武装突袭3

武装突袭3

Island Nation - Part 3
13 条留言
DarkFire 2019 年 8 月 2 日 上午 8:52 
Great mission! Playing police makes a nice change of pace.
Se'Kara  [作者] 2017 年 1 月 25 日 上午 6:06 
Arma AI hold a special place in my heart.
Just next to a small knot of hate they inspire.

It took me a long time to decide to whack their skill up to max. I worried it would make missions too easy. Nah. Just not rage-quit-fests...occasionally...

I've tried making missions multiplayer in the past. It's a learning curve I've not climbed yet.
Vince 2017 年 1 月 22 日 上午 9:16 
Nice mission, whished it was mp as AI can be a pain in the butt sometimes
raph 2016 年 10 月 20 日 上午 6:48 
Originial mission, tx
Se'Kara  [作者] 2016 年 9 月 6 日 上午 7:49 
Thanks. I did have fun with the car chase. There's about 3 different ways to end it...
Legionär Sachse 2016 年 9 月 6 日 上午 2:44 
varied mission.
great idea with the car chase.
good work.
DANGER! Spoiler!
https://youtu.be/njMXwYbCAYo
Variable 2016 年 8 月 3 日 上午 8:24 
That was a nother fun mission, I liked the chase part!
By the way, the Enable Fatigue option is still there.
Se'Kara  [作者] 2016 年 7 月 25 日 上午 10:39 
Hehe. Nearly there...
jib 63 2016 年 7 月 25 日 上午 9:33 
i am waiting impatiently of a next part! :steamhappy:
Se'Kara  [作者] 2016 年 7 月 23 日 上午 4:23 
That should work a lot better now.
The fugitives escape is synced to the right trigger, so he's not sodding off too soon and the marker shows his location.
Se'Kara  [作者] 2016 年 7 月 23 日 上午 4:10 
It seems BIS have sorted attaching triggers to moving objects - I plan to sort that little bugger out shortly...
Variable 2016 年 7 月 23 日 上午 3:40 
I exited the town chasing the thief to the east on the main road, couldn't find him until another objective trigger kicked in, then I figured out I ventured too far away. I think some more information on the direction the thief left is required.
Se'Kara  [作者] 2016 年 7 月 23 日 上午 3:15 
Added save points... d'oh...