Arma 3
ADK Texture Pack 1
48 comentarii
Syn™ 8 sept. la 14:10 
Running DB3, Saved the exile.ini db changes in the comments section, and its saving into the DB, but the mod isnt reading from the DB to apply it back after restart. Any idea on a fix?
Bro4d5ku1L 13 oct. 2022 la 20:22 
HOW DO I LOAD THESE WHEN MAKING A MISSION ON EDEN 2? SRY 4 CAPS
Devourerking12 27 sept. 2021 la 10:27 
is this abandoned? is there a good alternative?
Sgt Smash 7 mart. 2019 la 8:03 
Hi how do i install this on my server?
Hexic_TV 30 ian. 2019 la 18:56 
the error was my fault i forgot to rename the mod folder in my server root the same as my mod parameter
Mr_Pig  [autor] 30 ian. 2019 la 18:27 
It would help if you provided the error detail, from server.rpt and databse. As i have not yet set up extdb3.
Hexic_TV 30 ian. 2019 la 9:39 
Okay and is the .sqf file correct with extdb3 because i am getting an error with this mod about it calling extdb2
Mr_Pig  [autor] 29 ian. 2019 la 22:29 
@Hexic

An update to this mod will be released soon. I believe for extdb3 you will need to modify your exile.ini file. They do not use "Number of Inputs".

****** If using extdb3 ******

[loadConstruction]
SQL1_1 = SELECT id,class,account_uid,spawned_at,position_x,position_y,position_z,direction_x,direction_y,direction_z,up_x,up_y,up_z,is_locked,pin_code,territory_id,deleted_at,damage,texture FROM construction WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1,2-STRING,3-STRING,4-STRING,5,6,7,8,9,10,11,12,13,14,15-STRING,16,17,18,19


[updateConstructionSkin]
SQL1_1 = UPDATE construction SET texture = ? WHERE id = ?
SQL1_INPUTS = 1,2

****** extdb3 End ******

Hope this helps
Mr_Pig  [autor] 29 ian. 2019 la 20:35 
I will look at updating for extdb3. Thankl you
Hexic_TV 29 ian. 2019 la 17:47 
is there an updated instructions for extdb3?
Yeck 7 iun. 2017 la 11:30 
Is there a way to downgrade your mod to an older version so that I can actually play on my server? I keep getting a version mismatch with your mod every time I try to log on.
Mr_Pig  [autor] 7 iun. 2017 la 11:06 
If we make significant changes to the mod like add textures we need to release a new bikey or the players who havent updated will not see the construction objects and then they can just walk through base walls and doors. This is not ideal as it will cause a lot of issues for server owners.
Thanks
ILLUXN 7 iun. 2017 la 9:58 
One suggestion, could u please keep the .bikey the same everytime you update? This would prevent people not being able to connect when the server hasn't updated yet.. Some people aren't online 24/7 :P Thanks though, epic mod =)
Prophayne 5 iun. 2017 la 20:30 
@Gingermod I fixed that error, problem on my fault. Sorry about that. As a feature request, any chance the armed variants of the vehicles could be painted too? Thanks! Great mod!
Prophayne 5 iun. 2017 la 18:48 
Hi, after installing the mod and following the directions I'm getting the following database errors: https://pastebin.com/f2Bf0KYW

We are unable to join the server. RPT does not appear to give off errors.
NethrosDefectus 13 mai 2017 la 11:10 
I'm having an issue with the wall textures resetting at restart, have I set it up wrong?
Gingergod  [autor] 24 apr. 2017 la 7:05 
@Hakimos'Kakisan from my understanding, im going to assume u did not install it correctly, make sure your a3server/keys folder has the bikey thats located in the @ADK Texture Pack keys folder.
@McToffee you mean can you add customs textures? you could in theory add the images and coding into your mission and do this, but we dont provide steps or support, it would make your mission file massive as each texture i make is high quality and on average 2.6mb each
McToffee 22 apr. 2017 la 10:42 
@Gingergod i mean is it possible to add custom textures to the Exile mission file which can then be included in the vehicle and base painting list alongside the ones included in the mod?
Hakimos.Kakisan 20 apr. 2017 la 19:43 
Hi thx for this mod but after the last update i got this error in my server logs:
Error 20 reading file 'keys\ADK_2.4.bikey'
i downloaded & copied the mod in my server 3 times still same error
any idea ?
Gingergod  [autor] 20 apr. 2017 la 13:51 
@SILENTHERO the texture is actualy 1 sided and gets copied to both sides
@McToffee not sure what you mean by that
Gingergod  [autor] 20 apr. 2017 la 13:50 
@Dragon [SoRM] it allready works with exile 1.68
McToffee 9 apr. 2017 la 1:36 
is it possible to use textures from the exile mission file too?
SILENTHERO 6 apr. 2017 la 19:54 
Why is the american flag on the strider backwards?
Dragon [SoRM] 4 apr. 2017 la 17:20 
Anyone figure out how to make this work with 1.68 and Exile yet?
Mr_Pig  [autor] 3 mart. 2017 la 11:03 
Pushed Update to fix XEH error and a stutter issue at bases. Also removed the one sided wood wall paint, wood walls will now be painted both sides like all other base parts. :)
Hakimos.Kakisan 3 mart. 2017 la 6:57 
nice :)
Mr_Pig  [autor] 3 mart. 2017 la 6:23 
Hi Hakimos'Kakisan', Thanks for reporting this. It was a coding issue inside CfgVehicles. Regardless, I will release an update today to fix this.

Thank you
Hakimos.Kakisan 2 mart. 2017 la 16:09 
Hi,
Thank You Very Much for this update finally paint menu :D
but i got alot of warning & XEH error after the is update any idea plz
u can see those error here :
http://www.exilemod.com/topic/21642-new-errors-xeh/
Thx
sujarke 1 mart. 2017 la 23:12 
or is it just me?
sujarke 1 mart. 2017 la 23:11 
at present in the downloadable content add-unpacked folder, which increases its size)
sujarke 27 febr. 2017 la 7:59 
there is no reason to apologize) you grant access to everyone for free, it does you credit))))
Sorry for my English
Mr_Pig  [autor] 27 febr. 2017 la 6:47 
Yeah..... the key got missed. Our Apologies.
sujarke 26 febr. 2017 la 10:12 
I have to ask you a respected developer, change the key after each version update
Matrix0110 22 febr. 2017 la 16:33 
Can't wait
Mr_Pig  [autor] 22 febr. 2017 la 9:29 
We are very close to releasing an update... maybe today, maybe tomorrow. We keep adding more stuff :)
Matrix0110 22 febr. 2017 la 4:51 
Any news on when the new updates coming Mr. Pig ?? :steamhappy:
Matrix0110 21 febr. 2017 la 12:22 
Well I finally got this on my Server )) Having great fun with it ..... Great Mod !!! Look forward to new updates coming soon :steamhappy:
Gingergod  [autor] 2 febr. 2017 la 12:30 
We will be updating our Mod again with 30+ Skins with in the next few weeks - Hopefully :)
Mr_Pig  [autor] 2 febr. 2017 la 12:27 
Updated February 2, 2017 Check Change-Log
Dizzturbed 18 dec. 2016 la 6:14 
thanks for releasing this mod! keep up the nice work =)
MoreDodo 23 nov. 2016 la 20:55 
The server is not searching
Mr_Pig  [autor] 1 nov. 2016 la 20:18 
Sorry everyone, I made the instructions and forgot to publish to Workshop.

Published right now, Instructions are in folder with examples!
PapaOurs009 28 oct. 2016 la 16:14 
Thanks for getting back. Yes, with instructions this will be on our server ASAP. And the 5 stars will appear :-)
Mr_Pig  [autor] 24 oct. 2016 la 16:32 
Sorry all... been swamped at work recently. Will add a how to and instructions for server owners. Right away
PapaOurs009 23 oct. 2016 la 14:30 
No instructions on how to include in a server. No help. 1 star until this is fixed.
ArrestingDog :) 9 sept. 2016 la 14:23 
:)
Mr_Pig  [autor] 9 sept. 2016 la 14:00 
yes... I see it was missed from the upload. I will add it now. Thanks
ArrestingDog :) 9 sept. 2016 la 13:57 
hi do i need a key to have it on a server