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Not an accusation, by the way; I use sample libraries like that quite heavily in my own work, and it's nice to get an idea of what extent other musicians use them to. If you're interested in a techy sound, might I suggest looking up the material put out by Sonic Mayhem and Celldweller?
What are you asking, though? That sounds an awful lot like an accusation. But to answer your question as best I can, about 38% of the total mix are loops, and all from evolve. I did that to get a more techy sound. But all the orchestration and melodies and everything else were done completely dry in that respect. To be honest, I got pretty frustrated by the end that so few of evolve's sound bank could be found outside of the loops. I think I did a pretty good job, considering.
@The Deus Ex, please do. I could even write you something for it specificly if you want.
@Headcrab Addict, I've been using cubase for years. Though I haven't tried anything else, I've never seen a need to. Its the one that Hans Zimmer uses and recommends, if that means anything.
@Headcrab: I too am using Cubase. The Re-Orchestrated soundtrack was created in Cubase 5 using Edirol Orchestral, though I'm on 8.5 now.
Edirol Orchestral has sadly been discontinued, which is a shame because its samples fit Battlezone perfectly - not completely realistic, but just close enough to match the original soundtracks.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=662343422&tscn=1470192878
Baconboy, what's TRO? I'm intrigued.
Hradcrab addict, I used Cubase 8 Artist with Natives-Instruments' Komplete 10 Ultimate and their Symphonic Brass and Strings. Are you into scoring?
Ded10c, I appreciate the information, but I'm not sure if I understand. Is there a file or someting I can tweak to replace that drum song that initially plays on start up?