Arma 3
ADK Texture Pack 1
48 Comments
Syn™ Sep 8 @ 2:10pm 
Running DB3, Saved the exile.ini db changes in the comments section, and its saving into the DB, but the mod isnt reading from the DB to apply it back after restart. Any idea on a fix?
Bro4d5ku1L Oct 13, 2022 @ 8:22pm 
HOW DO I LOAD THESE WHEN MAKING A MISSION ON EDEN 2? SRY 4 CAPS
Devourerking12 Sep 27, 2021 @ 10:27am 
is this abandoned? is there a good alternative?
Sgt Smash Mar 7, 2019 @ 8:03am 
Hi how do i install this on my server?
Hexic_TV Jan 30, 2019 @ 6:56pm 
the error was my fault i forgot to rename the mod folder in my server root the same as my mod parameter
Mr_Pig  [author] Jan 30, 2019 @ 6:27pm 
It would help if you provided the error detail, from server.rpt and databse. As i have not yet set up extdb3.
Hexic_TV Jan 30, 2019 @ 9:39am 
Okay and is the .sqf file correct with extdb3 because i am getting an error with this mod about it calling extdb2
Mr_Pig  [author] Jan 29, 2019 @ 10:29pm 
@Hexic

An update to this mod will be released soon. I believe for extdb3 you will need to modify your exile.ini file. They do not use "Number of Inputs".

****** If using extdb3 ******

[loadConstruction]
SQL1_1 = SELECT id,class,account_uid,spawned_at,position_x,position_y,position_z,direction_x,direction_y,direction_z,up_x,up_y,up_z,is_locked,pin_code,territory_id,deleted_at,damage,texture FROM construction WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1,2-STRING,3-STRING,4-STRING,5,6,7,8,9,10,11,12,13,14,15-STRING,16,17,18,19


[updateConstructionSkin]
SQL1_1 = UPDATE construction SET texture = ? WHERE id = ?
SQL1_INPUTS = 1,2

****** extdb3 End ******

Hope this helps
Mr_Pig  [author] Jan 29, 2019 @ 8:35pm 
I will look at updating for extdb3. Thankl you
Hexic_TV Jan 29, 2019 @ 5:47pm 
is there an updated instructions for extdb3?
Yeck Jun 7, 2017 @ 11:30am 
Is there a way to downgrade your mod to an older version so that I can actually play on my server? I keep getting a version mismatch with your mod every time I try to log on.
Mr_Pig  [author] Jun 7, 2017 @ 11:06am 
If we make significant changes to the mod like add textures we need to release a new bikey or the players who havent updated will not see the construction objects and then they can just walk through base walls and doors. This is not ideal as it will cause a lot of issues for server owners.
Thanks
ILLUXN Jun 7, 2017 @ 9:58am 
One suggestion, could u please keep the .bikey the same everytime you update? This would prevent people not being able to connect when the server hasn't updated yet.. Some people aren't online 24/7 :P Thanks though, epic mod =)
Prophayne Jun 5, 2017 @ 8:30pm 
@Gingermod I fixed that error, problem on my fault. Sorry about that. As a feature request, any chance the armed variants of the vehicles could be painted too? Thanks! Great mod!
Prophayne Jun 5, 2017 @ 6:48pm 
Hi, after installing the mod and following the directions I'm getting the following database errors: https://pastebin.com/f2Bf0KYW

We are unable to join the server. RPT does not appear to give off errors.
NethrosDefectus May 13, 2017 @ 11:10am 
I'm having an issue with the wall textures resetting at restart, have I set it up wrong?
Gingergod  [author] Apr 24, 2017 @ 7:05am 
@Hakimos'Kakisan from my understanding, im going to assume u did not install it correctly, make sure your a3server/keys folder has the bikey thats located in the @ADK Texture Pack keys folder.
@McToffee you mean can you add customs textures? you could in theory add the images and coding into your mission and do this, but we dont provide steps or support, it would make your mission file massive as each texture i make is high quality and on average 2.6mb each
McToffee Apr 22, 2017 @ 10:42am 
@Gingergod i mean is it possible to add custom textures to the Exile mission file which can then be included in the vehicle and base painting list alongside the ones included in the mod?
Hakimos.Kakisan Apr 20, 2017 @ 7:43pm 
Hi thx for this mod but after the last update i got this error in my server logs:
Error 20 reading file 'keys\ADK_2.4.bikey'
i downloaded & copied the mod in my server 3 times still same error
any idea ?
Gingergod  [author] Apr 20, 2017 @ 1:51pm 
@SILENTHERO the texture is actualy 1 sided and gets copied to both sides
@McToffee not sure what you mean by that
Gingergod  [author] Apr 20, 2017 @ 1:50pm 
@Dragon [SoRM] it allready works with exile 1.68
McToffee Apr 9, 2017 @ 1:36am 
is it possible to use textures from the exile mission file too?
SILENTHERO Apr 6, 2017 @ 7:54pm 
Why is the american flag on the strider backwards?
Dragon [SoRM] Apr 4, 2017 @ 5:20pm 
Anyone figure out how to make this work with 1.68 and Exile yet?
Mr_Pig  [author] Mar 3, 2017 @ 11:03am 
Pushed Update to fix XEH error and a stutter issue at bases. Also removed the one sided wood wall paint, wood walls will now be painted both sides like all other base parts. :)
Hakimos.Kakisan Mar 3, 2017 @ 6:57am 
nice :)
Mr_Pig  [author] Mar 3, 2017 @ 6:23am 
Hi Hakimos'Kakisan', Thanks for reporting this. It was a coding issue inside CfgVehicles. Regardless, I will release an update today to fix this.

Thank you
Hakimos.Kakisan Mar 2, 2017 @ 4:09pm 
Hi,
Thank You Very Much for this update finally paint menu :D
but i got alot of warning & XEH error after the is update any idea plz
u can see those error here :
http://www.exilemod.com/topic/21642-new-errors-xeh/
Thx
sujarke Mar 1, 2017 @ 11:12pm 
or is it just me?
sujarke Mar 1, 2017 @ 11:11pm 
at present in the downloadable content add-unpacked folder, which increases its size)
sujarke Feb 27, 2017 @ 7:59am 
there is no reason to apologize) you grant access to everyone for free, it does you credit))))
Sorry for my English
Mr_Pig  [author] Feb 27, 2017 @ 6:47am 
Yeah..... the key got missed. Our Apologies.
sujarke Feb 26, 2017 @ 10:12am 
I have to ask you a respected developer, change the key after each version update
Matrix0110 Feb 22, 2017 @ 4:33pm 
Can't wait
Mr_Pig  [author] Feb 22, 2017 @ 9:29am 
We are very close to releasing an update... maybe today, maybe tomorrow. We keep adding more stuff :)
Matrix0110 Feb 22, 2017 @ 4:51am 
Any news on when the new updates coming Mr. Pig ?? :steamhappy:
Matrix0110 Feb 21, 2017 @ 12:22pm 
Well I finally got this on my Server )) Having great fun with it ..... Great Mod !!! Look forward to new updates coming soon :steamhappy:
Gingergod  [author] Feb 2, 2017 @ 12:30pm 
We will be updating our Mod again with 30+ Skins with in the next few weeks - Hopefully :)
Mr_Pig  [author] Feb 2, 2017 @ 12:27pm 
Updated February 2, 2017 Check Change-Log
Dizzturbed Dec 18, 2016 @ 6:14am 
thanks for releasing this mod! keep up the nice work =)
MoreDodo Nov 23, 2016 @ 8:55pm 
The server is not searching
Mr_Pig  [author] Nov 1, 2016 @ 8:18pm 
Sorry everyone, I made the instructions and forgot to publish to Workshop.

Published right now, Instructions are in folder with examples!
PapaOurs009 Oct 28, 2016 @ 4:14pm 
Thanks for getting back. Yes, with instructions this will be on our server ASAP. And the 5 stars will appear :-)
Mr_Pig  [author] Oct 24, 2016 @ 4:32pm 
Sorry all... been swamped at work recently. Will add a how to and instructions for server owners. Right away
PapaOurs009 Oct 23, 2016 @ 2:30pm 
No instructions on how to include in a server. No help. 1 star until this is fixed.
ArrestingDog :) Sep 9, 2016 @ 2:23pm 
:)
Mr_Pig  [author] Sep 9, 2016 @ 2:00pm 
yes... I see it was missed from the upload. I will add it now. Thanks
ArrestingDog :) Sep 9, 2016 @ 1:57pm 
hi do i need a key to have it on a server