Portal 2
Four Block
413 条留言
amphetamachine 2023 年 11 月 14 日 下午 10:07 
Reminded me of a movie. I think it was called Sphere.
QueenSinara 2022 年 12 月 14 日 上午 10:37 
really cool puzzles! :D
NXG4M3R 2022 年 3 月 22 日 下午 8:31 
Not bad for a puzzle editor map
lfairban 2019 年 8 月 27 日 下午 2:20 
Not bad. 4 pretty easy chambers.
gibber 2019 年 1 月 30 日 下午 4:47 
That was a lotta work. I should be paid to solve it.
bullfrog 2018 年 9 月 12 日 下午 11:55 
A bit of fun
Flibbertynugget42 2017 年 12 月 31 日 上午 9:42 
Really great map with a really unique idea. But, if at all possible, PLEASE ADD CHECKPOINTS! I fell into the "water" in the Companion Cube chamber, and it took me back to the start, and I had to do everything again.
Hobbes 2017 年 10 月 12 日 上午 5:52 
This is a great chamber! I beat this one. I love it! Such a challenge to anyone who is looking for one. It is well made. 5 stars
barrymead 2017 年 7 月 14 日 下午 3:19 
Would be a better map if you added a few "Checkpoints" so that you don't have to repeat everything when you make one mistake.
Spaceowl 2017 年 3 月 10 日 下午 12:53 
Great! =)
Framer38 2017 年 3 月 6 日 上午 4:17 
Make 1 mistake and die and restart from scratch? Umm fuck that crap
GraemeGunn 2016 年 10 月 8 日 上午 9:41 
lol more people complaining about starting the whole thing over when you fall into the water than I thought there would be

welcome to video games, stop complaining and practice

edit: why are you falling into the water? Don't do that.
Fireball19 2016 年 7 月 10 日 下午 5:58 
Nice job i didn't know we could save with F6 ?
Markimus 2016 年 6 月 26 日 上午 5:48 
Why is it so unforgiving if you fall into the water? I have to restart the whole level every time.
Knockturnal213 2016 年 6 月 4 日 下午 7:12 
wow. very fun and creative, not to mention visually pleasing and well lighted. Good job.
Tuška 2016 年 1 月 1 日 上午 7:24 
Yeah, didn't know sorry :D
TS_Mind_Swept 2015 年 12 月 31 日 上午 10:55 
You know you can quick save with F6 right Tuska? It's not hard to do.
akise  [作者] 2015 年 12 月 31 日 上午 6:28 
I'm sorry, there are no plans to change anything anymore.
Tuška 2015 年 12 月 31 日 上午 3:01 
Please add checkpoints... really annoying when you die at last part falling to water after you've been hit by cube...
TS_Mind_Swept 2015 年 1 月 16 日 下午 3:39 
Nice simple 4 chamber puzzle, I know I've played it b4 but I don't think I've reviewed it yet. The puzzles were very straightforward but because there were several it made up for it. Just really bright in a few places, so u may wana tone that down. 7/10
StraightFlame 2014 年 6 月 21 日 下午 1:59 
Having all four cubes aligned like that was really satisfying.
akise  [作者] 2014 年 6 月 10 日 上午 12:00 
re-post now.
AnarchyPaladin 2014 年 6 月 9 日 下午 10:23 
I also got a download error
lfairban 2014 年 6 月 6 日 下午 6:59 
I got a download error. You migh need to re-post this.
quat 2014 年 4 月 21 日 下午 4:45 
Got it. It's pretty easy, but elegant.
Petutski 2014 年 3 月 25 日 下午 9:37 
Is it just me or do others not know about F6 to save and F7 to restore! I don't know how I would survive some chambers without this save/restore function.
Petutski 2014 年 3 月 25 日 下午 9:35 
Very nice! And great fun! Exactly what a chamber should be.
Sinkira 2014 年 1 月 22 日 上午 10:33 
This chamber should've been named "cube hunting" BAD
videomatic3 2013 年 11 月 10 日 下午 6:06 
fun map, i figured it out, but i just kept dying and theres no saves and i lost my patience
(GFX)Garage 2013 年 11 月 2 日 上午 9:02 
Very nice. This map is a blast.
76561198050811374 2013 年 11 月 2 日 上午 4:36 
A very simple yet fun map! I enjoyed it very much!

Also, I just finished my third map today! I'm looking for honest feedback on each of the three I've developed so far. They are designed to be fun, investigative maps. Typically, no antlines or signs to aide in what controls what, you observe and move forward. They aren't too hard.

iX's First Map: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=190119837
iX's Tunnel Vision: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=190453846
iX's More Than Meets The Eye: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=191319956
ViolentStreak ✶HardA✶ 2013 年 7 月 22 日 上午 2:52 
map needs auto-saves for each room's puzzels. I got quite annoyed when halfway thorugh the map I died falling into the water and then had to restart at the very beginning again :/
Matzcore 2013 年 7 月 5 日 上午 10:41 
i had alot of fun doig this puzzle and i hope you make another
The Inquisitor 2013 年 6 月 13 日 下午 5:21 
I hit post comment and realised what I was missing nice map thumbs up for sure
The Inquisitor 2013 年 6 月 13 日 下午 5:16 
to all below(about auto saves) as I was just recintly reminded F6 (I think) is the Q save use it instead of complain. auto saves are nice but you can not do that with the puzzle maker. and since there is a Q save there is no need to download and learn a new program for just one unneeded thing. nice map although I have got stuck, missing 2 cubes. I will try again another time.
Webg33k 2013 年 6 月 3 日 下午 5:53 
The room with the speed gel, the blue funnel, and the bouncing cube is too easy to die in, and requires you to start the whole thing over again. I would suggest making it harder to die in the that room, without making it any easier.
µVinneri 2013 年 5 月 26 日 上午 11:07 
It was fun, exept the fact that when you might die in two last puzzles, you have to make the first two again..
Max_Ooze 2013 年 5 月 3 日 上午 7:36 
Way too random
akise  [作者] 2013 年 3 月 31 日 下午 11:03 
So as to know the order by the number of light, instead of a number, whether there have noticed I do not know.
MetaMagi 2013 年 3 月 31 日 下午 3:28 
I'd really appreciate numbering each room. In the upper central hub, having some sort of number system to give a hint which chamber you did in what order would help a lot in avoiding pointless wandering.
Alec 2013 年 3 月 10 日 下午 11:54 
Superb but definitely needs some checkpoints, it's really not fun having to do it all again, and again, and again, every time you accidentally screw up.
kimist108 2013 年 2 月 22 日 下午 2:38 
Fun
MaEtUgR 2013 年 2 月 6 日 上午 10:35 
nice man, good work
Sander 2013 年 1 月 24 日 下午 2:55 
Great map, but you should add autosaves. Google "BeeMOD", it's a small expansion for the map editor (simple install, integrates with the PeTI map maker nicely), that let's you place triggers for autosaves and also some new elements to puzzles. Much more elegant than F6 and F7. Also check out my map, it also has multiple rooms so it's cut into smaller challenges. Also has autosave from BeeMOD. - 4 rooms
EvilHeavy™ 2013 年 1 月 2 日 下午 7:30 
Long... May I suggest fizzlers instead of deadly water?
artao 2012 年 12 月 15 日 下午 8:34 
Excellent Test Chamber. I really like the re-use ... I did get a bit stuck at first trying to figure out how to use what is contained in a side-room to get back to the main room, until I realized I could reach the portalable surfaces there-in LOL
bartlejuice 2012 年 12 月 10 日 上午 11:51 
So, I liked the puzzle and the design. However, it needs a checkpoint or two.
I dislike using quicksave/load since it's pretty cheap so I opted to go without.

Maybe consider changing it so you HAVE to time it correctly to pickup the cube between the two faith plates? As is, I missed it and was able to grab it on the way back via the blue tunnel.
Renoath 2012 年 12 月 3 日 上午 9:29 
遅ればせながら、ようやくクリアしたよ! 最後に4つのブロックが揃ったとき、感動すら覚えたわ(笑) ハートのブロックが憎かったw そして光線を屈折させるやつもブロックの一種だと気づいたときの嬉しさw 久しぶりに頭使わせてもらったよー。ありがとう!!
76561198035247285 2012 年 11 月 26 日 下午 7:31 
Not very difficult but still a nice map.
Nekro Extravaganza 2012 年 11 月 24 日 下午 3:03 
Perfect map, thanks for work!