2017 年 4 月 1 日 上午 12:16 
This mod is excellent! I'm having a great time in a game I otherwise wouldn't have played due to the long set up times. Thanks for making this! There aren't enough solitaire games on the workshop!
Potatoes  [作者] 2017 年 3 月 27 日 下午 1:15 
@NyteWolf
Copy and paste the example check mark over the box you want to check. We're not fancy enough to have legitimate check boxes :)
NyteWolf 2017 年 3 月 26 日 下午 1:20 
@Delicious Bacon Omlette
Okay I did that, but how do you put a Checkmark in the box?
Delicious Bacon Omlette 2017 年 3 月 26 日 下午 12:57 
@NyteWolf
That text is part of the onscreen notebook UI.
Click on the button in the very bottom right to edit the notebook.
NyteWolf 2017 年 3 月 26 日 下午 12:47 
Mark off your adventure progress here. Not sure how to do this. Looks like you have a box for a check mark, but i'm not familiar with how to do this. Any help would be appreciated. Thanks
Potatoes  [作者] 2017 年 2 月 19 日 下午 6:11 
@Zyloch Have you put the scenario card in the right place? It goes in the top right. Once it's in the right spot, select player numbers and hit create game. That should be all you need to do
Zyloch 2017 年 2 月 19 日 下午 6:06 
So, I'm confused about how this works. Whenever I select the number of players and set up adventure/scenario card. Only the blessing deck gets dealt, when I hit the create game button. How do you set up a Pathfinder ACG game using this?
johntjamesonjr 2017 年 2 月 15 日 下午 8:01 
ooo ty ty lol now just need to figure it out.. u the boss!!
Potatoes  [作者] 2017 年 2 月 15 日 下午 7:59 
@johntjamesonjr Absolutely! This is for anywhere between one and six players
johntjamesonjr 2017 年 2 月 15 日 下午 7:51 
dumb question.. ive heard u can play this solo.. can u?
Potatoes  [作者] 2017 年 2 月 15 日 下午 7:16 
Hi all, Pathfinder WotR is finally live! Check it out here:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=775694113
Riseblader14 2017 年 2 月 13 日 下午 4:09 
At least ten times easier to read :D
Potatoes  [作者] 2017 年 2 月 12 日 下午 8:42 
@Corrodieas, Matey, Azu

Thanks for your feedback! I've finally changed the background image to something a bit darker, hopefully that makes everything easier to see.
Corrodias 2017 年 2 月 11 日 下午 11:47 
Yeah, the lighting varies per built-in background. Some of them are super bright and make it impossible to distinguish light colors on cards (eg Cathedral). A couple of them are darker than necessary (eg Tunnel). Museum and Regal have the proper brightness. Museum has a neutral color balance, so it's my favorite for *most* mods, but it also has a lot of glare coming from 2 directions, so if the pieces are highly reflective, it can be a terrible choice. Regal doesn't have that problem, but the light has a red tint to it, so it's tolerable but sometimes not ideal.
btrhoads 2017 年 2 月 11 日 上午 9:58 
Nice mod. Thanks for sharing.
August 2017 年 2 月 9 日 下午 12:40 
I think I might be misisng something, it seems like there are only stat cards for 6 of the 11 default characters
Matey 2017 年 1 月 27 日 下午 5:26 
Heyo, just a suggestion... Maybe change the default background you have. Some of my friends were really struggling to read the text on the cards, we imported cards from a different module and found them to be just as hard to read and then we realized... it was the background that was putting glare on everything. switched to a darker background and everyone can read the cards easy! Thanks for putting together an awesome module!
ajlucero91 2017 年 1 月 22 日 下午 9:18 
if this works then you are the best, been looking to play this game scripted instead of non. cant wait to test this
Azu 2017 年 1 月 20 日 下午 11:31 
Sweet! I know it's been pointed out before but the gamma effect of the background you use on your current mod messes with the cards making them difficult to read. Most people will probably think the cards were improperly scanned so I would recommend changing it :)